[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-advanced-cultivation-continued":3,"mods-more-author-advanced-cultivation-continued":32,"mods-more-category-advanced-cultivation-continued":83,"mods-similar-advanced-cultivation-continued":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":30,"kofiUrl":31,"patreonUrl":31},"3fdabca0-473c-49bc-9b71-3e81a6ccf21b","advanced-cultivation-continued","Advanced Cultivation - Continued","Advanced Cultivation Author: Meme Goddess (originally Gasch) Target Version: 1.","Meme Goddess","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3623069749","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14698469366635488232\u002FDA6CE65E0388C19BAF4851AA9BEAA1A1F20600B1\u002F","memegoddess.advancedcultivation","management",[15,16,17,18,19,20,21,22],"mod","1.6","1.5","1.4","1.3","1.2","1.1","1.0",1039,4.7,"2025-12-13T14:34:52.0000000Z","2026-01-25T07:30:55.0000000Z","\u003Ch2>Advanced Cultivation\u003C\u002Fh2>\r\n  Author: Meme Goddess (originally Gasch)\r\n  Target Version: 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6\r\n  \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1500420126\" target=\"_blank\" rel=\"noopener noreferrer\">Original\u003C\u002Fa>\r\n  \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMemeGoddess\u002FAdvanced_Cultivation\" target=\"_blank\" rel=\"noopener noreferrer\">Github\u003C\u002Fa>\r\n\r\n  The aim of Advanced Cultivation is to diversify the farming experience in Rimworld. To \r\nthis aim, soil has been reworked and tilling, composting, and fertilizer have been introduced!\r\n\r\n\u003Ch2>Overwritten Vanilla Ground\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Soil\r\n  \u003C\u002Fli>\u003Cli>Fertility: 70%\u003C\u002Fli>\u003C\u002Ful>\r\n  • Rich Soil\r\n  \u003Cul>\u003Cli>Fertility: 100%\u003C\u002Fli>\u003C\u002Ful>\r\n  • Marshy Soil\r\n  \u003Cul>\u003Cli>Fertility: 70%\u003C\u002Fli>\u003Cli>Dries to: Rich Soil\u003C\u002Fli>\u003C\u002Ful>\r\n  • Gravel\r\n  \u003Cul>\u003Cli>Fertility: 40%\u003C\u002Fli>\u003C\u002Ful>\r\n    • Lichen-Covered Dirt\r\n    \u003Cul>\u003Cli>Fertility: 70%\u003C\u002Fli>\u003C\u002Ful>\r\n    • Mud\r\n    \u003Cul>\u003Cli>Dries to: Rich Soil\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch2>Tilling\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Tilling soil gives a 30% fertility boost\u003C\u002Fli>\u003Cli>Soil must be re-tilled after each harvest\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>New Terrain\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Fertilized Soil\r\n    \u003C\u002Fli>\u003Cli>Has 100% fertility\u003C\u002Fli>\u003Cli>Costs 1 Fertilizer to construct\u003C\u002Fli>\u003C\u002Ful>\r\n    • Enriched Soil\r\n    \u003Cul>\u003Cli>Has 130% fertility\u003C\u002Fli>\u003Cli>Costs 1 Enriched Fertilizer to construct\u003C\u002Fli>\u003C\u002Ful>\r\n    • Miracle Soil\r\n    \u003Cul>\u003Cli>Has 170% fertility\u003C\u002Fli>\u003Cli>Costs 1 Miracle Fertilizer \r\nto construct\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch2>New Items\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Raw Compost\r\n    \u003C\u002Fli>\u003Cli>Requires the \"Composting\" research\u003C\u002Fli>\u003Cli>Costs .25 nutrition (~5 meat) per compost\u003C\u002Fli>\u003Cli>Can be crafted in batches of 5\u003C\u002Fli>\u003Cli>Craft at crafting spot or butcher table\u003C\u002Fli>\u003C\u002Ful>\r\n    • Fermented Compost\r\n    \u003Cul>\u003Cli>Raw Compost naturally ferments over time (10 days by default)\u003C\u002Fli>\u003Cli>Compost Bins allow compost to ferment faster (6 days by default)\u003C\u002Fli>\u003C\u002Ful>\r\n    • Fertilizer\r\n    \u003Cul>\u003Cli>Requires the \"Simple Cultivation\" research\u003C\u002Fli>\u003Cli>Costs 5 fermented compost per fertilizer\u003C\u002Fli>\u003Cli>Craft at a Butcher Table or Drug Lab\u003C\u002Fli>\u003C\u002Ful>\r\n    • Enriched Fertilizer\r\n    \u003Cul>\u003Cli>Requires the \"Advanced Cultivation\" research\u003C\u002Fli>\u003Cli>Costs 7 fermented compost and 2 psychite tea per fertilizer\u003C\u002Fli>\u003Cli>Craft at a Drug Lab\u003C\u002Fli>\u003C\u002Ful>\r\n    • Miracle Fertilizer\r\n    \u003Cul>\u003Cli>Requires the \"Miracle Cultivation\" research\u003C\u002Fli>\u003Cli>Costs 10 fermented compost and 3 flake per fertilizer\u003C\u002Fli>\u003Cli>Craft at a Drug Lab\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\nMods which add soil for growing will not have tilled versions of that soil, and so it cannot be tilled. Other than that, there are no known compatibility issues.\r\n\r\n\u003Ch2>Fertility Note\u003C\u002Fh2>\r\nIf you don't like the increased difficulty from the soil changes, feel free to modify the Patches\u002FVanilla_Overwrites_AC.xml.\r\n\r\nRussian Translation by Selfarion\r\nFrench Translation by Blake",19,[],[],null,[33,46,59,71],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"55cd4d81-b89f-4b04-b1ba-c600f5fc9e79","custom-alerts-continued","Custom Alerts - Continued","Set up alerts using custom filters so you know when something shows up on the map.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3537847307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11633345591831726011\u002FA43B267AA428735E8F565BA67E285CACA2133891\u002F","memegoddess.customalerts",[15,16,17,18],6264,4.9,"2025-07-30T06:46:59.0000000Z","2025-10-27T00:48:52.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":56,"publishedAt":57,"updatedAt":58},"ee1ea8ca-991a-4d07-a4a6-51fe43906148","replace-stuff-continued","Replace Stuff - Continued","Place buildings anywhere, on top of existing things, and the game will handle it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3526354009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16367644838356079530\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","memegoddess.replacestuff",[15,21,20,17,18,19,16],498790,5,"2025-07-15T10:29:51.0000000Z","2026-06-11T09:07:09.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":43,"publishedAt":69,"updatedAt":70},"f59c7f8b-6cf1-459d-8eb8-957e5442a85f","td-find-lib-continued","TD Find Lib - Continued","This is a Library mod which does nothing by itself!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3529443295","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11266978813269161951\u002F1A4B8894F52C9C5C2A259C86AE4848ED6408189B\u002F","memegoddess.tdfindlib",[15,17,18,16],108568,"2025-07-19T12:56:32.0000000Z","2026-05-16T03:33:56.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":56,"publishedAt":81,"updatedAt":82},"ba1d22d3-a9d4-4bd5-bf1f-ba47adf94c68","prisoners-are-not-swines-continued","Prisoners Are Not Swines - Continued","You probably noticed that your prisoners live in filth and hate their life.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3625886335","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14350058995330121718\u002F10F324CCA534726DCDD291D5EEAC56D31FD3638A\u002F","memegoddess.prisonersarenotswines",[15,16,17,18,19],24806,"2025-12-18T02:29:37.0000000Z","2025-12-18T02:50:36.0000000Z",[84,97,109,122],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":43,"publishedAt":95,"updatedAt":96},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,18,19,20,21,22],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":89,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":43,"publishedAt":107,"updatedAt":108},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,22,21,20,17,18,19,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":56,"publishedAt":120,"updatedAt":121},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,21,20,17,18,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":43,"publishedAt":133,"updatedAt":134},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,22,21,20,17,18,19,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[136,150,164,176],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":145,"tags":146,"downloadCount":147,"rating":43,"publishedAt":148,"updatedAt":149},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":43,"publishedAt":162,"updatedAt":163},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,22,21,20,17,18,19],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":141,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":145,"tags":172,"downloadCount":173,"rating":43,"publishedAt":174,"updatedAt":175},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,17,18,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":141,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":13,"tags":184,"downloadCount":185,"rating":43,"publishedAt":186,"updatedAt":187},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]