[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-better-workbench-management":3,"mods-more-author-better-workbench-management":34,"mods-more-category-better-workbench-management":59,"mods-similar-better-workbench-management":113},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":32,"kofiUrl":33,"patreonUrl":33},"51e8cad3-97cf-4e58-9792-ba77f0cff5c8","better-workbench-management","Better Workbench Management","NOTE: Most of what this mod did has now been integrated into vanilla.","falconne","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=935982361","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F956342789185801388\u002F6294A3506E2C259E3AAD86F17730F57B0815B6D3\u002F","falconne.bwm","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.5","1.4","1.3","1.6",828804,4.9,"2017-05-30T09:45:34.0000000Z","2025-08-06T08:19:05.0000000Z","\u003Cp>NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod.\r\u003Cbr>\r\u003Cbr>This mod adds some some QoL features to the workbench and bills overview screens:\r\u003Cbr>\r\u003Cbr>* When the \"Count Equipped\" option is selected in bill details, adds an option to also count equipped items even when colonists are away from their home map (e.g. caravaning or raiding).\r\u003Cbr>\r\u003Cbr>* A \"Copy All\" button has been added to the bills overview to copy all the bills in a workbench. The paste button will then paste all copied bills.\r\u003Cbr>\r\u003Cbr>* When pasting bills you can \"Paste Link\", which links the bills back to their originals. Any changes made to a linked bill will be mirrored to all bills in the chain. Links can be made across workbenches and can be broken manually later.\r\u003Cbr>\r\u003Cbr>* When a workbench is selected, its Bills tab will automatically open. This can be disabled in the Mod Settings menu.\r\u003Cbr>\r\u003Cbr>* Bills using \"Do until X\" now have a button to add arbitrary extra products to be counted. For example, you can create a bill to produce X Simple Meals and set that bill to also count Fine and Lavish Meals in the final count.\r\u003Cbr>\r\u003Cbr>* Bills set to resume production when stock falls to a certain level now show that level in brackets on the workbench overview.\r\u003Cbr>\r\u003Cbr>* Button added next to each bill allowing the toggling of bill store mode between \"Drop on Floor\" and \"Take to Best Stockpile\" from the bills overview page.\r\u003Cbr>\r\u003Cbr>* You can drag to reorder bills in a workbench's overview instead of having to use the up\u002Fdown buttons. Dragging works from anywhere in a bill's background or use the drag box that has replaced the buttons.\r\u003Cbr>\r\u003Cbr>* Navigation arrows added to bill details window to navigate between bills in that workbench.\r\u003Cbr>\r\u003Cbr>* Ability to rename bills. (From RimWorld version 1.6, rename button is native feature in RimWorld)\r\u003Cbr>\r\u003Cbr>* When a single bill is copied, a \"Paste Into\" button appears on every other bill, in the bill details and workbench overview screen. This button will paste all compatible settings from the source bill into the target bill, except for the output product itself. For e.g., you can create a number of tailoring jobs for different items of clothing, adjust the production counts and material filters for one and paste these into all the others. Any job's settings can be pasted into another, but not all settings are compatible between all recipes; incompatible settings will not be copied.\r\u003Cbr>\r\u003Cbr>* The Mod Options section for this mod lets you change the default store mode of new bill's to \"Drop on floor\" instead of \"Take to best stockpile\".\r\u003Cbr>\r\u003Cbr>* Fixes inconsistency in vanilla where items without quality or hitpoints, like meals and medicine, are not counted if they are not in a stockpile.\r\u003Cbr>\r\u003Cbr>* You can set a bill restriction that applies to the entire workbench, so all bills on that workbench share the same restriction. New bills and copied bills will automatically inherit this restriction.\r\u003Cbr>\r\u003Cbr>-- Notes:\r\u003Cbr>* When a bill is copied only a reference to the copied bill is made at the time. No data copy is done until you paste, so if you change the original bill before pasting, the pasted bill will have the modified data. If you delete a copied bill, it will be removed from the \"clipboard\" too.\r\u003Cbr>\r\u003Cbr>* Can be added to existing save.\r\u003Cbr>\r\u003Cbr>* You can use the mod \"Everybody Gets One\" if you want to set target counts based on colonist counts, or set minimum stockpile counts for ingredients:  https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1687566130\r\u003Cbr>\r\u003Cbr>* Use this mod if you want the butchers table to count different meat types: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2178417679\r\u003Cbr>\r\u003Cbr>* Workbench bill limits can be removed with this mod: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1588831229\r\u003Cbr>\r\u003Cbr>Translation credits (GitHub usernames):\r\u003Cbr>  Russian by @skyarkhangel\r\u003Cbr>  Simplified Chinese by @mm615657\r\u003Cbr>  Japanese by @Proxyer\r\u003Cbr>  Spanish by @53N4\r\u003Cbr>  Korean by @LazyRichard\r\u003Cbr>\r\u003Cbr>Source: https:\u002F\u002Fgithub.com\u002FFalconne\u002FImprovedWorkbenches\u002F\r\u003Cbr>\r\u003Cbr>Standalone download: https:\u002F\u002Fgithub.com\u002FFalconne\u002FImprovedWorkbenches\u002Freleases\r\u003Cbr>\r\u003Cbr>Ludeon: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=33083.0\r\u003Cbr>\r\u003Cbr>You can view planned features \u002F roadmap and known bugs here: https:\u002F\u002Fgithub.com\u002FFalconne\u002FImprovedWorkbenches\u002Fissues\u003C\u002Fp>",4571,[30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F956342789185807842\u002F6294A3506E2C259E3AAD86F17730F57B0815B6D3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F956342789185807856\u002F406CD7A0F738EBA0EDF9DFD7FA521C3586972931\u002F",[],null,[35,47],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":44,"rating":24,"publishedAt":45,"updatedAt":46},"bb34109d-3784-4a8b-8406-c0aec631c0dc","heat-map","Heat Map","Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=947972722","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F859473551898554727\u002F63D1F9BC5EC2148399236F6F3BEAC59118698D93\u002F","falconne.heatmap",[15,16,17,18,19,20,21],684097,"2017-06-16T10:31:53.0000000Z","2024-04-29T09:57:48.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":24,"publishedAt":57,"updatedAt":58},"6f49b255-457d-4b2f-a52f-e3c4ea502ae9","labels-on-floor","Labels on Floor","Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1408863965","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F924808708459750439\u002FE9BB8BCBDA8823F83F1ED19A7181B6526D0F9E5D\u002F","falconne.labelsonfloor",[15,16,17,18,19,20,21],170032,"2018-06-11T11:36:52.0000000Z","2024-04-29T10:13:16.0000000Z",[60,73,87,100],{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":24,"publishedAt":71,"updatedAt":72},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,22,19,20,21,18,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":84,"rating":24,"publishedAt":85,"updatedAt":86},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,22,19,20,21,18,17,16,83],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":24,"publishedAt":98,"updatedAt":99},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,22,19,20],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":24,"publishedAt":111,"updatedAt":112},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,22,19,20,21,18,17,16],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[114,127,140,152],{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":24,"publishedAt":125,"updatedAt":126},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,22,19,20,21,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":24,"publishedAt":138,"updatedAt":139},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,22,19,20],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":132,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":24,"publishedAt":150,"updatedAt":151},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,22,19,20],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":24,"publishedAt":163,"updatedAt":164},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,18,19,20,21,22],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z"]