[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-callouts-continued":3,"mods-more-author-callouts-continued":41,"mods-more-category-callouts-continued":94,"mods-similar-callouts-continued":148},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":39,"kofiUrl":40,"patreonUrl":40},"55cf9dfc-ae44-444d-91d6-d09f043bfd35","callouts-continued","Callouts (Continued)","Update of Captain Muscles (Nathan Harbour)s mod Based on Profligates continued version - Added setting for using non-offensive language in callouts Profilgates addition I tried contacting CaptainMuscles and even pushing the 1.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3552812111","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16286404755318116817\u002F26492A5FB7696849E73E025B633C8DE78377A58E\u002F","mlie.callouts","management",[15,16,17,18,19],"mod","1.3","1.4","1.5","1.6",26506,5,"2025-08-20T20:03:36.0000000Z","2026-02-20T20:02:46.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of Captain Muscles (Nathan Harbour)s mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2362736503\u003Cbr>Based on Profligates continued version https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2882283988\u003C\u002Fp>\r\n\u003Cp>- Added setting for using non-offensive language in callouts\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Profilgates addition\u003C\u002Fstrong>\u003Cbr>I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've just uploaded it to steam workshop.\u003Cbr>In doing so, i've merged functionalities from Callouts Extended and Callouts Expanded also.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FCallouts\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FMi8ecQv.gif\" alt=\"\" loading=\"lazy\">\u003Cbr>Adds callouts in text form that occasionally appear above a pawn's head when certain in-game events occur.\u003C\u002Fp>\r\n\u003Cp>The callouts use the same grammar rules and concepts as log entries, allowing us to play \"Mad-libs\" with not only random words, but also the properties of the initiator and recipients of the interaction, their weapons, and the cover they're using (and more soon!)\u003C\u002Fp>\r\n\u003Cp>As an added bonus, wounds sustained by a pawn generate text motes (configurable in settings) as do potentially lethal hediffs advancing in severity. See gif below for an example with everything turned way up.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FHHFSQHy.gif\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Chr>\nPawns are more likely to use some callouts over others depending on their traits. 'Kind' or 'wimp' colonists will use 'mild' callouts; 'Abrasive', 'Bloodlust', or 'Psychopath' colonists will use 'spicy' callouts.\r\n\u003Cp>\u003Cu>Current events that can trigger a callout:\u003C\u002Fu>\u003Cbr>\u003Cem>Combat\u003C\u002Fem>\u003Cbr>- Ranged attack\u003Cbr>- Melee attack\u003Cbr>- Ranged attack hitting\u003Cbr>- Melee attack hitting\u003Cbr>- Taking damage from another source\u003C\u002Fp>\r\n\u003Cp>\u003Cem>Animal interaction\u003C\u002Fem>\u003Cbr>- Being nuzzled\u003Cbr>- Feeding an animal (a wounded animal, or one that is being tamed or trained)\u003Cbr>- Successfully taming an animal\u003Cbr>- Successfully training an animal\u003Cbr>- Tending to a wounded animal\u003Cbr>- Slaughtering an animal\u003Cbr>- More coming very soon!\u003C\u002Fp>\r\n\u003Cp>\u003Cem>Other\u003C\u002Fem>\u003Cbr>- Lethal hediff advancing to next stage\u003Cbr>- Being drafted\u003C\u002Fp>\r\n\u003Cp>Things that can be referenced by the callouts:\u003Cbr>- Various properties of the initiator and recipient of the action\u003Cbr>- Properties of the initiator and recipients weapons (and their projectiles)\u003Cbr>- The cover the initiator and recipient are using\u003Cbr>- Also more coming soon\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>The current callouts list is a little sparse\u002Frepetitive at the moment, so please bear with me as I flesh them out. Also feel free to add your suggestions to the comments!\u003C\u002Fstrong>\u003C\u002Fp>\r\n\u003Ch3>Please share your feedback\u002Fsuggestions!\u003C\u002Fh3>\n\u003Chr>\nI'm planning on adding quite a bit to this in the future, more callouts, more callout types (both combat and non-combat), and more filter options (race\u002Fkind\u002Fetc). Feel free to make suggestions and to beg, harass, or buy me coffee to motivate me to work more rapidly!\r\n\u003Ch3>Settings\u003C\u002Fh3>\n\u003Chr>\n\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Fa4QHuWa.png\" alt=\"\" loading=\"lazy\">\n\u003Cstrong>Combat callouts enabled\u003C\u002Fstrong> - Enables\u002Fdisables all combat callouts.\n\u003Cstrong>Animal interaction callouts enabled\u003C\u002Fstrong> - Enables\u002Fdisables all animal interaction callouts.\r\n\u003Cp>\u003Cstrong>Queue text motes\u003C\u002Fstrong> - When enabled, text motes will be queued and released over time to keep them from overlapping as much.\u003Cbr>\u003Cstrong>Attach callout text to caller\u003C\u002Fstrong> - Makes callouts stay directly over the callers head until they expire\u003Cbr>\u003Cstrong>Draw label backgroud for text motes\u003C\u002Fstrong> - Turn on\u002Foff drawing grey label behind callouts and motes making them easier to read\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Show wounds\u003C\u002Fstrong> - Turn on\u002Foff text motes displaying body parts that sustained wounds\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Base callout frequency\u003C\u002Fstrong> - The base chance that any given event can fire a callout\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Call out when targeting animals\u003C\u002Fstrong> - Turn on\u002Foff showing callouts when the target is not humanlike\u003Cbr>\u003Cstrong>Animals call out\u003C\u002Fstrong> - Allow animals to use callouts\u003C\u002Fp>\r\n\u003Ch3>Credits\u003C\u002Fh3>\n\u003Chr>\nConcept: Tallas\nCoding: Captain Muscles\nInspired by Combat Extended's taunt feature\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3552812111\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FCallouts?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: combat, interaction\u003C\u002Fp>",208,[27,28,29,30,31,32,33,34,35,36,37,38],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17601514994410826337\u002FC72BD17345A8B5992D57DBC6EEA38400E79E67B0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17378937267477956423\u002F94513E24FA4E7AB44ED8BAA1253DE0D112D77BD8\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15614203559066441436\u002F97CB9A96F087D6C34B9AFF493620031BB4BE9361\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13488039339607951751\u002F1D54E8EAE015B5C4089BF8D2438BFB31AF004406\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11585842859341231258\u002FD8F6280876CD7A251EFCEC58630B5F8673D43000\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12147221541445443304\u002F2037DE3936013286A82C261366EB13FCF2D77584\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14379941811015487480\u002F6B6CFE6E0EE526ADEE6AB9BC7C9357D253B190DD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15691075666051768364\u002F99A79D8C6D2099573FE7BF6AF6D4A241FD3A49D6\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12446468314032198723\u002F52B3A9AE594F22C8D773D2C2B103797721CE82A5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17653352859582113410\u002F3130F2EA05968BDB0D2EA466D80FA560E90CFE75\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16517756927831477642\u002FC5F521B81830749AB846C49F5F9698F315095317\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15211680766713494526\u002F564EF7130001DB89483CE57005D7B157F3CBCA57\u002F",[],null,[42,54,67,81],{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":21,"publishedAt":52,"updatedAt":53},"0fe81827-c28b-4247-8257-e00690de584f","use-this-instead","Use This Instead","TLDR: This mod scans your installed mods and suggest working\u002Fmore updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3396308787","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15177275729979009185\u002FD1D1B9910C68A7CCE481DE7B96A67DA9F8C4729D\u002F","mlie.usethisinstead",[15,17,18,19],317800,"2024-12-30T19:32:49.0000000Z","2026-02-09T07:51:06.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"676ecf6f-4499-4668-821a-d40cf894dd0d","just-put-it-over-there","Just Put It Over There","When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2856471776","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17660367730929679265\u002F0A203936B7BA4B70D2050A0F75B5621DC5ECD1CD\u002F","mlie.justputitoverthere",[15,18,17,16,19],304558,4.9,"2022-08-30T19:40:59.0000000Z","2025-06-23T19:12:51.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":78,"rating":64,"publishedAt":79,"updatedAt":80},"0f10f0a9-0b4a-4a23-bca5-c7a3e186ba02","prisoners-dont-have-keys","Prisoners Dont Have Keys","I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12116371673811930758\u002FB484E3D017753F662482A6E4CDCABD1B35BCE843\u002F","mlie.prisonersdonthavekeys",[15,76,77,16,17,18,19],"1.1","1.2",210069,"2021-09-06T19:49:55.0000000Z","2026-04-04T20:10:45.0000000Z",{"id":82,"slug":83,"name":84,"shortDescription":85,"author":8,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":89,"tags":90,"downloadCount":91,"rating":21,"publishedAt":92,"updatedAt":93},"47fe9c47-0c89-4d39-9d1a-6a4c27b16ec3","prisoners-should-fear-turrets","Prisoners Should Fear Turrets","Escaping prisoners will now get fired upon by turrets.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2602436826","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11284237722031034197\u002FEFD84CA09E2E72DF2A41698383E2ACB609322AC8\u002F","mlie.prisonersshouldfearturrets","combat",[15,76,77,18,17,16,19],200842,"2021-09-15T07:56:19.0000000Z","2025-06-22T19:38:03.0000000Z",[95,108,122,135],{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":105,"rating":64,"publishedAt":106,"updatedAt":107},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,19,18,17],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":119,"rating":64,"publishedAt":120,"updatedAt":121},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,19,18,17,16,77,76,118],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":64,"publishedAt":133,"updatedAt":134},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,118,76,77,18,17,16,19],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":13,"tags":144,"downloadCount":145,"rating":64,"publishedAt":146,"updatedAt":147},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,19,18,17],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[149,151,164,177],{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":150,"downloadCount":119,"rating":64,"publishedAt":120,"updatedAt":121},[15,19,18,17,16,77,76,118],{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":64,"publishedAt":162,"updatedAt":163},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,18,17,16,19],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":100,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":172,"tags":173,"downloadCount":174,"rating":64,"publishedAt":175,"updatedAt":176},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,18,17,19],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":100,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":64,"publishedAt":187,"updatedAt":188},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,18,17,19],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]