[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-climate-cycle-continued":3,"mods-more-author-custom-climate-cycle-continued":29,"mods-more-category-custom-climate-cycle-continued":79,"mods-similar-custom-climate-cycle-continued":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"2fcff088-9074-4813-85d9-e455369edae6","custom-climate-cycle-continued","Custom Climate Cycle (Continued)","Original mod by dninemfive MIT License Even so, if the original author requests it, I will remove this update.","Zaljerem","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3243964178","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2464109208832355314\u002F7A7EFA2A242888A4C17223BABC016DA5AE0DA1D2\u002F","zal.customclimatecycle","management",[15,16,17,18,19],"mod","1.6","1.5","1.4","1.3",1263,5,"2024-05-11T01:38:54.0000000Z","2025-11-21T02:54:21.0000000Z","\u003Cp>Original mod by dninemfive\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1684902496\r\u003Cbr>MIT License\r\u003Cbr>Even so, if the original author requests it, I will remove this update.\r\u003Cbr>\r\u003Cbr>--\r\u003Cbr>\r\u003Cbr>Original mod notes (1.2):\r\u003Cbr>\r\u003Cbr>Adds a new climate cycle setting allowing customization of every aspect, from period to temperature offsets, plus the ability to set up a runaway scenario. Access it through the new \"Custom Climate Cycle\" scenario part.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Variables\r\u003Cbr>\r\u003Cbr>Formula:\r\u003Cbr>\r\u003Cbr>(Mathf.Sin((GenDate.YearsPassedFloat + (float)ticksOffset \u002F (float)GenDate.TicksPerYear) \u002F PeriodYears * tau) * tempOffsetFactor) + tempOffsetOffset + (xCoeff * GenDate.YearsPassedFloat)\r\u003Cbr>\r\u003Cbr>- Period offset: how many years into the cycle the game will be when it starts. Default 0, and can be randomized.\r\u003Cbr>- Period: how many years the cycle takes to go through. Default 4.\r\u003Cbr>- Temperature offset factor: The magnitude of the sine wave. If the temperature offset is 0, this is the maximum variation from normal temperatures. Default 20.\r\u003Cbr>- Temperature offset: Lets you modify the default yearly temperature. Negative values make the whole cycle colder, positive ones make it warmer. Default 0.\r\u003Cbr>- X-coefficient: a modifier which lets you set runaway warming or cooling. Negative values make temperature trend colder over time, positive ones make it trend hotter. Default 0.\r\u003Cbr>\r\u003Cbr>Custom climate calculator\u002Fvisualizer:\r\u003Cbr>https:\u002F\u002Fwww.desmos.com\u002Fcalculator\u002Fsj9ycjx97n\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Notes\r\u003Cbr>\r\u003Cbr>- You need to use the new \"Custom climate cycle\" scenario part; simply adding a custom climate cycle as a standard game condition will work, but it'll be the same as a normal climate cycle.\r\u003Cbr>- You should be able to layer multiple Custom Climate Cycles to get non-sine behavior if you want to go through the effort, and by zeroing out the temperature offset factor, temperature offset, and x-coefficient you can do things like balance the game's overall temperature (making a warmer or cooler planet) or simply make temperature increase\u002Fdecrease over time without a cycle.\r\u003Cbr>- No mod compatibility issues are expected; this doesn't modify any base game code.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Thanks to 22点下 for the Chinese (Simplified and Traditional) translations.\u003C\u002Fp>",20,[],[],null,[30,43,55,67],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"00bc2a5d-ccaf-4111-83f5-9b767cdb5aaa","more-archotech-garbage-continued","More Archotech Garbage (Continued)","Original mod by MrKociak If the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3241944893","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2464109208817039492\u002FD30D7156E1CE1DC1FF936981F7611AC0869FDB4E\u002F","zal.morearchotechgarbage",[15,16,17,18],82259,4.9,"2024-05-08T03:17:08.0000000Z","2026-06-19T14:58:23.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":51,"tags":52,"downloadCount":53,"rating":21,"publishedAt":54,"updatedAt":54},"808da4d3-cd50-4908-b329-7a0cb7b432cf","ion-weaponry-continued","Ion Weaponry (Continued)","Original mod by Elseud Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3532877485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15004678696153999135\u002F3C1851FE5E0CA294B675D45716A6AC7D4E135AC6\u002F","zal.ionweaponry","weapons",[15,16],60268,"2025-07-24T01:45:34.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":40,"publishedAt":65,"updatedAt":66},"dedc0189-9283-426a-8a9d-6c595bbb36a3","majestic-foliage-frameworkhh-continued","Majestic Foliage Framework[HH] (Continued)","*** THIS MOD IS END-OF-LIFE; I have no interest in further updating it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3358954913","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2395445169672927967\u002F3FD99B546A12044E6A8A2117D2E2C039A6E619EB\u002F","zal.majesticfoilageframework",[15,17,16],82020,"2024-11-02T17:14:14.0000000Z","2025-07-24T14:03:23.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":40,"publishedAt":77,"updatedAt":78},"9cdfc51b-2c06-4f35-b211-1dc0f6e6dba1","rimsential-spaceports-continued","Rimsential - Spaceports (Continued)","Original mod by SomewhereOutInSpace\u002FOrpheusly MIT License All the same - if the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3225120958","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2467485005065722345\u002FE04FE3EFBF0C71D8031E94CD50D420C3580FC6FA\u002F","zal.spaceports",[15,16,17],67182,"2024-04-17T15:56:10.0000000Z","2026-06-04T18:42:10.0000000Z",[80,93,108,121],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":90,"rating":40,"publishedAt":91,"updatedAt":92},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":105,"rating":40,"publishedAt":106,"updatedAt":107},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,18,19,103,104],"1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":40,"publishedAt":119,"updatedAt":120},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,18,19,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":21,"publishedAt":132,"updatedAt":133},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,104,103,17,18,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[135,148,162,174],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":85,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":143,"tags":144,"downloadCount":145,"rating":40,"publishedAt":146,"updatedAt":147},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,17,18,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":159,"rating":40,"publishedAt":160,"updatedAt":161},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,19,103,104,158],"1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":85,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":143,"tags":170,"downloadCount":171,"rating":40,"publishedAt":172,"updatedAt":173},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,17,18,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":85,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":40,"publishedAt":184,"updatedAt":185},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]