[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-dual-wield-dev":3,"mods-more-author-dual-wield-dev":34,"mods-more-category-dual-wield-dev":84,"mods-similar-dual-wield-dev":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":32,"kofiUrl":33,"patreonUrl":33},"b00953d1-d345-45fa-8e1c-5648cc6c3f81","dual-wield-dev","Dual Wield [Dev]","1.4\u002F1.5 Tweaks Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming now transpiles DrawEquipment instead of destructively prefixing it. Original Mod \u003C----LINK You need to unsub from the original to use this Pistols are boring","Ogliss","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2537588364","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1696151402913366837\u002F198BDCAB4152C438607FF884C3FFF45166B7D850\u002F","roolo.dualwield","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.5","1.4","1.3","1.6",115410,4.9,"2021-07-05T03:15:10.0000000Z","2025-09-30T23:40:21.0000000Z","\u003Cp>1.4\u002F1.5 Tweaks\r\u003Cbr>Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming\r\u003Cbr>now transpiles DrawEquipment instead of destructively prefixing it.\r\u003Cbr>\u003Ch3>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1628211313\" target=\"_blank\" rel=\"noopener noreferrer\">Original Mod\u003C\u002Fa> \u003C----LINK\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Ch3>You need to unsub from the original to use this\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Pistols are boring? Not when you dual wield them like Lara Croft!\r\u003Cbr>This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods.\r\u003Cbr>Dual wielding does come with accuracy and firing rate penalties which are affected by the shooting\u002Fmelee level of the pawns.\r\u003Cbr>\r\u003Cbr>Maybe it's better explained by a Chicken Plucker creation:\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FA4Rowhd.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Features\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>- Dual wielding support for any weapon, including modded ones. What weapons can be dual wielded can be configured completely in the mod settings.\r\u003Cbr>- Combine any weapon. Combining melee weapons with ranged weapons is also possible!\r\u003Cbr>- NPCs\u002Fenemies can also dual wield! The chance they do can be configured in the mod settings.\r\u003Cbr>- Dual wielding comes with both a cooldown penalty, and an accuracy penalty. Pawn melee\u002Fshooting skills lower these penalties. Like anything, these penalties are configurable in the mod settings.\r\u003Cbr>- How each weapon is drawn in dual wielding stance is also configurable in the mod settings.\r\u003Cbr>- Weapons are dual-wieldable, two-handed or primary.\r\u003Cbr>--- Dual-wieldable weapons can be placed in either hand.\r\u003Cbr>--- Two-handed weapons prevent dual-wieldable weapons to be used alongside them.\r\u003Cbr>--- Primary weapons can have a dual-wieldable weapon alongside it, but cannot be combined with other primary weapons.\r\u003Cbr>--- Which weapon falls in each category can be configured in the mod settings.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Overpowered?\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>The default mod settings are very conservative. You can only dual wield very light weapons like pistols, knives, machine pistols, etc.. and you can't combine them with two-handed weapons. Also the skill-level dependent penalties make sure the mod is well balanced. And most importantly, enemies will also dual wield. However, you can make it all as overpowered as you want by tweaking all this in the mod settings!\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Important notes\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>- Make sure to take a look at the mod settings. This mod is very configurable, and if you don't like something, you can likely tweak it. In case you don't know how to do this: Go the the main menu -> settings -> mod settings -> Dual Wield (this works the same for any mod).\r\u003Cbr>- Don't forget to install hugslib!\r\u003Cbr>- Please report any issues you're having with this mod by clearly explaining what happens, and please, please add a Hugslib log by pressing ctrl+f12 and placing the link you'll get on this forum. A report with a log is 100x more valuable.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Compatibility\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>- Works fine with existing saves.\r\u003Cbr>- Works great with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2537590749\" target=\"_blank\" rel=\"noopener noreferrer\">Run and Gun!\u003C\u002Fa> \u003C----LINK \r\u003Cbr>- Should also work with Simple Sidearms, but please let me know if you find any irregularities. Report them properly in the \"Simple Sidearms Compatibility\" thread.\r\u003Cbr>- Star wars lightsabers don't work as off-hand weapon. They can be combined with other weapons as main-hand weapon though. --- Hopefully fixed for 1.4+\r\u003Cbr>- not compatible with Combat Extended. I've looked into CE compatibility, but it's just not feasible.\r\u003Cbr>- Should work fine with other mods. Though please report any issues you find.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Permissions\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>Feel free to add the mods to modpacks or to use parts of the code or icons for other projects, though please credit Roolo. Do however not release exact copies of his project, or exact copies with minor adjustments without hisconsent.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Translations\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>- Japanese (by Proxyer)\r\u003Cbr>- Simplified Chinese (by LingLuo)\r\u003Cbr>- Traditional Chinese (by Shiuanyue).\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Translations\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>Credits\r\u003Cbr>- Roolo for the mod original mod.\r\u003Cbr>- Chicken Plucker for creating the amazing preview art and gif. Thanks a lot!\r\u003Cbr>- All the translators for making this mod accessible to a wider audience.\r\u003Cbr>- Pardeike a.k.a. Brainzz for creating Harmony.\r\u003Cbr>- UnlimitedHugs for creating Hugslib.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\r\u003Cbr>Contributing\r\u003Cbr>\u003C\u002Fh3>\r\u003Cbr>- Translations are very welcome. You can make a pull request on github if you want to add in translations, or you can contact me by sending a friend request.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3630049419\" target=\"_blank\" rel=\"noopener noreferrer\">Meme Goddess' Update!\u003C\u002Fa>\u003C\u002Fp>",663,[30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514774069023140199\u002F9132E9E46AE812267BA50D547F7F4F319BDA4426\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514774069023140528\u002FCDBED8CA10B33BC1FFCE03CC22225F727D64BBE5\u002F",[],null,[35,47,59,72],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":44,"rating":24,"publishedAt":45,"updatedAt":46},"3172d84c-3af6-4021-a438-06df45ffc135","wh40kcorruption-psykersadopted","[WH40k]Corruption: Psykers[Adopted]","Overview An update for RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2547886449","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1696152343875434446\u002F47E67265ED15F171B650FB7DE23F3F253D502C4B\u002F","cptohu.corruptionpsyker",[15,18,20,21],34180,"2021-07-15T16:35:49.0000000Z","2022-12-25T11:49:08.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":24,"publishedAt":57,"updatedAt":58},"7e506369-0dbd-4b59-8066-052734e57310","preemptive-strike-v14-fork","Preemptive Strike (v1.4+ Fork)","This a fan updated continuation of Lt.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2884952468","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1869583974119185037\u002F85F57367343F33509106371884E1812B39CACE01\u002F","ltbob.preemptivestrike.rimworld",[15,19,20],21531,"2022-11-05T23:11:44.0000000Z","2024-05-07T16:27:32.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":69,"publishedAt":70,"updatedAt":71},"816b60c0-348e-44a2-a54f-ba0d7eb7b307","warhammer-40k-geneseed","[WarHammer 40k] GeneSeed","1.1, 1.2, 1.3 Update Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by AliceTries Gene-Seed the cure for rejection of the additional 19 organ implants on the path to becoming a super human. Mutates your pawns gene","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2017823407","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780750926871039015\u002F8B3A5F3101DC424A6ACFEC6161FB597C53B67BD6\u002F","ogliss.alicetries.geneseed",[15,22,19,20,21,18,17,16],75163,4.8,"2020-03-09T07:42:22.0000000Z","2025-08-30T22:33:51.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":24,"publishedAt":82,"updatedAt":83},"f9d05fc5-2adc-4f6e-ad0c-9cb09071a967","wh40kadeptus-mechanicus-magos-xenobiologis","[WH40K]Adeptus Mechanicus: Magos Xenobiologis","RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured\u002Frecruited\u002Ftamed (they are more like Mechanoids) Factions marked as Hidden do not","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541499916","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1682617354386043505\u002FCE64AC8BE82792C336F93CCCBABC80E372E27795\u002F","ogliss.admech.xenobiologis",[15,22,19,20,21,18],113637,"2018-10-17T21:26:02.0000000Z","2025-12-17T22:40:49.0000000Z",[85,98,111,124],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":24,"publishedAt":96,"updatedAt":97},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,19,20,22],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":24,"publishedAt":109,"updatedAt":110},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,22,19,20,21,18,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":24,"publishedAt":122,"updatedAt":123},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,22,19,20],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":90,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":24,"publishedAt":134,"updatedAt":135},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,22,19,20,21,18,17,16],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[137,150,163,175],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":24,"publishedAt":148,"updatedAt":149},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,17,18,19,20,21,22],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":90,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":158,"tags":159,"downloadCount":160,"rating":24,"publishedAt":161,"updatedAt":162},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,19,20,22],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":90,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":13,"tags":171,"downloadCount":172,"rating":24,"publishedAt":173,"updatedAt":174},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,22,19,20],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":180,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":184,"tags":185,"downloadCount":186,"rating":24,"publishedAt":187,"updatedAt":188},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,17,18,19,20,21,22],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]