[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-exosuit-framework":3,"mods-more-author-exosuit-framework":32,"mods-more-category-exosuit-framework":87,"mods-similar-exosuit-framework":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":30,"kofiUrl":31,"patreonUrl":31},"039e24fb-a515-494f-99e8-905fdc556875","exosuit-framework","Exosuit Framework","An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability\u002Fcross-mod content compatibility and repair\u002Fmaintenance hanger systems.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3352894993","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10407207959191142642\u002F1D81682949E5F716E37C2AF18C84AABCE657E9E2\u002F","aoba.exosuit.framework","management",[15,16,17],"mod","1.6","1.5",309249,4.9,"2024-10-22T07:10:39.0000000Z","2026-07-24T22:25:12.0000000Z","\u003Ch2> An interactive framework for Exosuits \u003C\u002Fh2>\r\nthis is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability\u002Fcross-mod content compatibility and repair\u002Fmaintenance hanger systems.\r\n\r\n\u003Ch2> So what is Exosuit? \u003C\u002Fh2>\r\nIn-game Exosuits are a type of heavy power armor that requires assistance from the building to put on or take off.\r\nthey work like apparel but it will override some of the pawn's stat. has pros on its hitpoint system to avoid the pilot getting sniped by base game RNG when it is well-maintained and cons on they will trap its pilot once disabled so you have to rescue your pilot from wreckage.\r\n\r\nA reasonable size of Exosuit is around 2~4 meters tall, limited by the size of rimworld passability. \r\nfor popular culture reference such as :\r\n- The Power Loader from Aliens (1986)\r\n- The MADOX-01 from Metal Skin Panic(1987)\r\n- The Amplified Mobility Platform from Avatar(2009)\r\n- The Exoframes from Obsolete(2019)\r\n\r\nOf course, it is suggested for a reasonable gameplay. Modders can do whatever size as they wanted.\r\n\r\n\u003Ch2> Exosuit Hanger & Module management \u003C\u002Fh2>\r\nTo get an operational exosuit, you must get a Core module and build a hanger with a gantry bay. open the tab and assemble modules. after that, choose your pilot to pilot your exosuits and keep an eye on their status, making sure they are stable and reliable.\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZDl47AJ.png\" alt=\"\" loading=\"lazy\">\r\nBe aware, a pilot wearing exosuit is not able to be arrested or imprisoned, so a mental break or berserk pilot will easily wipe out an entire colony if you lacking counter weapon to disable the mad pilot.\r\n\r\n\u003Ch2> Customizability \u003C\u002Fh2>\r\nWhile assembling the exosuit, decided by Modders, the exosuit has a range of customizability from extra functionality like jump pack, and cargo rack. or even an integrated heavy weapon.\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fl9Bu0CT.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2> Durability System & Off-gear maintenance \u003C\u002Fh2>\r\nExosuit has its hitpoint system and will protect the pilot from getting injured, the amount of hitpoint is decided by the loaded module and its qualities, hitpoints can only be restored by repairing it after docking on a gantry bay. \r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Far2G11P.png\" alt=\"\" loading=\"lazy\">\r\nMaybe its a good idea to leave some modules for backup as a precaution of urgent battle.\r\n\r\n\u003Ch2> NPC Exosuit & Looting from disabled Exosuit \u003C\u002Fh2>\r\nI guess this is the part players will care about, and YES, the NPC factions can spawn pawns with exosuit, as long as they have related pawnKindDef with a modExtension applied.\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrgiHfW9.png\" alt=\"\" loading=\"lazy\">\r\nSpawned NPC Exosuit pilots will use the durability system the same as yours, they will also not be able to be directly imprisoned. to capture the pilot you can command your pawn to disassemble a downed exosuit to cut open its shell, during this process you might recover some of its modules or some metal scraps.\r\n\r\n\u003Ch2> Check out the content Mods \u003C\u002Fh2>\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3352922615\r\n\r\n\u003Ch2> FAQ \u003C\u002Fh2>\r\n\r\n\u003Ch3> Known Incompatible\u003C\u002Fh3>\r\nA: Simple Sidearms,integrated weapon module will cause sidearm missing. currently no way to fix.\r\n\r\n\u003Ch3> how to paint the color \u003C\u002Fh3>\r\nA: the color system not yet made, but you can use mod like charactor editor to change its color, it will be save in module.\r\n\r\n\u003Ch3> Is it...\u003C\u002Fh3>\r\nA: Yes it is, but for content mod that depends on Modders.\r\n\r\n\u003Ch3>Why my exosuit pilot keep docking their exosuit when undrafted.\u003C\u002Fh3>\r\nA: this is an intended feature that they will follow the schedule to automatically get on \u002F off by assigning them a gantry bay and a Pilot time table\r\n\r\n\u003Ch3>This Framework can be better if...\u003C\u002Fh3>\r\nA: We have a github repo here, and anyone is welcome to improve upon this somewhat rough framework :3\r\nhttps:\u002F\u002Fgithub.com\u002FAobaKuma\u002FMechsuitFramework\r\n\r\n\u003Ch3>Is Exosuit Vehicle?\u003C\u002Fh3>\r\nA: Sadly nope, Exosuit is more a special apparel(that doesn't show in-game) than a pawn or something else, this also means it will pass through a 1 cell tile door.\r\n\r\n\u003Ch3>Why I can't arrest a downed Exosuit ?\u003C\u002Fh3>\r\nA: It is intended. you can't arrest a pawn wearing exosuit from whatever faction it belonging to, but you can force them to get out by dissembling the exosuit or taking them to a bay while they are downed.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FFUJIKENGAWA\u002Fmyworkshopfiles\u002F?appid=294100&sort=score&browsefilter=myfiles&view=imagewall\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkvppfWO.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\nIf you find any problems or have any ideas while playing, you can give feedback to the Discord group\r\n\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FPvj5Xj3yBm\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FCHY91mx\u002Fdiscord-Icon.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fwww.paypal.com\u002Fpaypalme\u002FAobaKuma\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FcLqX4rv\u002FPaypal-Icon.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Faobakuma\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FKhN0Tgp\u002FKo-Fi-Icon.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",2048,[25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488893591273794448\u002FF1C284221A63C5ED69468857BBE88D580692B706\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488893591273795319\u002F8B739E68E375FAA1CB30F39CEBF39AEDDC172B2F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488893591273977230\u002FCC1978324FB458B19FD220B68AA2FB63AC9DC365\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488893591273977874\u002F8CA0DB27209CCF9769896325A53283E9B707F51C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488893591273978296\u002F4CBEB18E2F418EC43C6A3956705CF956F9CB3EFE\u002F",[],null,[33,46,59,75],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":43,"rating":19,"publishedAt":44,"updatedAt":45},"14cdd8e0-062c-4560-b3d6-41ca789c2da2","cargo-waste-container","Cargo waste container","a simple mod that makes a building that can hold waste pack and degrade them at a fairly slow rate.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2888532939","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16884993337726143623\u002F20C00FC11553D4F867C20B0CB9D8F6F68B20DD96\u002F","aoba.cargocontainer.waste",[15,16,17,42],"1.4",96302,"2022-11-14T10:55:07.0000000Z","2025-12-03T07:48:27.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":54,"tags":55,"downloadCount":56,"rating":19,"publishedAt":57,"updatedAt":58},"ffb66dd1-cff5-4a8d-b634-2fba05fb01ad","fortified-features-framework","Fortified Features Framework","A mod library for integrated set of commonly used features.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498575851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15670864671673781500\u002FFA0EC525F7C6289E062DB867436769504FB76D86\u002F","aoba.framework","combat",[15,16,17],365957,"2025-06-13T23:42:50.0000000Z","2026-08-05T03:43:34.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":67,"tags":68,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"2d3b9d74-e957-4f63-8be8-96de75e592c2","architecture-of-the-rim","Architecture of the Rim","====not guaranteed to maintain and update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2493347264","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1907863287665777243\u002F989CD2A7A63710A886ED812825A7ED639AE076B1\u002F","aoba.architecture","furniture",[15,69,42,70],"1.2","1.3",68437,4.8,"2021-05-21T11:59:05.0000000Z","2022-10-21T17:13:13.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":8,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":54,"tags":83,"downloadCount":84,"rating":19,"publishedAt":85,"updatedAt":86},"ed5fa2fe-9511-4f73-84cd-4a53dc5ad410","fortifications-neolithic","Fortifications - Neolithic","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2385960678","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13421449026506745720\u002FA783E72F528565F5AA697CE7F4F258F1A455F664\u002F","aoba.fortress.neolithic",[15,16,17,42,70,69],500463,"2021-02-06T10:05:01.0000000Z","2025-06-28T06:11:11.0000000Z",[88,103,117,130],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":100,"rating":19,"publishedAt":101,"updatedAt":102},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,42,70,69,98,99],"1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":114,"publishedAt":115,"updatedAt":116},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,98,69,17,42,70],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":19,"publishedAt":128,"updatedAt":129},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,99,98,69,17,42,70,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":122,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":19,"publishedAt":140,"updatedAt":141},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,42,70,69,98,99],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[143,156,168,182],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":19,"publishedAt":154,"updatedAt":155},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,42],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":148,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":19,"publishedAt":166,"updatedAt":167},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,17,42,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":173,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":177,"tags":178,"downloadCount":179,"rating":19,"publishedAt":180,"updatedAt":181},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,99,98,69,17,42,70],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":183,"slug":184,"name":185,"shortDescription":186,"author":148,"workshopUrl":187,"imageKey":10,"thumbnailUrl":188,"packageId":189,"category":67,"tags":190,"downloadCount":191,"rating":19,"publishedAt":192,"updatedAt":193},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart",[15,16,17,42],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z"]