[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-gear-up-and-go":3,"mods-more-author-gear-up-and-go":35,"mods-more-category-gear-up-and-go":87,"mods-similar-gear-up-and-go":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":21,"rating":22,"publishedAt":23,"updatedAt":24,"description":25,"ratingCount":26,"version":10,"gameVersion":10,"images":27,"videos":31,"kofiUrl":34,"patreonUrl":34},"ef9282d0-b752-4882-adb3-f79bbfc95acc","gear-up-and-go","Gear Up And Go","Adds a button to draft, swap gear, then go to the target location --- \"A Raid!","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1316142788","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F922547897928097657\u002FD7C3713248CEA55C83832E1CBFF08F6FB0671A75\u002F","uuugggg.gearupandgo","management",[15,16,17,18,19,20],"mod","1.1","1.2","1.5","1.4","1.3",189564,4.9,"2018-02-28T15:30:30.0000000Z","2024-03-24T21:21:41.0000000Z","\u003Cp>Adds a button to draft, swap gear, then go to the target location\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>\"A Raid! Is it time for battle!\"\r\u003Cbr>\r\u003Cbr>\"Suit up!\"\r\u003Cbr>\r\u003Cbr>\"Okay I've got my armor vest, I'm going to go plant some corn\"\r\u003Cbr>\r\u003Cbr>\"I've already got armor so I'm still mining\"\r\u003Cbr>\r\u003Cbr>\"GET OVER HERE NOW\"\r\u003Cbr>\r\u003Cbr>\"But I haven't got my helmet on yet\"\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>Gearing up for battle is a mess. This mod makes sense out of it.\r\u003Cbr>\r\u003Cbr>Normally (if you don't just wear cumbersome armor 24\u002F7) to equip everyone with new gear, you need to change all their outfits, draft\u002Fundraft them so they stop their job, they find new gear, then they continue work. You want them to go to the defensive lines, but you have to catch each one as they finish gearing up. So, this mod makes that whole process a single button.\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>A button to Gear Up And Go somewhere. Just Click the \"Gear & Go\" button and target a spot: Colonists gear up for their outfit, draft, then go there. \r\u003Cbr>\r\u003Cbr>Clicking the button will set a policy from the mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541460369\" target=\"_blank\" rel=\"noopener noreferrer\">Better Pawn Control\u003C\u002Fa>. Set the policy name in the Settings. \r\u003Cbr>- You can right-click the icon to choose the policy for that click\r\u003Cbr>- You can alt-click the Gear+Go target to not set the policy, just gear+go\r\u003Cbr>- See https:\u002F\u002Fyoutu.be\u002FUiuQuQP7uFg for exact how-to.\r\u003Cbr>\r\u003Cbr>It remembers the previous policy, and shift-clicking the button (when green) resets the policy. (Shift-clicking no longer undrafts - I didn't find that to be best) There's also an alert icon onscreen to remind you the better pawn control policy was set, click that to reset as well.\r\u003Cbr>\r\u003Cbr>If you don't use Better Pawn Control... well. Go use that. But if not, you'll need to manually set the outfits for pawns before clicking the button.\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>Combat Extended Support - it will look for changes in the loadout as well. BCP will set the policy, Gear+Go uses the set loadout to find things to grab.\r\u003Cbr>\r\u003Cbr>Though I found it didn't always work with heavy things - the limit was reached, but trying again sometimes worked. So I'm gonna blame CE for having such low weight capacity.\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>No special decisions are added here. Colonists simply change apparel as normal, then when nothing is needed to wear, they are drafted and ordered to a spot.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>Re: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125\" target=\"_blank\" rel=\"noopener noreferrer\">Defensive Positions\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Gear Up and Go To Defensive Positions would be cool, but Gear+Go targeting the Defensive Positions widget would require a certain amount of collaboration between two mods.\r\u003Cbr>\r\u003Cbr>Instead, you can Gear+Go to a spot as normal, then shift-click Defensive Positions to queue it up (possibly another key, check settings, but in either case that's just queueing the Defensive Positions like normal)\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>--- \r\u003Cbr>\r\u003Cbr>Source on github: https:\u002F\u002Fgithub.com\u002Falextd\u002FRimworld-GearUpAndGo\r\u003Cbr>Ludeon Forum Thread: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=39320.0\r\u003Cbr>People seem to like donating so why not: \u003Cstrong>https:\u002F\u002Fko-fi.com\u002Falextd\u003C\u002Fstrong>\u003C\u002Fp>",1185,[28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F951846497513295893\u002F742F4168D49420D842849644A4C1E5B2D8423B51\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2430131531489151482\u002FA54084F1BC3DB1B5464597E0470D9707AA0FD4F3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921429744033901190\u002FE386C73A46944CF82756F97C95B1693C5F086936\u002F",[32,33],"z63k2Mi-974","UiuQuQP7uFg",null,[36,48,61,75],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":8,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":45,"rating":22,"publishedAt":46,"updatedAt":47},"ab0d01aa-f305-47e7-a48b-8bd10351fe49","build-from-inventory","Build From Inventory","Construction will use things in your colonist or pack animal's inventory.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1691419062","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F996891673182274204\u002F1D6F2A895C4C20B4587942D71305E5E41E66ED7E\u002F","uuugggg.buildfrominventory",[15,16,17,18,19,20],330948,"2019-03-23T14:53:59.0000000Z","2024-03-24T21:15:28.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"e01f3589-4191-4fbd-abb7-4e6decba45cd","safely-hidden-away","Safely Hidden Away","Bases that are in remote locations don't get raided as often.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1322196379","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F922547897931024664\u002FA522FC3F457050350CFA5D6FF1DA6536DBF3284B\u002F","uuugggg.safelyhiddenaway",[15,16,17,18,19,20],89441,5,"2018-03-06T14:00:49.0000000Z","2024-03-24T21:25:15.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":69,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"d2495a65-2702-4017-990f-c2d0e59eafd7","stockpile-ranking","Stockpile Ranking","\" \"Makes stockpiles better\" \" - Mehni --- Stockpiles prefer certain items, but if none are available, allows others.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1558464886","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948465825115739903\u002FC23A8BD47EDA576A062727730E6AC77F5F8567AB\u002F","uuugggg.stockpileranking","storage",[15,16,17,18,19,20],41702,4.8,"2018-11-06T19:14:25.0000000Z","2024-03-24T21:25:44.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":8,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":58,"publishedAt":85,"updatedAt":86},"96d6edc3-2804-4afa-9125-488a69f3dfe7","five-second-rule","Five Second Rule","Deteriorated food\u002Fitems that don't become worse with low HP also don't sell for less.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1324190225","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F924799832432378110\u002F91C880ADC0F69538CAF075F5F5A2BD3C19384BD4\u002F","uuugggg.fivesecondrule",[15,16,17,18,19,20],42149,"2018-03-08T14:54:42.0000000Z","2024-03-24T21:21:02.0000000Z",[88,103,116,129],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":100,"rating":22,"publishedAt":101,"updatedAt":102},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,98,18,19,20,17,16,99],"1.6","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":22,"publishedAt":114,"updatedAt":115},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,98,18,19,20,17,16],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":58,"publishedAt":127,"updatedAt":128},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,16,17,18,19,20,98],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":108,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":22,"publishedAt":139,"updatedAt":140},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,18,19,20,98],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[142,144,157,170],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":143,"downloadCount":100,"rating":22,"publishedAt":101,"updatedAt":102},[15,98,18,19,20,17,16,99],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":154,"rating":58,"publishedAt":155,"updatedAt":156},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,16,17,18,19,20],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":22,"publishedAt":168,"updatedAt":169},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,98,18,19,20,17],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":171,"slug":172,"name":173,"shortDescription":174,"author":175,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":179,"tags":180,"downloadCount":181,"rating":22,"publishedAt":182,"updatedAt":183},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,99,16,17,18,19,20],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]