[{"data":1,"prerenderedAt":-1},{"mod-graying-hair":2,"mods-more-author-graying-hair":28,"mods-more-category-graying-hair":78,"mods-similar-graying-hair":134},{"id":3,"slug":4,"name":5,"shortDescription":6,"author":7,"workshopUrl":8,"imageKey":9,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":9,"gameVersion":9,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"ac7d8a11-3ba5-4b51-a760-5ee05c4f02bf","graying-hair","Graying Hair","Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.","Arky","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2807132773","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1843672500552475066\u002F42E5FF19C23C80F62B1A645DEC3B353705CD4D2C\u002F","arkymn.agingvisuals","management",[14,15,16,17,18],"mod","1.5","1.4","1.3","1.6",153699,5,"2022-05-12T13:55:58.0000000Z","2025-07-09T14:40:03.0000000Z","\u003Cp>Graying hair or Greying hair to turn your pawn's hair gray or grey :)\r\u003Cbr>\r\u003Cbr>Pawns' hair will start graying out with age. It starts when they are 40 years old and becomes fully white at 60 maximum.\r\u003Cbr>\r\u003Cbr>It is super simple and lightweight (and I won't add anything that may change that). It only ticks once at their birthday so no performance drag due to it.\r\u003Cbr>\r\u003Cbr>It also won't give away hidden pawns due to anomalies.\r\u003Cbr>\r\u003Cbr>_________________________________________________\r\u003Cbr>\r\u003Cbr>Update: 15h08 29 July 2024\r\u003Cbr>I finally played anomaly :) Because of that I decided to add Chronophagy ritual compatibility. Since I was already updating I also decided to add Vanilla Psycasts Expanded compatibility and Biosculpter Pod compatibility. Now the mod has both Graying Hair and Reverse Graying Hair. Reversing the graying only happens if you have biotech enabled, otherwise the game has no concept of original hair color.\r\u003Cbr>\r\u003Cbr>It does not require Ideology\u002FBiotech\u002FAnomaly\u002FVPE, but patches the stuff if you have it.\r\u003Cbr>\r\u003Cbr>Update: 11:42 09 July 2025\r\u003Cbr>Yay, 1.6 compatible. I updated it while it is still in the unstable branch, so if any bugs happen leave a comment. It probably will be automatically Odyssey compatible.\r\u003Cbr>\r\u003Cbr>_________________________________________________\r\u003Cbr>\r\u003Cbr>Things people asked me:\r\u003Cbr>\r\u003Cbr>Q: Compatible with Biotech?\r\u003Cbr>A: Yes! If pawn has the grayless hair gene it will not gray out. It doesn't matter if it is a xenogene or endogene.\r\u003Cbr>\r\u003Cbr>Q: Does it affect immortal pawns?\r\u003Cbr>A: I removed compatibility with immortals and celestials  because we now have base game immortality. It still works with those mods, but the ageless gene or immortality does not grant immunity to graying hair, only the grayless hair gene.\r\u003Cbr>\r\u003Cbr>Q: How does it work with gradient hair?\r\u003Cbr>A: Didn't test because I don't use it. It probably changes the original hair color and leaves the secondary color gradient untouched.\r\u003Cbr>\r\u003Cbr>Q: Can I change the age where hair starts graying?\r\u003Cbr>A: Yes! Now it has some settings.\r\u003Cbr>\r\u003Cbr>Q: How are you doing?\r\u003Cbr>A: I got accepted at one university, hoping they will call me in the future :) Now I have to finish my PhD and keep applying to teach at my dream Uni.\r\u003Cbr>\r\u003Cbr>Q: Can I add mid-save?\r\u003Cbr>A: Mid-save, pre-save, post-save. You can do anything you want with it and it works darling.\r\u003Cbr>\r\u003Cbr>Q: Does it work in reverse with a biosculpter?\r\u003Cbr>A: Now it does :) It also works with vanilla psycasts expanded. Although it only reverses graying if you have biotech enabled.\r\u003Cbr>\r\u003Cbr>Q: Does it work with *insert alien race here*?\r\u003Cbr>A: Yes! As long as they are humanoid. It is based on life expectancy, not an actual number like forty.\r\u003Cbr>\r\u003Cbr>Q: If I dye their hair, will it stop graying?\r\u003Cbr>A: No. It will turn into the dyed color but continue to gray slowly until it needs to be dyed again.\u003C\u002Fp>",709,[],[],null,[29,42,55,66],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":7,"workshopUrl":34,"imageKey":9,"thumbnailUrl":35,"packageId":36,"category":12,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"54991f11-4702-448a-bcac-b8b8bcc2cdd5","performance-slower-pawn-tick-rate","Performance - Slower Pawn Tick Rate","🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3524116050","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18023100607465491463\u002F595A52B9881D0128D14208524FF40F2BDF8B4C27\u002F","arkymn.slowerpawntickrate",[14,18],274259,4.9,"2025-07-12T23:52:57.0000000Z","2026-01-03T22:02:49.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":7,"workshopUrl":47,"imageKey":9,"thumbnailUrl":48,"packageId":49,"category":12,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"4ddcf323-7675-4c90-a726-40ba41d7db76","simple-door-lock","Simple Door Lock","Simple door lock A lightweight mod to give a vanilla feel to locking doors.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3110861672","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2478753516677446116\u002F7B14C4C36F8A7D76CBC2AE414DE3D6736E52F4AF\u002F","arkymn.simpleautodoorlock",[14,15,16],1020,4.8,"2023-12-10T19:07:27.0000000Z","2024-08-03T18:14:30.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":7,"workshopUrl":60,"imageKey":9,"thumbnailUrl":61,"packageId":62,"category":12,"tags":63,"downloadCount":64,"rating":39,"publishedAt":65,"updatedAt":65},"1141bbe0-35d1-49d1-ae1c-65be59f042e4","better-children-growth-moments","Better Children Growth Moments","Mod that gives more traits\u002Fpassions to improve child growth moments :) 🤷‍♂️ Why I made this When playing with a lot of modded traits, it feels off when children only gain one per tier and there are hundreds of traits out there I am yet to see.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3642805464","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17770796580475760043\u002FF2BF4D1E40D1AFAEBF45785B150453B675648BC9\u002F","arkymn.bettergrowthmoments",[14,18],36173,"2026-01-09T15:36:28.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":7,"workshopUrl":71,"imageKey":9,"thumbnailUrl":72,"packageId":73,"category":12,"tags":74,"downloadCount":75,"rating":20,"publishedAt":76,"updatedAt":77},"f2748d4d-d82a-4bcd-8787-e27567c135a4","more-trait-slots","More Trait Slots","Mod that lets pawns have more traits :) 🤷‍♂️ Why I made this I love playing with a bunch of trait mods (Vanilla Traits Expanded, General Traits, Sims Traits), so it's really satisfying when my pawns actually have more of them to show off that variety.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3639215530","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15221874363873668151\u002F92B9FA11B363793A2A87D2E3BB441653FBF8C3A3\u002F","arkymn.moretraitslots",[14,18],22737,"2026-01-04T16:28:30.0000000Z","2026-02-07T14:05:21.0000000Z",[79,95,108,121],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":9,"thumbnailUrl":86,"packageId":87,"category":12,"tags":88,"downloadCount":92,"rating":39,"publishedAt":93,"updatedAt":94},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[14,18,15,16,17,89,90,91],"1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":9,"thumbnailUrl":102,"packageId":103,"category":12,"tags":104,"downloadCount":105,"rating":39,"publishedAt":106,"updatedAt":107},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[14,18,15,16],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":9,"thumbnailUrl":115,"packageId":116,"category":12,"tags":117,"downloadCount":118,"rating":39,"publishedAt":119,"updatedAt":120},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[14,18,15,16],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":9,"thumbnailUrl":128,"packageId":129,"category":12,"tags":130,"downloadCount":131,"rating":39,"publishedAt":132,"updatedAt":133},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[14,90,89,15,16,17],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[135,148,150,163],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":113,"workshopUrl":140,"imageKey":9,"thumbnailUrl":141,"packageId":142,"category":143,"tags":144,"downloadCount":145,"rating":39,"publishedAt":146,"updatedAt":147},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[14,15,16,18],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":9,"thumbnailUrl":128,"packageId":129,"category":12,"tags":149,"downloadCount":131,"rating":39,"publishedAt":132,"updatedAt":133},[14,90,89,15,16,17],{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":9,"thumbnailUrl":157,"packageId":158,"category":12,"tags":159,"downloadCount":160,"rating":39,"publishedAt":161,"updatedAt":162},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[14,18,15,16,17,89,90,91],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":113,"workshopUrl":168,"imageKey":9,"thumbnailUrl":169,"packageId":170,"category":12,"tags":171,"downloadCount":172,"rating":39,"publishedAt":173,"updatedAt":174},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[14,15,16,18],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]