[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-horrors-continued":3,"mods-more-author-horrors-continued":26,"mods-more-category-horrors-continued":83,"mods-similar-horrors-continued":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"1fc790a7-ec29-4fe3-80af-ead62d3b5a74","horrors-continued","Horrors (Continued)","Update of Viceroys mod The release of RimWorld 1.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3535224844","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17516868676227856569\u002F26950B7A0496B066E017479CF23B5620CB1FC69B\u002F","mlie.horrors","management",[15,16],"mod","1.6",3396,5,"2025-07-26T17:28:01.0000000Z","2026-07-22T22:07:29.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of Viceroys mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=822995067\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>The release of RimWorld 1.6 added improved support for \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FAssetBuilder\u002Fblob\u002Fmain\u002FREADME.md\" target=\"_blank\" rel=\"noopener noreferrer\">Asset Bundles\u003C\u002Fa>\u003C\u002Fstrong>.\u003Cbr>To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the previous version of this mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2036315072\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa>.\u003C\u002Fp>\r\n\u003Cp>Chinese translation: Kevin JCK\u003Cbr>Mod-breakdown video: DementedZombie\u003C\u002Fp>\r\n\u003Cp>\u003Cs>Not compatible with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=736172213\" target=\"_blank\" rel=\"noopener noreferrer\">Rimsenal - Federation Faction Pack\u003C\u002Fa> as it also has a defName called Harvester\u003C\u002Fs> Seems that mod changed its defname for its harvesters in 1.3 so should no longer be an issue.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>\t\t\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FHorrors\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FUnsafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Adds a swarm of Unknown Horrors to the Rimworlds, they have hives of their own that will need to be assaulted and eradicated to ensure your safety. They infest and attack your colony, carving out a large hive and building it up over several tiers. With an overarching AI controlling the behaviour of the hive as they too try and survive. Making use of their every wit.\u003C\u002Fp>\r\n\u003Cp>This mod aims to offer an alternative to the simple dynamics of the vanilla infestation, by adding a smart enemy to compete against that has the same objective as you, but with different dynamics to survive. Watch as the hive expands, hardens itself, defends itself and slowly spreads to assault your colony.\u003C\u002Fp>\r\n\u003Cp>Expect a challenge when facing the (somewhat rare) events. With regular raids offering little more danger than you already come to expect, but the infestation can be a death sentence if your colony is not well prepared.\u003C\u002Fp>\r\n\u003Cp>From an artistic direction, the Horrors are a combination of several horror tropes, and as such can be considered a mashup of the Zerg, Alien, Pitchblack and generally spiders. Specifically colony spiders.\u003C\u002Fp>\r\n\u003Cp>They come in many fearsome forms and are a danger to even the most prepared of colonies.\u003C\u002Fp>\r\n\u003Ch2> Features: \u003C\u002Fh2> \n\u003Cul>\u003Cli>A new hostile faction, namely the Horrors.\u003C\u002Fli>\u003Cli>Prowling Monsters to defend against.\u003C\u002Fli>\u003Cli>Attackable Hive sites.\u003C\u002Fli>\u003Cli>Infestations to try and survive.\u003C\u002Fli>\u003Cli>Multiple different structures used by the Horrors to infest your base.\u003C\u002Fli>\u003Cli>Dynamic hive behaviour with an overarching AI.\u003C\u002Fli>\u003Cli>4 different types of monster to defend against.\u003C\u002Fli>\u003Cli>More immersive sense of infestation, happening before your eyes as Horrors dig out and web their hive.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch2> Known Issues and Limitations: \u003C\u002Fh2> \n\u003Cul>\u003Cli>Seemingly harmless nullpointer exception on first encounter with Horrors.\u003C\u002Fli>\u003Cli>Human Horrors (This is because a faction MUST have a human leader, I am working to bypass this)\u003C\u002Fli>\u003Cli>Thieving Horrors, sometimes Horrors will steal things for monetary value, this is hardcoded into the thinktree based on pawn intelligence, and will be supersceded by my own thinktree (which I am working on)\u003C\u002Fli>\u003Cli>Faction bases for Horrors at this time are very rudimentary, I haven't had time to switch it over to the A17 goodies for the faction base yet. But I will!\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cp>Please Note: I am working on solving the above-mentioned nullpointer exception. But as far as I can tell it does not seem to interfere with the operation of the mod.\u003C\u002Fp>\r\n\u003Ch2> Future Plans: \u003C\u002Fh2> \n\u003Cul>\u003Cli>Expand Hives.\u003C\u002Fli>\u003Cli>Increase number of unique Horrors.\u003C\u002Fli>\u003Cli>Increase variety for raids and add different raid types.\u003C\u002Fli>\u003Cli>Expand AI for the hive.\u003C\u002Fli>\u003Cli>Add aditional hive defense + attack behaviours.\u003C\u002Fli>\u003Cli>Hive passification through technological means (Xenomorph research anyone?)\u003C\u002Fli>\u003Cli>Horror Biome.\u003C\u002Fli>\u003Cli>Horror Diseases.\u003C\u002Fli>\u003Cli>More beneficial resources that can be gained from hives.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch2> FAQ: \u003C\u002Fh2> \n\u003Cul>\u003Cli>How do I remove webs?\r\n\u003Cp>- You can use the Clear Plants tool to clear webs. Or you can burn them out.\u003C\u002Fli>\u003Cli>How do I remove Horror corpses?\u003C\u002Fp>\r\n\u003Cp>- You can butcher or burn the bodies.\u003C\u002Fli>\u003Cli>Does destroying Horror hives lower the chance for attacks by them?\u003C\u002Fp>\r\n\u003Cp>- Not at the moment no, although destroying all of them will remove the faction and all attacks by them (if that is vanilla behaviour when you eradicate a faction.) This is definitely going to change, as in the future, each hive on the map will increase the size and danger of Horror attacks and Infestation events.\u003C\u002Fli>\u003Cli>Do you have to make a new game or is it compatible with old saves?\u003C\u002Fp>\r\n\u003Cp>- This mod does require a new game to be created. It also adds items to equipment tables and will likely cause issues if added\u002Fremoved mid-save.\u003C\u002Fli>\u003Cli>Are these things tougher than vanilla infestations?\u003C\u002Fp>\r\n\u003Cp>- Creature-for-creature they are comparable in health and DPS to vanilla insectoids. However the hive has greater survival capability and it also has a higher final difficulty level than vanilla infestations, since there are higher tier creatures available.\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>Furthermore I'd like to say that it is important to get feedback from as many of you as possible, I am only one man and it is hard to find the time to thoroughly test something like this. So I did it in expeditious terms and may have missed some issues that did not meet the eye.\u003C\u002Fp>\r\n\u003Cp>Thank everyone for downloading my mod and for giving me a chance to entertain you!\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3535224844\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FHorrors?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: horror creatures\u003C\u002Fp>",53,[],[],null,[27,46,58,70],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"c6b59db6-812b-4941-9f2a-7c6bf490bf03","legacy-simply-more-bridges-continued","[Legacy] Simply More Bridges (Continued)","Update of Lanilors mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012484790","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090286778355603\u002FEF9E29968C2E7EA71E1B1328BA096354294F7798\u002F","mlie.simplymorebridges",[15,36,37,38,39,40,41],"1.0","1.1","1.2","1.5","1.4","1.3",382286,4.9,"2020-03-02T21:09:33.0000000Z","2025-09-01T20:41:55.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":43,"publishedAt":56,"updatedAt":57},"2a1f63d8-b2e4-4838-a391-62b88ede44e0","legacy-realistic-human-sounds-continued","[Legacy] Realistic Human Sounds (Continued)","Update of LimitedS mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2013191418","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090554607834895\u002FD19D1BC9853C1196234A93B52AFA3D785EA74446\u002F","mlie.realistichumansounds",[15,36,37,38,39,40,41],273226,"2020-03-03T20:37:46.0000000Z","2025-06-11T19:20:45.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":18,"publishedAt":68,"updatedAt":69},"5d1eb50b-07eb-48d7-9069-48c386d0f6dd","relevant-stats-in-description","Relevant Stats In Description","Depending on the type of building, selected stats are shown in the description-window in the architect-menu.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2692669482","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9570057793672056357\u002FF8003A26A5AC51AF5B089A455DB056F43D1F30F1\u002F","mlie.relevantstatsindescription",[15,38,41,40,39,16],285537,"2021-12-24T22:01:21.0000000Z","2026-01-11T18:17:24.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":78,"tags":79,"downloadCount":80,"rating":43,"publishedAt":81,"updatedAt":82},"5a1f9076-0273-4b6e-9d1c-db3bd8dbe0b8","yayos-combat-3-continued","Yayo's Combat 3 (Continued)","Update of YAYOs mod Based on the abandoned 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2854006492","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1780631665449378339\u002FDFCCE14B9A8F8E38ED35F5D7D730A9967CE1E28C\u002F","mlie.yayoscombat3","combat",[15,37,38,41,40,39,16],359277,"2022-08-25T21:52:52.0000000Z","2026-06-02T19:35:23.0000000Z",[84,97,110,123],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":43,"publishedAt":95,"updatedAt":96},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,36,37,38,39,40,41,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":43,"publishedAt":108,"updatedAt":109},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,39,40],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":43,"publishedAt":121,"updatedAt":122},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,39,40],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":43,"publishedAt":134,"updatedAt":135},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,36,37,38,39,40,41,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[137,150,163,176],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":43,"publishedAt":148,"updatedAt":149},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,39,40,41,38,37],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":115,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":158,"tags":159,"downloadCount":160,"rating":43,"publishedAt":161,"updatedAt":162},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,39,40],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":43,"publishedAt":174,"updatedAt":175},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,39,40,41,38,37],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":181,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":43,"publishedAt":187,"updatedAt":188},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,36,37,38,39,40,41],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z"]