[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-hunting-restriction-continued":3,"mods-more-author-hunting-restriction-continued":32,"mods-more-category-hunting-restriction-continued":82,"mods-similar-hunting-restriction-continued":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":30,"kofiUrl":31,"patreonUrl":31},"eb6aa824-ae14-4172-b854-fd7227dc4a93","hunting-restriction-continued","Hunting Restriction (Continued)","Update of MarvinKoshs mod with permission.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2314356124","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17069890900508603777\u002F9D6D3D2BE26825030E37B676EE56010E019667B0\u002F","mlie.huntingrestriction","management",[15,16,17,18,19,20,21],"mod","1.1","1.2","1.3","1.4","1.5","1.6",9404,4.9,"2020-12-09T19:56:38.0000000Z","2026-07-18T15:05:56.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Update of MarvinKoshs mod\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204146321\r\u003Cbr>with permission.\r\u003Cbr>\r\u003Cbr>- Added setting for the \"move in close on sleeping animals\" behaviour\r\u003Cbr>- Added setting to define the minimum distance for ranged hunting\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FHuntingRestriction\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToRemove.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Hunters will consider the current conditions before and during hunting.\r\u003Cbr>\t\r\u003Cbr>Things which affect the decision to hunt:\r\u003Cbr>\r\u003Cbr>Toxic fallout\r\u003Cbr>Distance to target\r\u003Cbr>Target's size (big or small game)\r\u003Cbr>Whether the target is a predator (likely to attack back) and whether they are sleeping\r\u003Cbr>Their own needs (food and rest)\r\u003Cbr>Their own movement efficiency\r\u003Cbr>Their own eyesight\r\u003Cbr>Outdoor temperature\r\u003Cbr>Current stocks of edible nutrition\r\u003Cbr>\r\u003Cbr>If some of these in combination would make hunting more dangerous or much less efficient or negatively affect their mood, the hunter will skip that target or the job entirely. The reason why will be listed on the right-click menu.\r\u003Cbr>\r\u003Cbr>In particular, if stocks of food are low, hunters will ignore their needs in favour of increasing the food stock level.\r\u003Cbr>\r\u003Cbr>Hunters with sight worse than 55% will not do any hunting even if they are assigned.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Things which affect the distance they will try to maintain when shooting:\r\u003Cbr>\r\u003Cbr>In previous versions, hunters would choose a range from the target which was an arbitrary percentage of the weapon's maximum range. In this version they will choose a range which suits the weapon they have in hand.\r\u003Cbr>If the target is not currently downed and would explode on death, the hunter will potentially add an extra four tiles of safety range to account for the target moving towards the hunter.\r\u003Cbr>Weather (fog in particular) reduces the distance.\r\u003Cbr>The Trigger Happy trait reduces the distance a bit as well.\r\u003Cbr>If the target is asleep, the hunter will move to the same close range they would if an animal is downed.\r\u003Cbr>\r\u003Cbr>There is an option in the mod settings menu for Hunting Restriction called \"Haul hunting targets that explode.\" By default it is unchecked. Leaving this unchecked means that you will need to have another pawn beat out the fire around and on a boomalope or boomrat corpse before it can be collected. Or by checking this option, hunters will do as they do in vanilla and potentially catch fire while retrieving their kill.\r\u003Cbr>\r\u003Cbr>New! There are options to enable melee hunting for various sizes of game (big, medium, or small) and to enable hunting predators (turned off by default). Note that your hunter's fight or flee setting will still apply when the hunted animal fights back.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Translatable.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Please ask me before re-uploading this mod.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Don't comment asking when the mod will update.\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Comments regarding mod updates have become a nuisance. I can understand that people get excited and post before they think or read, but I have \u003Ca href=\"https:\u002F\u002Ftwitter.com\u002Fmarvinkosh\" target=\"_blank\" rel=\"noopener noreferrer\">social media\u003C\u002Fa>, go and check there to see if I have posted about RimWorld. You will be saving me a lot of time.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=953084305\" target=\"_blank\" rel=\"noopener noreferrer\">Go to the Alpha 17 version\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>Go to Ludeon Forums for more information and direct download links: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=30508.0\r\u003Cbr>\r\u003Cbr>If you like this mod, why not consider looking at some of my \u003Ca href=\"http:\u002F\u002Fsteamcommunity.com\u002Fid\u002Fmarvinkosh\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">other mods\u003C\u002Fa>?\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2314356124\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FHuntingRestriction?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: decision, target\u003C\u002Fp>",125,[29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2045249074637039338\u002F5BC1CA63566B40074844BA3700620CE4A0D09043\u002F",[],null,[33,45,57,70],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":42,"rating":23,"publishedAt":43,"updatedAt":44},"ff8dfea6-d901-4776-91ff-95050f1a4799","smarter-visitors","Smarter Visitors","Since visitors decide when they want to leave, it may not always happen at the best time.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3012491521","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14122103048524857342\u002FECF0C46B0BBAC8243F842D4D4BBA4CF0A182E2A7\u002F","mlie.smartervisitors",[15,19,20,21],226053,"2023-07-30T20:06:59.0000000Z","2026-01-18T19:08:30.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":23,"publishedAt":55,"updatedAt":56},"0f10f0a9-0b4a-4a23-bca5-c7a3e186ba02","prisoners-dont-have-keys","Prisoners Dont Have Keys","I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12116371673811930758\u002FB484E3D017753F662482A6E4CDCABD1B35BCE843\u002F","mlie.prisonersdonthavekeys",[15,16,17,18,19,20,21],210069,"2021-09-06T19:49:55.0000000Z","2026-04-04T20:10:45.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":67,"rating":23,"publishedAt":68,"updatedAt":69},"c9b9e594-5ba4-462c-bafd-69b377d6ea5f","various-space-ship-chunk-continued","Various Space Ship Chunk (Continued)","Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2014616487","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16412232772897296236\u002F0C44DD8DC2C0815281523A0A78306CC78C7065C7\u002F","mlie.variousspaceshipchunk",[15,66,16,17,20,19,18,21],"1.0",302213,"2020-03-05T20:20:35.0000000Z","2026-07-25T20:25:39.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":23,"publishedAt":80,"updatedAt":81},"c6b59db6-812b-4941-9f2a-7c6bf490bf03","legacy-simply-more-bridges-continued","[Legacy] Simply More Bridges (Continued)","Update of Lanilors mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012484790","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090286778355603\u002FEF9E29968C2E7EA71E1B1328BA096354294F7798\u002F","mlie.simplymorebridges",[15,66,16,17,20,19,18],382286,"2020-03-02T21:09:33.0000000Z","2025-09-01T20:41:55.0000000Z",[83,96,109,121],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":93,"rating":23,"publishedAt":94,"updatedAt":95},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,16,17,20,19,18],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":23,"publishedAt":107,"updatedAt":108},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,21,20,19,18,17,16],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":101,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":23,"publishedAt":119,"updatedAt":120},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,20,19,18,21],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":23,"publishedAt":132,"updatedAt":133},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,21,20,19],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[135,137,150,162],{"id":110,"slug":111,"name":112,"shortDescription":113,"author":101,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":136,"downloadCount":118,"rating":23,"publishedAt":119,"updatedAt":120},[15,20,19,18,21],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":23,"publishedAt":148,"updatedAt":149},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,21,20,19,18,17,16,66],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":126,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":23,"publishedAt":160,"updatedAt":161},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,21,20,19],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":126,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":23,"publishedAt":172,"updatedAt":173},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,20,19,21],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]