[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kv-impassable-map-maker-continued":3,"mods-more-author-kv-impassable-map-maker-continued":35,"mods-more-category-kv-impassable-map-maker-continued":86,"mods-similar-kv-impassable-map-maker-continued":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":33,"kofiUrl":34,"patreonUrl":34},"3ca09c95-cbe0-4667-970e-d440d533dc29","kv-impassable-map-maker-continued","[KV] Impassable Map Maker (Continued)","Update of Kiame Vivacitys mod - Added option to not generate quests on impassable tiles Allows settlements on Impassable tiles.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3547048994","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13193909545678199374\u002F04C2AC0542F82430AB5BD5F53E555C5CAABF35E1\u002F","mlie.kvimpassablemapmaker","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",7116,4.9,"2025-08-11T19:19:55.0000000Z","2026-07-14T19:02:00.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Update of Kiame Vivacitys mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180719335\r\u003Cbr>\r\u003Cbr>- Added option to not generate quests on impassable tiles\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>    \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FKVImpassableMapMaker\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToRemove.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Allows settlements on Impassable tiles.\r\u003Cbr>\r\u003Cbr>Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile.\r\u003Cbr>\r\u003Cbr>Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). This is intended to add something a little different.\r\u003Cbr>\r\u003Cbr>There are also ruins and ancient dangers buried deep within the impassable mountains.\r\u003Cbr>\r\u003Cbr>World pathing will still avoid Impassable tiles but telling a caravan to travel to an Impassable tile will force them to go there. It takes a long time to get to an impassable tile by foot.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Settings:\r\u003Cbr>-\u003Cstrong>World Map Movement Difficulty\u003C\u002Fstrong> - How long it takes to cross an impassable tile on the world map\r\u003Cbr>-\u003Cstrong>Mountain Shape\u003C\u002Fstrong> - Whether the impassable mountain is \u003Cu>Square\u003C\u002Fu> or \u003Cu>Round\u003C\u002Fu>\r\u003Cbr>--\u003Cstrong>Outer Radius\u003C\u002Fstrong> (Round only) - The radius of the impassable mountain\r\u003Cbr>-\u003Cstrong>Scattered Rocks\u003C\u002Fstrong> - Whether there are rocks scattered around the perimeter of the impassable mountain\r\u003Cbr>-\u003Cstrong>Has Middle Area\u003C\u002Fstrong> - Whether there is an open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Middle Area Shape\u003C\u002Fstrong> (Middle Area only) - The shape of the open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Open-Area Width\u002FHeight or Radius\u003C\u002Fstrong> - The size of the open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Open-Area Max Offset From Middle\u003C\u002Fstrong> (Middle Area only) - The possible max distance from the center that the center of the open-area can be at map generation\r\u003Cbr>--\u003Cstrong>Middle Area Wall Smoothness\u003C\u002Fstrong> (Middle Area only) - Whether the walls of the middle area are smooth or rough\r\u003Cbr>-\u003Cstrong>Edge Buffer\u003C\u002Fstrong> - In the case that the impassable map's outer walls go past the map's edge, should there be a buffer along the edge of the map to allow passage around the impassable map.\r\u003Cbr>NOTE: There will always be a small opening on the four corners of the map\r\u003Cbr>-\u003Cstrong>Include Quarry\u003C\u002Fstrong> - Specifically for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2007576583\" target=\"_blank\" rel=\"noopener noreferrer\">Quarry mod\u003C\u002Fa>\r\u003Cbr>-\u003Cstrong>True Random\u003C\u002Fstrong> - Every time an impassable map is generated it will be unique. This is unlike base-game behaviour in which the map will be the same if the same world-name and location are used.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Incompatible Mods:\u003C\u002Fstrong>\r\u003Cbr>- Map ReRoll - appears to cause issues if the map is rerolled\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Ludeon Studios: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=31379.0\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>See if the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3547048994\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FKVImpassableMapMaker?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: settlements, mountains\u003C\u002Fp>",67,[30,31,32],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12925248339934385850\u002FB13D823B1FDC24C92A34ED177574F5B737E2E081\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15885479266583712842\u002FADEFA874FB53DF7ED8D33F38233B385CBC4BE3FF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9848658320041194837\u002FFDC90DEDC53C0FE9791648DF24674CED3F6F293C\u002F",[],null,[36,48,62,74],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":8,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":45,"rating":24,"publishedAt":46,"updatedAt":47},"4c0c27fa-cf0f-4f42-9190-9aa84e07c164","research-tree-continued","Research Tree (Continued)","Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added\u002Fmoved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3030499331","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11843892972382833603\u002FDFE243D62FA374CDF171B937E3675C364AD8F99D\u002F","mlie.researchtree",[15,16,17,18,19,20,21,22],228618,"2023-09-03T20:05:43.0000000Z","2026-05-19T19:51:10.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":56,"tags":57,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"2e8e4b43-36d3-4e98-a753-2437c736a066","prosthetic-no-missing-body-parts-continued","Prosthetic No Missing Body Parts (Continued)","Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers\u002FAndroid Tiers Reforged.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16970599776714054312\u002F055F43FE601E21D40D48DE2053348C424C65C4DA\u002F","mlie.prostheticnomissingbodyparts","medical",[15,17,18,19,20,21,22],216497,5,"2022-02-01T12:34:13.0000000Z","2026-02-28T20:43:02.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":24,"publishedAt":72,"updatedAt":73},"231d8c2a-c87f-45de-9234-5d4ef19bbd8c","prisoner-arena-continued","Prisoner Arena (Continued)","Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2022581505","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17109217026508618124\u002FCA819D799CD5E680B8F0FF44351787B5BA5B60BA\u002F","mlie.prisonerarena",[15,16,17,18,21,20,19,22],199380,"2020-03-14T21:45:18.0000000Z","2026-07-24T20:35:30.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":8,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":24,"publishedAt":84,"updatedAt":85},"ff8dfea6-d901-4776-91ff-95050f1a4799","smarter-visitors","Smarter Visitors","Since visitors decide when they want to leave, it may not always happen at the best time.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3012491521","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14122103048524857342\u002FECF0C46B0BBAC8243F842D4D4BBA4CF0A182E2A7\u002F","mlie.smartervisitors",[15,20,21,22],226053,"2023-07-30T20:06:59.0000000Z","2026-01-18T19:08:30.0000000Z",[87,100,113,126],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":24,"publishedAt":98,"updatedAt":99},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,17,18,21,20,19,22],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":24,"publishedAt":111,"updatedAt":112},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,18,21,20,19,22],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":24,"publishedAt":124,"updatedAt":125},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,22,21,20],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":24,"publishedAt":137,"updatedAt":138},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,22,21,20,19,18,17,16],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[140,153,166,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":24,"publishedAt":151,"updatedAt":152},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,16,17,18,21,20,19],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":24,"publishedAt":164,"updatedAt":165},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,22,21,20,19,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":177,"publishedAt":178,"updatedAt":179},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,16,17,18,21,20,19],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":131,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":188,"tags":189,"downloadCount":190,"rating":24,"publishedAt":191,"updatedAt":192},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,21,20,22],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z"]