[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-kv-impassable-map-maker":3,"mods-more-author-kv-impassable-map-maker":34,"mods-more-category-kv-impassable-map-maker":85,"mods-similar-kv-impassable-map-maker":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":32,"kofiUrl":33,"patreonUrl":33},"cce1d1db-4a2d-4607-82d4-9f9e35a252b2","kv-impassable-map-maker","[KV] Impassable Map Maker","1.6 here: Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). Thi","KiameV","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180719335","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610372555\u002FB13D823B1FDC24C92A34ED177574F5B737E2E081\u002F","impassablemapmaker.kv.rw","management",[15,16,17,18,19,20,21],"mod","1.0","1.1","1.2","1.5","1.4","1.3",87939,4.9,"2017-10-25T20:34:08.0000000Z","2024-04-12T02:13:46.0000000Z","\u003Cp>1.6 here: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3547048994\r\u003Cbr>\r\u003Cbr>Allows settlements on Impassable tiles.\r\u003Cbr>\r\u003Cbr>Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile.\r\u003Cbr>\r\u003Cbr>Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). This is intended to add something a little different.\r\u003Cbr>\r\u003Cbr>There are also ruins and ancient dangers buried deep within the impassable mountains.\r\u003Cbr>\r\u003Cbr>World pathing will still avoid Impassable tiles but telling a caravan to travel to an Impassable tile will force them to go there. It takes a long time to get to an impassable tile by foot.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Settings:\r\u003Cbr>-\u003Cstrong>World Map Movement Difficulty\u003C\u002Fstrong> - How long it takes to cross an impassable tile on the world map\r\u003Cbr>-\u003Cstrong>Mountain Shape\u003C\u002Fstrong> - Whether the impassable mountain is \u003Cu>Square\u003C\u002Fu> or \u003Cu>Round\u003C\u002Fu>\r\u003Cbr>--\u003Cstrong>Outer Radius\u003C\u002Fstrong> (Round only) - The radius of the impassable mountain\r\u003Cbr>-\u003Cstrong>Scattered Rocks\u003C\u002Fstrong> - Whether there are rocks scattered around the perimeter of the impassable mountain\r\u003Cbr>-\u003Cstrong>Has Middle Area\u003C\u002Fstrong> - Whether there is an open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Middle Area Shape\u003C\u002Fstrong> (Middle Area only) - The shape of the open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Open-Area Width\u002FHeight or Radius\u003C\u002Fstrong> - The size of the open area in the middle of the impassable mountain\r\u003Cbr>--\u003Cstrong>Open-Area Max Offset From Middle\u003C\u002Fstrong> (Middle Area only) - The possible max distance from the center that the center of the open-area can be at map generation\r\u003Cbr>--\u003Cstrong>Middle Area Wall Smoothness\u003C\u002Fstrong> (Middle Area only) - Whether the walls of the middle area are smooth or rough\r\u003Cbr>-\u003Cstrong>Edge Buffer\u003C\u002Fstrong> - In the case that the impassable map's outer walls go past the map's edge, should there be a buffer along the edge of the map to allow passage around the impassable map.\r\u003Cbr>NOTE: There will always be a small opening on the four corners of the map\r\u003Cbr>-\u003Cstrong>Include Quarry\u003C\u002Fstrong> - Specifically for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2007576583\" target=\"_blank\" rel=\"noopener noreferrer\">Quarry mod\u003C\u002Fa>\r\u003Cbr>-\u003Cstrong>True Random\u003C\u002Fstrong> - Every time an impassable map is generated it will be unique. This is unlike base-game behaviour in which the map will be the same if the same world-name and location are used.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Incompatible Mods:\u003C\u002Fstrong>\r\u003Cbr>- Map ReRoll - appears to cause issues if the map is rerolled\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Ludeon Studios: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=31379.0\r\u003Cbr>\r\u003Cbr>GitHub: https:\u002F\u002Fgithub.com\u002FKiameV\u002Frimworld-impassablemapmaker\u002F\r\u003Cbr>\r\u003Cbr>Direct Download:\r\u003Cbr>https:\u002F\u002Fgithub.com\u002FKiameV\u002Frimworld-impassablemapmaker\u002Freleases\u002Fdownload\u002F1.3\u002FImpassableMapMaker.zip\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Like my mods? Consider supporting me!\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fkiamev\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fi08683D.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",646,[29,30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610443795\u002FB13D823B1FDC24C92A34ED177574F5B737E2E081\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610442770\u002FADEFA874FB53DF7ED8D33F38233B385CBC4BE3FF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610442920\u002FFDC90DEDC53C0FE9791648DF24674CED3F6F293C\u002F",[],null,[35,48,61,73],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"a52753bd-e6d5-4d10-b202-a3a4d60e12ff","modsync-rw","ModSync RW","Find out when there are newer versions of a non-steam game available.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1399727830","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F928185288339375585\u002FBF74D4CECCE4A0C38F0EEF396DADED536F47286D\u002F","modsyncrw.kv.rw",[15,16,17,18,21],6924,5,"2018-06-01T03:49:41.0000000Z","2022-03-19T18:59:05.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":56,"tags":57,"downloadCount":58,"rating":23,"publishedAt":59,"updatedAt":60},"ebf1ee07-23cf-41ca-9801-5a92c0e936d7","kv-recolor-stockpile-growing-zones","[KV] ReColor Stockpile & Growing Zones","Re-color Stockpile and Growing Zones.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1180718996","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F868492789610371448\u002FC558A4CFF0096C770A603BE07B8BEB42D36E5C94\u002F","recolorstockpile.kv.rw","storage",[15,16,17,18,19,20,21],17997,"2017-10-25T20:33:45.0000000Z","2024-04-13T20:04:39.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":23,"publishedAt":71,"updatedAt":72},"67c92fd7-e21a-4c7a-97c6-8d5ba3899eb1","kv-faction-control","[KV] Faction Control","1.6 - \"Faction Control\" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit \"Mod Settings\" from the game's \"Options\" menu. Options: Disable Faction Limits Enabling thi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1509102551","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F959719626686175183\u002FBCEBCD00B32E5AB3B2DE1A53C794F95F56F27B14\u002F","factioncontrol.kv.rw",[15,16,17,18,21],308089,"2018-09-10T23:11:35.0000000Z","2022-01-16T16:24:09.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":23,"publishedAt":83,"updatedAt":84},"553ffd3a-8905-418a-9015-de424c7132e5","kv-change-skill-levels-dont-lose-levels","[KV] Change Skill Levels & Don't Lose Levels","Adds the ability to change the amount of experience needed for leveling skills.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1703583700","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F968745443071924140\u002FB7B8C9FC8106792522E3479D545C54CA84B6926C\u002F","changeskilllevels.kv.rw",[15,16,17,18,20,21],9822,"2019-04-05T06:43:01.0000000Z","2022-11-14T02:31:30.0000000Z",[86,100,113,126],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":97,"rating":23,"publishedAt":98,"updatedAt":99},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,17,18,19,20,21,96],"1.6",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":23,"publishedAt":111,"updatedAt":112},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,96,19,20,21,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":23,"publishedAt":124,"updatedAt":125},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,96,19,20,21,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":23,"publishedAt":137,"updatedAt":138},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,96,19,20],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[140,153,165,177],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":131,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":23,"publishedAt":151,"updatedAt":152},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,96,19,20],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":131,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":148,"tags":161,"downloadCount":162,"rating":23,"publishedAt":163,"updatedAt":164},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,19,20,96],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":131,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":148,"tags":173,"downloadCount":174,"rating":23,"publishedAt":175,"updatedAt":176},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower",[15,96,19,20],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":131,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":23,"publishedAt":187,"updatedAt":188},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,96,19,20],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]