[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-legacy-halo-rimworld-auxiliary-combat-armory-continued":3,"mods-more-author-legacy-halo-rimworld-auxiliary-combat-armory-continued":31,"mods-more-category-legacy-halo-rimworld-auxiliary-combat-armory-continued":83,"mods-similar-legacy-halo-rimworld-auxiliary-combat-armory-continued":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":29,"kofiUrl":30,"patreonUrl":30},"590277a6-0457-43e7-92f7-c10076560576","legacy-halo-rimworld-auxiliary-combat-armory-continued","[Legacy] HALO: Rimworld Auxiliary Combat Armory (Continued)","Update of Helixiens mod with permission The release of RimWorld 1.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3435308436","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16429450335480656\u002F7A268336894105703F2073F7E61F13F2DD384B83\u002F","mlie.halorimworldauxiliarycombatarmory","combat",[15,16,17,18,19,20,21],"mod","1.0","1.1","1.2","1.3","1.4","1.5",4157,4.9,"2025-02-27T20:01:34.0000000Z","2025-06-13T10:37:37.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbuuPQel.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of Helixiens mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1961456342\u003Cbr>with permission\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>The release of RimWorld 1.6 added improved support for \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FAssetBuilder\u002Fblob\u002Fmain\u002FREADME.md\" target=\"_blank\" rel=\"noopener noreferrer\">Asset Bundles\u003C\u002Fa>.\u003C\u002Fstrong>\u003Cbr>To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the new version of this mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498160244\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa>.\u003Cbr>This version will not receive any further updates.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FpufA0kM.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdsc.gg\u002Fmlie\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzdzzBrc.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FHALORimworldAuxiliaryCombatArmory\u002Ftree\u002Flegacy\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkTkpTOE.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWjDSfUn.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FBe8E2qJ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZ4GOv8H.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgUqRJQq.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Hello everyone!\u003Cbr>With the MCC finally being on Steam and me playing Halo Reach a lot, I had the urge to add some weapons of the Halo Universe to Rimworld, but in a vanilla-friendly way (like Oskar Potocki does it).\u003C\u002Fp>\r\n\u003Cp>\"Halo: Rimworld Auxiliary Combat Armory\" (HRACA) is a simple weapons mod, aiming to add some of the most beloved UNSC weapons from Halo to Rimworld in a vanilla-friendly way. Unlike most people who just add a weapon 1:1 from the game it is from, I aim to modify them so they fit into the world of Rimworld and its lore. To achieve this I have heavily changed their designs, as well as made all of them charge weapons. Do not worry, they still have their classic sounds we all know and love.\u003C\u002Fp>\r\n\u003Cp>Nearly all of them can be crafted (assuming you have done the required research and got a pawn in your colony with the required crafting skill), found on random pawns or be bought from traders. All of them have been tweaked as best I can so they are neither overpowered, not underpowered and can compete with vanilla charge guns, as well as guns added by other mods.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrpsUpYG.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\"HALO: Rimworld Auxiliary Combat Armory\" (HRACA) comes with following weapons.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FYaLWFCq.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FhwbsnnZ.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbP9b4pQ.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkDkEI5W.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fmv2l4V7.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FArbz20F.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FyFGtOFK.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FNCs3tC6.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQ1uWfMd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FI0o8dOO.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHSkN5Oq.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrJdnbrx.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FDqi5p64.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fous7C6y.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FfKtSZMF.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6KijhOH.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>Q: Do HRACA weapons spawn on enemies and friendlies?\u003Cbr>A: Yes, they are integrated into the vanilla weapons list.\u003C\u002Fp>\r\n\u003Cp>Q: Is it Combat Extended compatible?\u003Cbr>A: To my knowledge a patch is being provided by CE.\u003C\u002Fp>\r\n\u003Cp>Q: Why should I use this mod over any other Halo mod on the workshop?\u003Cbr>A: These weapons are made for people who want their custom content to perfectly fit the vanilla game. No other Halo mod offers that. This is just how I would add them.\u003C\u002Fp>\r\n\u003Cp>Q: How do I get the classic Halo sounds for the weapons?\u003Cbr>A: Download the patch and load it right after this mod.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FUOstAlO.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>The concepts of these weapons are property of Bungie\u002F343i. I do not claim these as my own!\u003C\u002Fp>\r\n\u003Cp>Graphics are made by me, inspired by Halo weapons.\u003C\u002Fp>\r\n\u003Cp>Special thanks to Oskar Potocki for his mentoring and help.\u003Cbr>Also thank you Chowder for giving me the idea for the name.\u003C\u002Fp>\r\n\u003Cp>Rimworld is owned by Tynan Sylvester.\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">CC BY-NC-ND 4.0\u003C\u002Fa> (applies only to graphics)\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FPwoNOj4.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Post your error-log using \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=818773962\" target=\"_blank\" rel=\"noopener noreferrer\">HugsLib\u003C\u002Fa> or the standalone \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Uploader\u003C\u002Fa> and command Ctrl+F12\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3435308436\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FHALORimworldAuxiliaryCombatArmory?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags:  halo,  unsc\u003C\u002Fp>",89,[],[],null,[32,46,58,71],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":40,"tags":41,"downloadCount":43,"rating":23,"publishedAt":44,"updatedAt":45},"4c0c27fa-cf0f-4f42-9190-9aa84e07c164","research-tree-continued","Research Tree (Continued)","Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added\u002Fmoved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3030499331","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11843892972382833603\u002FDFE243D62FA374CDF171B937E3675C364AD8F99D\u002F","mlie.researchtree","management",[15,16,17,18,19,20,21,42],"1.6",228618,"2023-09-03T20:05:43.0000000Z","2026-05-19T19:51:10.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":40,"tags":54,"downloadCount":55,"rating":23,"publishedAt":56,"updatedAt":57},"1d55455a-f38e-4254-89ed-01cf314b8e86","food-poisoning-stack-fix-continued","Food Poisoning Stack Fix (Continued)","Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2843483188","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12078995941868589484\u002F40074B4B36A8A65E5963FECCE919AE6FFD2A4058\u002F","mlie.foodpoisoningstackfix",[15,19,20,21,42],384529,"2022-08-01T21:02:33.0000000Z","2026-02-06T13:34:45.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":40,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"5d1eb50b-07eb-48d7-9069-48c386d0f6dd","relevant-stats-in-description","Relevant Stats In Description","Depending on the type of building, selected stats are shown in the description-window in the architect-menu.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2692669482","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9570057793672056357\u002FF8003A26A5AC51AF5B089A455DB056F43D1F30F1\u002F","mlie.relevantstatsindescription",[15,18,19,20,21,42],285537,5,"2021-12-24T22:01:21.0000000Z","2026-01-11T18:17:24.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":40,"tags":79,"downloadCount":80,"rating":23,"publishedAt":81,"updatedAt":82},"2a9993c3-3823-471e-876f-ad8d585f0b5d","no-version-warning","No Version Warning","I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2599504692","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10074407771015961826\u002FB06D89B9E6AEFB4475B8E80E353C2D988B73180A\u002F","mlie.noversionwarning",[15,19,20,21,42],298817,"2021-09-11T20:39:52.0000000Z","2026-08-05T19:58:20.0000000Z",[84,97,110,125],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":23,"publishedAt":95,"updatedAt":96},"fe07cbc5-09b6-44d8-a780-b531ac942eb3","yayos-combat-3-11-12","Yayo's Combat 3 (1.1-1.2)","* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i","YAYO","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2038409475","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1001430929879097467\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,17,18],175158,"2020-03-28T12:50:02.0000000Z","2021-02-24T00:17:27.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":23,"publishedAt":108,"updatedAt":109},"ffb66dd1-cff5-4a8d-b634-2fba05fb01ad","fortified-features-framework","Fortified Features Framework","A mod library for integrated set of commonly used features.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498575851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15670864671673781500\u002FFA0EC525F7C6289E062DB867436769504FB76D86\u002F","aoba.framework",[15,42,21],365957,"2025-06-13T23:42:50.0000000Z","2026-08-05T03:43:34.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":121,"rating":122,"publishedAt":123,"updatedAt":124},"bd20544d-50a0-4bf4-863e-dc6dffa2b7c8","more-vanilla-turrets","More Vanilla Turrets","Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly recommended to avoid using n","Marn","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=730528968","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F85973750939244888\u002F3075599419509C11E2BA7CCB2B5EB54168F97601\u002F","workshop.730528968",[15,120],"0.17",396154,4.8,"2016-07-24T11:18:31.0000000Z","2017-05-29T00:03:13.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":23,"publishedAt":136,"updatedAt":137},"28c9181f-fc50-4e22-ad45-5add32ca72d1","vehicle-framework","Vehicle Framework","I only accept bug reports and feedback on discord and github.","Smash Phil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3014915404","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2006968477814332023\u002F6037A067C2F697225D83C6F9223AB7B1D9880E36\u002F","smashphil.vehicleframework",[15,42,21,20],982378,"2023-08-04T19:20:57.0000000Z","2025-10-21T02:33:32.0000000Z",[139,153,166,180],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":23,"publishedAt":151,"updatedAt":152},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,17,18,21,20,19,42],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":40,"tags":162,"downloadCount":163,"rating":23,"publishedAt":164,"updatedAt":165},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,42,21,20,19,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":23,"publishedAt":178,"updatedAt":179},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,42,21,20],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":185,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":40,"tags":189,"downloadCount":191,"rating":23,"publishedAt":192,"updatedAt":193},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,42,21,20,19,18,17,16,190],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]