[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-no-doctor-needed":3,"mods-more-author-no-doctor-needed":27,"mods-more-category-no-doctor-needed":28,"mods-similar-no-doctor-needed":88},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":26},"d956fb6d-aabc-4596-b61d-f340b47815dd","no-doctor-needed","No Doctor Needed","No Doctor Needed Ever played a solo colonist and realized that the shiny new bionic leg in your inventory is completely useless because.","PedalHat29861","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787004783","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17911603705918498503\u002F9CFB894F12EF75E776E7F6FE0C2420A9E36EADFC\u002F","pedalhat.nodoctorneeded","management",[15,16],"mod","1.6",514,5,"2026-08-20T17:56:28.0000000Z","2026-08-20T18:53:51.0000000Z","\u003Ch2>No Doctor Needed\u003C\u002Fh2>\r\n\r\nEver played a solo colonist and realized that the shiny new bionic leg in your inventory is completely useless because... you need someone else to install it?\r\n\r\n\u003Cstrong>No Doctor Needed lets colonists perform surgery on themselves.\u003C\u002Fstrong>\r\n\r\nSchedule the operation, prepare everything you need, find a suitable place to lie down and hope your medical skills are as good as you think they are.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZJwLRyU.gif\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch3>How does it work?\u003C\u002Fh3>\r\n\r\nSelf-surgery is handled as a proper process rather than just pressing a button and rolling the dice.\r\n\r\nOnce an operation is scheduled, a colonist capable of performing it can prepare for self-surgery. They'll gather the required medicine, implants and other ingredients, move to a suitable bed and wait for you to begin.\r\n\r\nBefore committing to the operation, you'll be able to see the conditions they're working with and their expected chance of success.\r\n\r\nMedical skill matters, but so does everything else you'd expect when trying to cut yourself open without passing out:\r\n\r\n• Medical skill\r\n• Consciousness\r\n• Manipulation\r\n• Current pain and pain tolerance\r\n• Medicine quality\r\n• Surgical environment\r\n• Existing post-surgical shock\r\n\r\nEven under excellent conditions, operating on yourself is risky.\r\n\r\n\u003Ch3>Surviving the surgery is only half the problem\u003C\u002Fh3>\r\n\r\nFinishing an operation leaves the colonist with \u003Cstrong>Post-Surgical Shock\u003C\u002Fstrong>.\r\n\r\nDepending on how the surgery went, they may temporarily suffer reduced consciousness, manipulation and movement, along with changes to how strongly they feel pain.\r\n\r\nThe shock gradually wears off as they recover.\r\n\r\nYou can perform another surgery before recovering.\r\n\r\nWhether that's a good idea is a different question.\r\n\r\nRepeated operations accumulate shock and make further self-surgery increasingly difficult, so replacing half your body in one afternoon might have consequences.\r\n\r\n\u003Ch3>Made for solo and nomadic runs\u003C\u002Fh3>\r\n\r\nNo Doctor Needed was originally made with solo colonies in mind: situations where another doctor simply isn't available.\r\n\r\nA colonist can use medicine, implants and other surgical ingredients carried in \u003Cstrong>their own inventory\u003C\u002Fstrong>. You don't need to drop your bionic parts on the floor just so RimWorld acknowledges that you have them.\r\n\r\nThis makes the mod particularly useful for nomadic playstyles and was designed with \u003Cstrong>Perspective Shift\u003C\u002Fstrong> and \u003Cstrong>Pick Up And Haul\u003C\u002Fstrong> in mind.\r\n\r\nNeither is required. No Doctor Needed works on its own.\r\n\r\n\u003Ch3>It still plays by RimWorld's rules\u003C\u002Fh3>\r\n\r\nNo Doctor Needed doesn't replace RimWorld's surgery system.\r\n\r\nIt handles the additional difficulty and consequences of operating on yourself, then lets the normal surgery system determine what actually happens.\r\n\r\n\u003Ch3>Make it as forgiving  (or horrible) as you want\u003C\u002Fh3>\r\n\r\nMost of the important balance values can be adjusted in the mod settings.\r\n\r\nYou can change things such as the maximum success chance, how much different factors contribute, how severe post-surgical shock is, how long recovery takes and how repeated surgeries accumulate shock.\r\n\r\nThe default settings are the balance the mod was designed around, but you're free to make self-surgery safer, harsher, or disable parts of the system entirely.\r\n\r\n\u003Ch3>Languages\u003C\u002Fh3>\r\n\r\n• English\r\n• Español (Latinoamérica)\r\n• Español (España)\r\n• 简体中文（由 LLM 翻译，如有错误敬请指正！）\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\u003Cstrong>Harmony.\u003C\u002Fstrong> (needed)\r\n\r\nDesigned with \u003Cstrong>Perspective Shift\u003C\u002Fstrong> and \u003Cstrong>Pick Up And Haul\u003C\u002Fstrong> in mind, but neither is required.\r\n\r\nBecause No Doctor Needed leaves the actual surgery outcome to RimWorld's normal system, it is intended to remain compatible with mods that add or modify surgeries and their outcomes.\r\n\r\nIf you find an incompatibility or something behaves strangely, let me know.\r\n\r\n\u003Ch2>No doctor? No problem.\u003C\u002Fh2>\r\n\r\n\u003Ch3>Want to support me?\u003C\u002Fh3>\r\n\r\nIf you enjoyed No Doctor Needed and want to support the stuff I make, you can buy me a coffee on Ko-fi. It's completely optional, but greatly appreciated!\r\n\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002FL3L11JYSEC\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fstorage.ko-fi.com\u002Fcdn\u002Fkofi4.png?v=6\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",24,[],[],"https:\u002F\u002Fko-fi.com\u002FL3L11JYSEC",null,[],[29,49,62,75],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":34,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":48},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,39,40,41,42,43,44,16],"1.0","1.1","1.2","1.5","1.4","1.3",1667700,4.9,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":54,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":46,"publishedAt":60,"updatedAt":61},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,42,43],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":67,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":46,"publishedAt":73,"updatedAt":74},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,39,40,41,42,43,44,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":46,"publishedAt":86,"updatedAt":87},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,40,41,42,43,44],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[89,102,115,128],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":99,"rating":18,"publishedAt":100,"updatedAt":101},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,40,41,42,43,44,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":46,"publishedAt":113,"updatedAt":114},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,39,40,41,42,43,44],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":46,"publishedAt":126,"updatedAt":127},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,39,40,41,42,43,44],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":46,"publishedAt":139,"updatedAt":140},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,42,43,44,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]