[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-orders-for-perspective-shift":3,"mods-more-author-orders-for-perspective-shift":26,"mods-more-category-orders-for-perspective-shift":79,"mods-similar-orders-for-perspective-shift":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"e3260d06-0c86-43ce-a6e0-0b56a388eace","orders-for-perspective-shift","Orders! for Perspective Shift","Although I adore the Perspective Shift mod, I felt that the mod was missing a certain capacity to order people around.","turkler","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3783150810","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17902364354034659912\u002F56E5A918DAEC4B680EBE6B76815308254170E9A7\u002F","nothinglewdthistime.orders.forperspectiveshift","management",[15,16],"mod","1.6",1250,4.8,"2026-08-14T09:04:28.0000000Z","2026-08-14T09:22:53.0000000Z","\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002F8XJKpGx2Ax\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FAvx9MS4.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Although I adore the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3686618980\" target=\"_blank\" rel=\"noopener noreferrer\">Perspective Shift\u003C\u002Fa> mod, I felt that the mod was missing a certain capacity to order people around. You're meant to be in the shoes of an 'avatar' after all, so why can't I yell at my co-surgeon to bring me more medicine while I try to save my wounded troops?\r\u003Cbr>\r\u003Cbr>Aiming to rectify that, I've made this mod! \r\u003Cbr>\r\u003Cbr>\u003Ch2>An overview of the content added by this mod\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11229260206131375996\u002F05147E701C003416F4DFB4CEEFF13FF6FEF72F72\u002F\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>What commands, you may ask? Well...\r\u003Cbr>\r\u003Cbr>\u003Ch2>A list of all commands added by this mod:\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16592292165768907054\u002F21F71F20559FCD58416F22876A497E56D9646752\u002F\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Keep in mind that commands are only given to colonists that can hear you. To be able to hear you, a colonist must either:\r\u003Cbr>\u003Cul>\u003Cli>Be in a radius of 8 tiles\u003C\u002Fli>\u003Cli>Have line-of-sight to the avatar, in a radius of 16 tiles\u003C\u002Fli>\u003Cli>Have a walkie-talkie, which lets a colonist issue\u002Frespond to orders from anywhere\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>Hovering over any of the command gizmos will let you see a detailed list of who you can and cannot issue orders to.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Fetch item...\u003C\u002Fh4>\r\u003Cbr>This command lets you choose a colonist, and then any item from your stockpiles. The chosen colonist will then grab the item (in the amount specified) and bring it to a location of your choosing.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Summon colonist...\u003C\u002Fh4>\r\u003Cbr>This command lets you choose a specific colonist to draft up and come to your position.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Order everyone here\u003C\u002Fh4>\r\u003Cbr>This is a simple command that makes all colonists draft up and then gather around your avatar.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Undraft everyone\u003C\u002Fh4>\r\u003Cbr>This is a simple command that simply undrafts everyone.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Order colonists to marked point alpha\u002Fbeta\u002Fdelta...\u003C\u002Fh4>\r\u003Cbr>When using this command, you'll first get to decide whether it applies to all colonists, only armed colonists or only unarmed colonists. Afterwards, all applicable colonists will draft up and move to one of the relevant spots added by the mod. Colonists will each try to go to a unique spot instead of bunching up on the same spot, this can be used to make things like defensive lines or safehouses for unarmed colonists.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Q&A\u003C\u002Fh2>\r\u003Cbr>\u003Ch4>I have an idea for a new command!\u003C\u002Fh4>\r\u003Cbr>Great! Leave it in the comments, I'm open to suggestions for new commands to add to the mod.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Aren't half these commands stuff you could already do?\u003C\u002Fh4>\r\u003Cbr>Technically, yes - but that is only true in regards to ways that really break one's immersion. Yelling for the unarmed colonists to head to the safehouse as drop pods fall above you is far more immersive than going back to director mode, drafting specific colonists and making them all walk to the safe house, I think.\r\u003Cbr>\r\u003Cbr>\u003Ch4>I found an issue, what should I do?\u003C\u002Fh4>\r\u003Cbr>Report them in my Discord server.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002F8XJKpGx2Ax\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FySSveRf.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>Any reports in the comments, especially really vague ones, will be deleted with no response.\u003C\u002Fp>",62,[],[],null,[27,42,54,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"15050eb6-3bb3-482f-ad0d-67f5703f6399","advanced-armaments","Advanced Armaments","This mod adds a variety of advanced firearms!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3350091075","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2456242493946914918\u002F9217A84F91E8500B2B6C9390921AC1CE977B81F2\u002F","turkler.advanced.armaments","weapons",[15,16,37],"1.5",9578,4.6,"2024-10-17T08:09:17.0000000Z","2026-06-28T06:31:00.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":18,"publishedAt":52,"updatedAt":53},"7efe1063-2347-4ac6-bf3e-1e85159c3534","vve-tier-3-upgrades","VVE: Tier 3 Upgrades","Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3468971796","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10771294370036895258\u002FD763F14547F74C401563DD9ACCEF1692668EB671\u002F","idontevenreally.wannadothis.anymore",[15,37],28410,"2025-04-23T07:43:31.0000000Z","2025-05-19T21:51:49.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":18,"publishedAt":64,"updatedAt":65},"b8b922c4-2fec-4fa1-bd01-39578123e88c","titan-vehicles-upgrades","Titan Vehicles Upgrades","After releasing my VVE: Tier 3 Upgrades mod, I wanted to make something similar for the Titan Vehicles mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3484382302","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16894983719993897167\u002F329B8A0C1C9F6B6C39E29ADECE721A4EB7EA75DF\u002F","roundtwo.yepanotherupgrademod.sotiredofthisshit",[15,37],11192,"2025-05-19T17:42:40.0000000Z","2025-05-27T16:57:49.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"9d409fec-5874-4175-bed1-e442c48358ed","junkyards-for-vve-tier-3","Junkyards for VVE - Tier 3","A problem I had with Vanilla Vehicles Expanded - Tier 3 was how finding wrecks was so incredibly inconvenient.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3469521546","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9679119976271001\u002F9028F2A16CB322BCACD7B0BD256616D536FDB1E6\u002F","handholding.withmy.highmatewife",[15,37],9794,4.7,"2025-04-24T09:06:21.0000000Z","2025-05-21T22:25:32.0000000Z",[80,95,109,121],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":91,"rating":92,"publishedAt":93,"updatedAt":94},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,37,90],"1.4",1337382,4.9,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":106,"rating":92,"publishedAt":107,"updatedAt":108},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,37,90,105,16],"1.3",1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":85,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":92,"publishedAt":119,"updatedAt":120},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,37,90],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":92,"publishedAt":132,"updatedAt":133},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,37,90],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[135,148,160,176],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":126,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":143,"tags":144,"downloadCount":145,"rating":92,"publishedAt":146,"updatedAt":147},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,37,90],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":126,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":92,"publishedAt":158,"updatedAt":159},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,37,90,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":165,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":173,"rating":92,"publishedAt":174,"updatedAt":175},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,37,90,105,170,171,172],"1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":126,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":143,"tags":184,"downloadCount":185,"rating":92,"publishedAt":186,"updatedAt":187},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,16,37,90],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]