[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-real-fog-of-war-continued":3,"mods-more-author-real-fog-of-war-continued":31,"mods-more-category-real-fog-of-war-continued":85,"mods-similar-real-fog-of-war-continued":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":29,"kofiUrl":30,"patreonUrl":30},"8eeeb712-43ae-4440-9f4e-978aa822f473","real-fog-of-war-continued","Real Fog of War (Continued)","Update of Luca De Petrillos mod Based on the edit by yayo This mod will not be further updated This is just an update of yayos version.","76561197993690125","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2559045153","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691649786649458097\u002F27B8ECCEEE0A67C79119F331578FE9B47EC59293\u002F","mlie.yyrealfogofwar","management",[15,16,17,18,19],"mod","1.0","1.1","1.2","1.3",6321,4.8,"2021-07-27T22:00:18.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbuuPQel.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Update of Luca De Petrillos mod\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=836245605\r\u003Cbr>Based on the edit by yayo\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2267281712\r\u003Cbr>\r\u003Cbr>\u003Ch2>This mod will not be further updated\u003C\u002Fh2> \r\u003Cbr>This is just an update of yayos version. Since there is a more expanded version made by の⁠ヮ⁠の \u003Ca href=\" https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2560931731\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa> this version will not get a 1.4 update.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FpufA0kM.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Finvite.gg\u002FMlie\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzdzzBrc.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FYYRealFogofWar\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkTkpTOE.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWjDSfUn.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FBe8E2qJ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZ4GOv8H.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>\u003Ch2>DISCLAIMER:\u003C\u002Fh2> This mod is provided AS-IS. I will try to support and improve it, but it is probable that I will only be able to follow it just a couple of day per month. Anyway, the mod is open source and everyone is welcome to improve and support it.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Info &amp; decription:\u003C\u002Fh2> \r\u003Cbr>The Real Fog of War mod aims to add a new depth to RimWorld, adding a new exploration phase and increasing the strategy difficulty.\r\u003Cbr>\r\u003Cbr>It can be considered an \"hardcore\" mod.\r\u003Cbr>\r\u003Cbr>Suggestions and feedback are welcome for better balancing and mechanics (limited to how RimWorld can be modded), but I will not add new game items (I'm bad at drawing and it requires too much time for me, but if someone want to contribute to the mod, he can submit a pull request on GitHub).\r\u003Cbr>\r\u003Cbr>\u003Ch2>Features:\u003C\u002Fh2> \r\u003Cbr>\u003Cul>\u003Cli>The map is initially unrevealed and must be explored.\u003C\u002Fli>\u003Cli>Both player's and AI's humans, animals, mechanoids and some objects have and are affected by a Field of View, shared among faction components.\u003C\u002Fli>\u003Cli>Animals participate to Faction Fog of War only if trained for release and with a master set.\u003C\u002Fli>\u003Cli>Only things revealed by a Field of View can be attacked by ranged weapons; Mortars and similar weapons can attack unrevealed and unseen places.\u003C\u002Fli>\u003Cli>Field of View of humans, animals and mechanoids is adjusted to sight attribute and are affected by darkness (mechanoids are immune) and weather.\u003C\u002Fli>\u003Cli>Bionic eyes reduce the darkness debuff (one by half, two completely).\u003C\u002Fli>\u003Cli>Standing and attacking humans, animals and mechanoids have a slightly increased Field of View as they \"peek\" in nearby spaces.\u003C\u002Fli>\u003Cli>When attacking and not moving, the sight range is adjusted to weapon range over time (time based on weapon warm-up time and range).\u003C\u002Fli>\u003Cli>Sleeping humans and animals have a base Field of View reduced to 20%.\u003C\u002Fli>\u003Cli>At rough and lower difficulties, player's automatic turrets extend the Field of View in their target area.\u003C\u002Fli>\u003Cli>Added surveillance cameras, to monitor an area (research required), and watch towers, to increase view range when colonist stand on them.\u003C\u002Fli>\u003Cli>Works with existing saves, but the map will be unrevealed.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Mod removal:\u003C\u002Fh2> \r\u003Cbr>If you didn't perform the surveillance cameras research, to remove the mod you should only destroy every watch tower built, then save the game and then remove the mod. You will get some MapComponent errors on game load, which can be safely ignored.\r\u003Cbr>\r\u003Cbr>If you performed the surveillance cameras research, then you cannot remove the mod (you would need to manually edit the save file to remove any reference to the SurveillanceCamera research after destroying every mod related object in game).\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Know and possible issues:\u003C\u002Fh2> \r\u003Cbr>\u003Cul>\u003Cli>AI (enemies and colonist hunters) always know where targets are, but it can't fire to them if they aren't revealed by a Field of View.\u003C\u002Fli>\u003Cli>Enemies can be shoot when they are not visible but just over the line of the Fog of War.\u003C\u002Fli>\u003Cli>Some graphic overlay and mote can bee seen over the Fog of War (like the \"hunted marker\" and the sleep \"Z\").\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Compatibility:\u003C\u002Fh2> \r\u003Cbr>The mod patches some of the core game code to hide objects covered by the Fog of War and to apply the Field of View to the targeting and firing system, and could be incompatibile with other mods.\r\u003Cbr>\r\u003Cbr>For the detailed list of affected game code, check the mod's post on RimWorld's forums (link below).\r\u003Cbr>\r\u003Cbr>\u003Ch2>Links:\u003C\u002Fh2> \r\u003Cbr>\u003Cul>\u003Cli>Sources: https:\u002F\u002Fgithub.com\u002Flukakama\u002Frimworld-mod-real-fow\u002F\u003C\u002Fli>\u003Cli>RimWorld forum: https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=34724.0\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>Additions by YAYO\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>- Wild animals shrouded in fog are also listed for hunt\r\u003Cbr>- pawn's default field of view: 32 - 65\r\u003Cbr>- Added sight buildings, parrots, and bells that can be used in the primitive era.\r\u003Cbr>- Added a portable telescope that is good for invading enemy bases.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FPwoNOj4.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Post your error-log using \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=818773962\" target=\"_blank\" rel=\"noopener noreferrer\">HugsLib\u003C\u002Fa> and command Ctrl+F12\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",84,[26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691649786649459204\u002F6E8698EA26E42ABC08D34D2A279537E56B7FEEBC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691649786649459453\u002FC7475B6D50A8F2F3673A469B2C6727C4B64FA215\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691649786649459628\u002F70EF0F7CF5BEEB3D9D26D4DC9A6E377EE35048CB\u002F",[],null,[32,48,61,73],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"546aa67f-1a03-4744-8544-d91c719158f9","single-plant-texture-patch-continued","Single Plant Texture Patch (Continued)","Update of Lanilors mod based on the update by okradonkeys A small patch that changes the textures of rice and haygrass to single plants.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2034171041","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18226460559608029257\u002FC713C8B6A9A6C2AABB2200D36383DEA4B1D080C7\u002F","mlie.singleplanttexturepatch",[15,16,17,18,41,42,19,43],"1.5","1.4","1.6",94171,4.9,"2020-03-24T20:49:01.0000000Z","2025-06-13T18:09:03.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"a7b75fb8-2f08-4766-88db-37ae72cf3cef","export-and-import-mod-settings","Export and Import Mod Settings","Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2937876372","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18354077068070992893\u002FCF5AFC6FADAA7A0C256A2ED2C978BEF80AFF45AE\u002F","mlie.exportandimportmodsettings",[15,42,41,43],92800,5,"2023-02-23T22:43:21.0000000Z","2026-06-28T11:49:32.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":58,"publishedAt":71,"updatedAt":72},"f32bc879-a04f-4114-8b81-c1199e875ac2","live-with-the-pain","Live With The Pain","Injuries that gets permanent and causes permanent pain will now get less painful over time.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2659985388","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13566952070982860428\u002FEBC9C886CE35B5E6982BC277B5A11CB8FE8BF14B\u002F","mlie.livewiththepain",[15,17,18,19,42,41,43],113489,"2021-11-20T21:52:58.0000000Z","2026-06-03T14:09:14.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":58,"publishedAt":83,"updatedAt":84},"9821edbb-2dd0-475d-916f-52cb6fc341aa","sd-bridges-continued","[sd] Bridges (Continued)","Update of sulusdacors mod Floors and bridges are of the same type in the game, terrainDef.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2036488024","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16316321087569047813\u002F5B58EFA735EBD9CEAF3F2460ECE859E0D887BBC6\u002F","mlie.sdbridges",[15,16,17,18,19,42,41,43],159612,"2020-03-26T21:36:38.0000000Z","2026-07-24T21:16:35.0000000Z",[86,99,112,126],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":45,"publishedAt":97,"updatedAt":98},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,43,41,42,19,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":45,"publishedAt":110,"updatedAt":111},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,43,41,42,19,18,17,16],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":123,"rating":45,"publishedAt":124,"updatedAt":125},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,43,41,42,19,18,17,16,122],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":45,"publishedAt":137,"updatedAt":138},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,16,17,18,41,42,19,43],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[140,153,155,167],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":45,"publishedAt":151,"updatedAt":152},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,17,18,41,42,19,43],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":154,"downloadCount":109,"rating":45,"publishedAt":110,"updatedAt":111},[15,43,41,42,19,18,17,16],{"id":156,"slug":157,"name":158,"shortDescription":159,"author":91,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":45,"publishedAt":165,"updatedAt":166},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,41,42,19,43],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":13,"tags":176,"downloadCount":177,"rating":45,"publishedAt":178,"updatedAt":179},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,43,41,42],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]