[{"data":1,"prerenderedAt":-1},{"mod-realdining-continued":2,"mods-more-author-realdining-continued":30,"mods-more-category-realdining-continued":84,"mods-similar-realdining-continued":138},{"id":3,"slug":4,"name":5,"shortDescription":6,"author":7,"workshopUrl":8,"imageKey":9,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":21,"rating":22,"publishedAt":23,"updatedAt":24,"description":25,"ratingCount":26,"version":9,"gameVersion":9,"images":27,"videos":28,"kofiUrl":29,"patreonUrl":29},"fc039bbc-5392-4e7c-892e-3f271133bfd1","realdining-continued","RealDining (Continued)","Update of 222821750s mod 殖民者将有更真实的进食选择。新增”用餐时间“，可在时间分配表中管理 Colonists will have a more realistic choice of food.","76561197993690125","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2280250569","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11222397797117006068\u002F346CF0108C8C0F5D6A8DCC5EA2667AFFFC417591\u002F","mlie.realdining","management",[14,15,16,17,18,19,20],"mod","1.1","1.2","1.5","1.4","1.3","1.6",78881,4.9,"2020-11-07T19:14:41.0000000Z","2025-07-16T15:12:38.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of 222821750s mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2077003756\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FRealDining\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>殖民者将有更真实的进食选择。新增”用餐时间“，可在时间分配表中管理\u003Cbr>Colonists will have a more realistic choice of food.Increased \"dinner time\", which can be set in time assignment.\u003C\u002Fp>\r\n\u003Cp>1.优先在当前最优品质相近的食物中随机选择食用\u003Cbr>2.如果不是只有难吃的食物，殖民者将更喜欢选择食用与前几次不同的食物\u003Cbr>3.增加用餐时间，殖民者会优先在该时间段进餐，吃完饭后会吃甜点或者与他人聊天社交，直到用餐时间结束\u003Cbr>4.心情较低时更有可能选择增加更多心情的食物 \u003Cbr>5.如果只有难吃的食物则会综合选择最好的\u003Cbr>（如果食物相对殖民者距离较远会降低优先度，食物快变质的时候会增加该食物的优先度）\u003C\u002Fp>\r\n\u003Cp>1. Give priority to the random selection of food with similar optimal quality.\u003Cbr>2. If there were not only bad food, the colonists would prefer to eat different food than previous times.\u003Cbr>3. Increased dinner time. Colonists will have priority to eat in this time period. After eating, they will eat dessert or socially relax with others until the end of meal time.\u003Cbr>4. Colonists are more likely to choose foods that increase their mood when they are in a lower mood.\u003Cbr>5. If there is only bad food, the colonists will choose the best one.\u003Cbr> (if the food is far away from the colonists, the priority will be reduced, and the priority of the food will be increased when the food goes bad quickly.)\u003C\u002Fp>\r\n\u003Cp>推荐与其他增加食物的Mod一起食用\u003Cbr>前置Mod：Harmony\u003Cbr>兼容性：理论上兼容大部分Mod增加的食物\u003C\u002Fp>\r\n\u003Cp>It is recommended to use it with mod for more food.\u003Cbr>Front mod: Harmony\u003Cbr>Compatibility: theoretically compatible with most of the foods increased by mod.\u003C\u002Fp>\r\n\u003Cp>另外的一些补充：\u003Cbr>对于殖民者选择随身携带的食物时同样有效\u003Cbr>殖民者吃到不重复的食物会得到小小的好心情\u003Cbr>在接近用餐时间时，殖民者会忍受一定的饥饿然后在用餐时间吃饭\u003Cbr>Mod中可设置殖民者是否优先选择非背包的食物（优先去餐厅吃饭），居住区内有效\u003Cbr>Mod设置中可以修改有关随机度、重复食物优先度、食物心情重要度、用餐时间吃饭阈值的值\u003C\u002Fp>\r\n\u003Cp>In addition：\u003Cbr>it's also effective for colonists to choose food to carry with them.\u003Cbr>If the colonists eat unrepeatable food, they will get a little good mood.\u003Cbr>Near dinner time, the colonists would endure some hunger and then eat at dinner time\u003Cbr>In mod, it can be set whether the colonists have priority to choose non backpack food (priority to eat in the restaurant).Valid in residential area.\u003Cbr>The values of randomness, repeated food priority, food mood importance and meal threshold for dinner time can be modified in mod settings.\u003C\u002Fp>\r\n\u003Cp>注意：\u003Cbr>如果要移除该mod需要清除殖民者所有的用餐时间，否则会出现问题\u003Cbr>Note: \u003Cbr>if you want to remove the mod, you need to clear all the meal time of the colonists, otherwise there will be problems\u003C\u002Fp>\r\n\u003Cp>20.6.8更新：\u003Cbr>用餐时间的显示位置可以在设置中更改，有左、中、最右三种位置。\u003Cbr>20.6.8 update:\u003Cbr>The display position of meal time can be changed in settings, including left, middle and right most positions.\u003C\u002Fp>\r\n\u003Cp>作者贴吧ID：222821750\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2280250569\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FRealDining?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: dining,  mealtime\u003C\u002Fp>",334,[],[],null,[31,45,58,71],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":7,"workshopUrl":36,"imageKey":9,"thumbnailUrl":37,"packageId":38,"category":39,"tags":40,"downloadCount":42,"rating":22,"publishedAt":43,"updatedAt":44},"59284636-6365-47e1-a79b-d8c98ec9f196","xnd-profitable-weapons-continued","[XND] Profitable Weapons (Continued)","Update of XeoNovaDans mod - Added the fix for bottles and logs wrongly being tagged Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2269697598","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13404912913977438198\u002FFB30B209878851E2491308563FB80F06CD7374AB\u002F","mlie.xndprofitableweapons","weapons",[14,41,15,16,17,18,19,20],"1.0",118896,"2020-10-27T21:14:32.0000000Z","2025-07-03T17:19:23.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":7,"workshopUrl":50,"imageKey":9,"thumbnailUrl":51,"packageId":52,"category":53,"tags":54,"downloadCount":55,"rating":22,"publishedAt":56,"updatedAt":57},"56268873-79ff-4848-b0f6-f8d471d29b39","deep-storage-plus-continued","Deep Storage Plus (Continued)","Update of Skys mod - Added french translation, thanks qux!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2589072911","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12459203407130594111\u002F1C7B130594BA8203F191BB40FE3A6735C0491E2A\u002F","mlie.deepstorageplus","storage",[14,16,19,18,17,20],121622,"2021-08-30T10:45:51.0000000Z","2025-09-29T11:43:15.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":7,"workshopUrl":63,"imageKey":9,"thumbnailUrl":64,"packageId":65,"category":12,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"61e92714-03d9-49ab-80df-9e10b2322d89","moevents-continued","Mo'Events (Continued)","Update of ilawz mod - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance of the events - Chinese translation added, thanks gast!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2035143365","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9710057300061452015\u002FCD27C3A007BE312EBFBB390B0E4967B442FD3411\u002F","mlie.moevents",[14,15,16,17,18,19,20],147374,4.8,"2020-03-25T18:58:59.0000000Z","2026-08-05T22:19:49.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":7,"workshopUrl":76,"imageKey":9,"thumbnailUrl":77,"packageId":78,"category":79,"tags":80,"downloadCount":81,"rating":22,"publishedAt":82,"updatedAt":83},"4882f8a5-922f-49e1-8e6b-d3dd3ff913b3","combat-readiness-check-continued","Combat Readiness Check (Continued)","Update of MarvinKoshs mod with permission.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2314304057","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14462367609101906987\u002FC31F99633A4D47BE54BF18C2C9DCD62EC5487D9A\u002F","mlie.combatreadinesscheck","combat",[14,41,15,16,17,18,19,20],103956,"2020-12-09T19:01:09.0000000Z","2025-06-28T19:51:27.0000000Z",[85,99,112,125],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":9,"thumbnailUrl":92,"packageId":93,"category":12,"tags":94,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[14,15,16,17,18,19,20],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":9,"thumbnailUrl":106,"packageId":107,"category":12,"tags":108,"downloadCount":109,"rating":22,"publishedAt":110,"updatedAt":111},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[14,15,16,17,18,19],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":9,"thumbnailUrl":119,"packageId":120,"category":12,"tags":121,"downloadCount":122,"rating":22,"publishedAt":123,"updatedAt":124},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[14,20,17,18,19,16],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":9,"thumbnailUrl":132,"packageId":133,"category":12,"tags":134,"downloadCount":135,"rating":22,"publishedAt":136,"updatedAt":137},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[14,41,15,16,17,18,19,20],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[139,141,154,166],{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":9,"thumbnailUrl":119,"packageId":120,"category":12,"tags":140,"downloadCount":122,"rating":22,"publishedAt":123,"updatedAt":124},[14,20,17,18,19,16],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":9,"thumbnailUrl":148,"packageId":149,"category":12,"tags":150,"downloadCount":151,"rating":22,"publishedAt":152,"updatedAt":153},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[14,20,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":146,"workshopUrl":159,"imageKey":9,"thumbnailUrl":160,"packageId":161,"category":12,"tags":162,"downloadCount":163,"rating":22,"publishedAt":164,"updatedAt":165},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[14,17,18,20],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":146,"workshopUrl":171,"imageKey":9,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":22,"publishedAt":177,"updatedAt":178},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[14,17,18,20],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z"]