[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-sd-medicaddons-continued":3,"mods-more-author-sd-medicaddons-continued":34,"mods-more-category-sd-medicaddons-continued":86,"mods-similar-sd-medicaddons-continued":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":32,"kofiUrl":33,"patreonUrl":33},"c89ac6fe-c7b4-4b57-9d68-079e9e043393","sd-medicaddons-continued","[sd] medicaddons (Continued)","Update of sulusdacors mod based on the update by zyMex - Removed the custom patch-assembly - Removed the extra research-tab - Updated the included patches Addition by zyMex - Include dr zhivago's VFE patch not doing anymore updates for any rimworld mods, please feel free to updat","76561197993690125","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3325079510","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16730724770366551402\u002FD2F2DF219B934B0994714987799C13B44845501C\u002F","mlie.sdmedicaddons","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.5","1.4","1.3","1.6",8003,4.9,"2024-09-05T15:12:16.0000000Z","2025-07-06T14:48:42.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of sulusdacors mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=786233894\u003Cbr>based on the update by zyMex https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012914831\u003C\u002Fp>\r\n\u003Cp>- Removed the custom patch-assembly\u003Cbr>- Removed the extra research-tab\u003Cbr>- Updated the included patches\u003C\u002Fp>\r\n\u003Cp>Addition by zyMex\u003Cbr>- Include dr zhivago's VFE patch\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FsdMedicaddons\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.\u003C\u002Fp>\r\n\u003Ch2>\"medicaddons\"\u003C\u002Fh2>\r\n\u003Cp>\"This is your medical area? It looks a bit ... empty.\"\u003Cbr>\"Don't worry just lay down and we will start with the operation\"\u003Cbr>... several missing limbs the patient died in a simple operation to replace an eye ...\u003Cbr>\t\u003Cbr>\t- adds medical facilities to link to your beds\u003Cbr>\t- needs to be researched, 3 research projects (medieval, industrial, space)\u003Cbr>\t- adds 3 medieval facilites, 2 industrial facilicies (you have the vanilla vitals monitor as the third), 3 spacy facilities\u003Cbr>\t- all stuff can be linked to the vanilla beds\u003Cbr>\t- the boni from the linked facilities are immunity gain and treatment quality only\u003Cbr>\t- the boni are quite low, but the will influence the game balance. please keep that in mind!\u003C\u002Fp>\r\n\u003Cp>This mod does NOT:\u003Cbr>\t\u003Cbr>\t- it does NOT change the games mechanic in treating, illness and operations.\u003Cbr>\t- it does NOT add any additional beds.\u003Cbr>\t- it does NOT work with beds added by other mods if not specified by the mod. (includes patches for most bed mods)\u003Cbr>\t\u003Cbr>\tIf you need compatibility with another mod let me know or there is a short tutorial for that in the forum topic of the mod.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>additional Languages:\u003C\u002Fstrong> german, Japanese (thx to Proxyer), spanish and spanish latin (thx to CANALETA)\u003C\u002Fp>\r\n\u003Ch2>Details:\u003C\u002Fh2>\r\n\u003Cp>\u003Cstrong>For how to make beds from other mods linkable to the facilites please read in the ludeon forum thread.\u003C\u002Fstrong>\u003C\u002Fp>\r\n\u003Cp>stats boni for the facilites are the following:\u003Cbr>(treatment = treatment quality, immunity= immunity gain speed)\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>medieval:\u003C\u002Fstrong>\u003Cbr>-wash pan: +1% treatment\u003Cbr>-surg instrument: -2% treatment, +2% immunity\u003Cbr>-lamp: +1% treatment\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>industrial:\u003C\u002Fstrong>\u003Cbr>-instruments: +2% immunity\u003Cbr>-lamp: +2 treatment\u003Cbr>-vitalsmonitor(vanilla): +2 immunity, +4 treatment (vanilla values, havent changed that and the mod does not change this item. just for comparison sake here)\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>space:\u003C\u002Fstrong>\u003Cbr>-instruments: +2% immunity, +2% treatment\u003Cbr>-vitals: +4% immunity, +6&amp; treatment\u003Cbr>-lamp: +4 treatment\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>surgerysucesschance\u003C\u002Fstrong>\u003Cbr>medieval each 3%\u003Cbr>industrial each 5%\u003Cbr>spacer each 7%\u003C\u002Fp>\r\n\u003Cp>All medical facilits have a quite large link range. this is wanted. so you can put them anywhere in the room and there is no need for the \"next to bed issues\". for the facilities there is at the moment no way to forbid one if another one of a higher tier is active. this means a bed can potentially use 9 facilites and get quite high stats. i'm aware of that issue. it is your gameplay. so it's up to youself to use or abuse this ;)\u003C\u002Fp>\r\n\u003Cp>All the lamps have small bright light area. it is around 3 cells, so that u can place them at the feet side of beds and still get the boni if your docots works on the head side. this is for users of the darknes\u002Flight mod, that influences your colonists manipulation and in this way their surgerychance. it has the other \"problem\", that you can potentially use these as a cheaper sunlight version. like the link thing above. it is your gameplay. so it's up to youself to use or abuse this.\u003C\u002Fp>\r\n\u003Cp>research cost for the 3 projects are 100, 200, and 300 points in the corresponding tech levels. the medieval one don't have any prerequisites., others rely on the previous one. the last spacer ones needs the vanilla vitalsmonitor as a research before hand. hightech bench for the industrial level and the multianalyzer for the space stuff.\u003C\u002Fp>\r\n\u003Cp>the diseases and operations are balanced around the vanilla game. the boni from the mod are minor, but especially using the space tech level stuff will make the diseases way less challenging. with how the mechanic of them work to be challenging in the base game, even slight boni will take this away. so you might loose out on some ingame fun there :D\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Compatibility Patches\u003C\u002Fstrong>\u003Cbr>Compatibility Patches\u003C\u002Fp>\r\n\u003Cp>the main mod version now includes the patches over patchoperations and mod load checker. So you don't need these anymore as extra mods. Let me know if want some compatibility added with specific mods.\u003C\u002Fp>\r\n\u003Cp>so far it includes:\u003Cbr>\u003Cstrong>Vanilla\u003C\u002Fstrong> = added linkable stuff from medicaddons to all beds and animal bed+box (includes adding vitalsmonitor to animalbed+box; does not include the sleepingspots)\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=4373.0\" target=\"_blank\" rel=\"noopener noreferrer\">MoreBeds\u003C\u002Fa> = adds the linkable thing from medic addons to the additional beds from MoreBeds (works with both versions)\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=26379.0\" target=\"_blank\" rel=\"noopener noreferrer\">RIMkea\u003C\u002Fa> = adds the linkable thing from medic addons to the additional beds from RIMkea\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=38010.msg389368#msg389368\" target=\"_blank\" rel=\"noopener noreferrer\">CTS\u003C\u002Fa> = adds meddicaddons to CTS adv hospital bed\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=26276.msg265731#msg265731\" target=\"_blank\" rel=\"noopener noreferrer\">goodnight\u003C\u002Fa> = adds medic addons to goodnight beds\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=943925765\" target=\"_blank\" rel=\"noopener noreferrer\">fast regen\u003C\u002Fa> = adds medicaddons stuff to all the beds from fast regen mod (even animal ones)\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=933008442\" target=\"_blank\" rel=\"noopener noreferrer\">NeuTech Advanced Medical Pod\u003C\u002Fa> = added medicaddons stuff to the medical pod from NeuTech\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=22316.0\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval Times\u003C\u002Fa> = added medicaddons stuff to the medieval cot beds(single+double), adds the vanilla things to them too(endtable, dresser,\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3325079510\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FsdMedicaddons?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: medical facilities\u003C\u002Fp>",56,[30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2424713492495102867\u002F22EB5FDD906D854D19C87D53E9D7C1C9B3F58693\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2424713492495102984\u002F16B7163873AC3C8E3BEE038BA0712ACA98B5D4DB\u002F",[],null,[35,48,61,74],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"35b1565f-6129-4eed-9b51-dafc8e74a5c0","haul-mined-chunks","Haul Mined Chunks","Will mark stone-chunks to be hauled when they spawn from mining.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2799728059","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17204653779983198180\u002F78037DE61759B7E08BCA0DE2874F1DB31AC1744F\u002F","mlie.haulminedchunks",[15,17,18,19,20,21,22],93978,5,"2022-04-25T19:21:41.0000000Z","2025-12-09T19:32:04.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"23500c68-7d52-41ef-9620-d16db4b182e2","o21-wikirim-continued","[O21] WikiRim (Continued)","Update of Neronix17s mod - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl - Added more detailed info about weapons - Added all Stuff-types - Added info-i icon to the in-game information on all rel","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2198532017","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17965643586683705432\u002F4AB6AC6567EB8DEF881858429DA89F681B827890\u002F","mlie.wikirim",[15,16,17,18,19,20,21,22],151817,4.8,"2020-08-15T19:14:00.0000000Z","2025-07-25T14:43:04.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":69,"tags":70,"downloadCount":71,"rating":24,"publishedAt":72,"updatedAt":73},"59284636-6365-47e1-a79b-d8c98ec9f196","xnd-profitable-weapons-continued","[XND] Profitable Weapons (Continued)","Update of XeoNovaDans mod - Added the fix for bottles and logs wrongly being tagged Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2269697598","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13404912913977438198\u002FFB30B209878851E2491308563FB80F06CD7374AB\u002F","mlie.xndprofitableweapons","weapons",[15,16,17,18,19,20,21,22],118896,"2020-10-27T21:14:32.0000000Z","2025-07-03T17:19:23.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":8,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":24,"publishedAt":84,"updatedAt":85},"53714752-1f40-482d-ab31-0898007f422a","centralized-climate-control-continued","Centralized Climate Control (Continued)","Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2007268173","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9330601540593340194\u002F2C19C68D0965B05BD1535834AC031B6714146594\u002F","mlie.centralizedclimatecontrol",[15,16,17,18,21,20,19,22],188594,"2020-02-25T18:44:56.0000000Z","2026-04-11T21:03:44.0000000Z",[87,100,113,126],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":45,"publishedAt":98,"updatedAt":99},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,19,20,21],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":24,"publishedAt":111,"updatedAt":112},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,22,19,20,21,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":45,"publishedAt":124,"updatedAt":125},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,17,18,19,20,21,22],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":24,"publishedAt":137,"updatedAt":138},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,18,19,20,21,22],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[140,153,166,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":24,"publishedAt":151,"updatedAt":152},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,22,19,20],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":24,"publishedAt":164,"updatedAt":165},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,17,18,19,20,21,22],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":24,"publishedAt":177,"updatedAt":178},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,19,20,22],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":13,"tags":188,"downloadCount":189,"rating":58,"publishedAt":190,"updatedAt":191},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,16,17,18,19,20,21],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]