[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-smart-turret-covering":3,"mods-more-author-smart-turret-covering":33,"mods-more-category-smart-turret-covering":85,"mods-similar-smart-turret-covering":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":31,"kofiUrl":32,"patreonUrl":32},"ff3a2bfc-19b5-46c0-9f7b-c2eecb3c5c3d","smart-turret-covering","Smart Turret Covering","Overview In version 1.","denev","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2636621800","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1740071549241113753\u002F0D67C25DAA80285E17BAEFC69D8B6B97AD16F368\u002F","denev.smartturretcovering","combat",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",348979,5,"2021-10-25T01:40:41.0000000Z","2025-06-16T19:02:37.0000000Z","\u003Ch3>Overview\u003C\u002Fh3>\r\nIn version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile.\r\nIn other words, when attacked from the upper right, turrets are considered uncovered and don't receive any cover effect.\r\n\r\nThis mod allows 2x2 or larger turrets to be covered by adjacent object in all directions.\r\n\r\nThis means that the behavior is exactly the same as when this mod was used in version 1.3.\r\n\r\n\u003Cstrong>(The following description that is struck-out is for version 1.3.)\u003C\u002Fstrong>\r\n\u003Cs>Allows turrets to be able to be covered by all cover things (barricades, sandbags and etc.) as pawns are.\r\n\r\nNote: In the base game, the tooltip when aiming turrets would sometimes show a cover bonus, but it was not applied to the actual accuracy.\r\n\r\n\u003Ch3>Reference\u003C\u002Fh3>\r\n(Recent Report): https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=55015\r\n(Tynan's comment): https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=5223.msg50771#msg50771\u003C\u002Fs>\r\n\r\n\u003Ch3>Continuously cover rate transition (Optional)\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>The cover rate will vary continuously with the angle between the shooter and the obstacle. (In vanilla it was discrete.)\u003C\u002Fli>\u003Cli>The difference between the diagonal cover rate and the horizontal or vertical cover rate will be minimal.\u003C\u002Fli>\u003Cli>The final cover rate will approximate the basic cover rate of the obstacle objects.\u003C\u002Fli>\u003Cli>2x2 turrets will receive cover rate from a slightly wider range of obstacles than 1x1 turrets. (Not that the final cover rate is higher)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>New turrets added by other mods are applied covering basically as same as vanilla turrets.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1631756268\" target=\"_blank\" rel=\"noopener noreferrer\">Combat Extended\u003C\u002Fa> users don't need to install this. If you use CE, my mod will have no effect on your game. Because CE uses the own shooting mechanism that is whole different to the Vanilla (and my mod). They say: \"Vanilla percentage based shooting system is completely gone. Instead, CE uses a ballistic model where bullets fly along a trajectory and intersect hitboxes.\"\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Languages\u003C\u002Fh3>\r\nEnglish\r\nJapanese\r\nGerman (translator: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FxDimos\" target=\"_blank\" rel=\"noopener noreferrer\">Dimos\u003C\u002Fa> Thanks!)\r\nRussian (translator: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198053388244\" target=\"_blank\" rel=\"noopener noreferrer\">MrMustache\u003C\u002Fa> Thanks!)\r\n\r\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\n\u003Ch3>概要\u003C\u002Fh3>\r\nバージョン1.4では、砲塔もバリケードなどで掩蔽されるようになりました。ただ、2x2以上の大きさを持つ砲塔は、左下のタイルしか掩蔽されません。\r\n言い換えれば、右上から攻撃された場合は（仮に障害物があっても）掩蔽されていないと見なされ、掩蔽率は0になります。\r\n\r\nこのMODは、2x2以上の砲塔も隣接する障害物で全方位から掩蔽できるようにします｡\r\nつまり、バージョン1.3でこのMODを使用したときと全く同じ挙動になります。\r\n\r\n\u003Cstrong>（打ち消し線で消された説明文は、バージョン1.3のものです。）\u003C\u002Fstrong>\r\n\u003Cs>砲塔が､バリケードや土嚢などから掩蔽効果を受けられるようになります｡\r\n\r\n注: 基本ゲームでは､砲塔を狙う際のツールチップに遮蔽物効果が表示されることがありますが､実際の命中精度には適用されていませんでした｡\u003C\u002Fs>\r\n\r\n\u003Ch3>掩蔽率の変化を連続的にする (選択制)\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>掩蔽率は射手と障害物の間の角度によって連続的に変化します。（バニラでは段階的な変化）\u003C\u002Fli>\u003Cli>斜め方向の掩蔽率と、水平方向や垂直方向の掩蔽率の差は、かなり小さくなります。\u003C\u002Fli>\u003Cli>最終的な掩蔽率は、障害物の基本掩蔽率と近い値を取ります。\u003C\u002Fli>\u003Cli>2x2の砲塔は、1x1の砲塔より少しだけ広い範囲の障害物から掩蔽されます。（最終的な掩蔽率が高くなるわけではありません）\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>互換性\u003C\u002Fh3>\r\n別のMODで追加された新しい砲塔にも、基本的にバニラの砲塔と同じように掩蔽効果が適用されます。",1952,[27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1740071549241124707\u002FA2C4506EAC2BB84C77193E5F6047D9C91D23A9C1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1883092949795592478\u002F0096E426FDFC4DB9BACD0AF456F94E24A9072AAA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1883092949795594220\u002F25CC12AA6A83726A4045102C3B5716EF4602BEAA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1883092949795594868\u002F3ACC0E7A383F0AD9D586B7610A9CC6A0AB7498A8\u002F",[],null,[34,48,61,72],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":10,"packageId":40,"category":41,"tags":42,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"b40792b8-5da7-4441-b4ef-c79b4c44592c","royalty-japanese-translation","Royalty Japanese Translation","Rimworld初のDLC「Royalty」を日本語化するMODです。Rimworld本体の日本語訳を改訂する拙作MOD「Unofficial Japanese Translation」のRoyalty版という位置付けです｡ Royaltyの翻訳は一部がRimworld本体の側に含まれる仕様のため、上記MODとの併用をお願いします。 翻訳を変更する以外の機能はありません。 Version 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2008045978","denev.royaltyjapanesetrans","management",[16,17,18,43,19],"translation",5244,3.5,"2020-02-26T19:54:38.0000000Z","2025-06-29T01:48:59.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":41,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"344e31ee-bb1e-4c7c-b0ff-453b1df98c18","resumable-job-progress","Resumable Job Progress","Allows some jobs with progress bars to be resumed from the progress level at which they were canceled.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2801102127","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1811020040253107562\u002FD4DA3AC37081F07A2BF721566F119766C4743EF9\u002F","denev.resumablejobprogress",[15,16,17,18],13715,4.6,"2022-04-29T06:28:10.0000000Z","2024-05-21T12:48:44.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":10,"packageId":67,"category":41,"tags":68,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":71},"5bd0af2b-fbfc-49e8-bff9-1318aa51471a","yayos-caravan-日本語化","Yayo's Caravan 日本語化","Yayo's Caravan を日本語化するModです｡ 翻訳以外の機能はありません｡ 必ず Yayo's Caravan の本体を導入した上で使用してください｡ ＊＊＊ お知らせ ＊＊＊ この翻訳MODは小規模なため、本来は Japanese Translation Modpack に同梱する予定でしたが、技術的な課題が原因で独立させていました。 今般、その課題が解消できましたので、上記Modpackに統合します。 お手数ですが、現在こちらをサブスクライブされている方は、上記MODへの移行をお願いします。 こちらのMODは折を見て削除する予定です。","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2642184444","denev.caravanvisual.jp",[18,43],344,1.7,"2021-10-31T14:19:14.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":41,"tags":80,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":84},"3c63eb90-508f-445a-a32e-747e28c004da","filterable-designator","Filterable Designator","Description Adds special options to some designators.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2660600837","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1827893955663574064\u002FFB4C0494EC911701B3763A753A597270040DF0E9\u002F","denev.filterabledesignator",[15,16,17,18],4185,4.9,"2021-11-21T13:54:25.0000000Z","2025-01-14T12:39:47.0000000Z",[86,102,115,128],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":99,"rating":82,"publishedAt":100,"updatedAt":101},"f8af6a56-c429-470b-8d8d-609d591ef62e","armor-racks","Armor Racks","NOTE: There will be no further updates to this mod.","khamenman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1875828205","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F767225540975646185\u002F618592EBCA152981C692C831C9ECAF2738821625\u002F","khamenman.armorracks",[15,19,16,17,18,96,97,98],"1.2","1.1","1.0",305953,"2019-09-29T10:55:54.0000000Z","2025-07-12T06:17:29.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":82,"publishedAt":113,"updatedAt":114},"e0473c6e-a15e-4b87-b4f0-e48486e33c0e","rt-solar-flare-shield","RT Solar Flare Shield","Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.","Ratysz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=728315620","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960848925855834980\u002F568AA86105B9E198B909B36213613642A4F0EF7E\u002F","ratys.rtsolarflareshield",[15,98,97,96,16,17,18,19],457595,"2016-07-20T19:50:04.0000000Z","2025-07-13T21:20:35.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":82,"publishedAt":126,"updatedAt":127},"88bdbd4e-acca-4b10-a95e-d1e6661fe417","more-vanilla-turrets-11","More Vanilla Turrets 1.1+","Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it function in 1.1, all credit","76561198025149314","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009766414","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F788631542378493782\u002F4292B0A5A11C7A2B593B4A10A5BA1DCE030C9608\u002F","paradox.morevanillaturrets",[15,97,96,17,18],216664,"2020-02-29T01:49:06.0000000Z","2022-10-29T07:58:53.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":82,"publishedAt":139,"updatedAt":140},"7cf3c745-3682-4da7-aa40-81506bbef78c","fortification-industrial-citadel","Fortification Industrial - Citadel","from spark of the ignited gunpowder, to the horizon of nuclear dawn.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2887532326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11957394232437051471\u002FE9AD1D1CCA1E644E8E1B5659571FD68CAE7842F6\u002F","aoba.fortress.industrial.citadel",[15,19,16,17,18],329777,"2022-11-12T09:06:19.0000000Z","2025-11-23T10:22:01.0000000Z",[142,155,168,182],{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":41,"tags":151,"downloadCount":152,"rating":82,"publishedAt":153,"updatedAt":154},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,98,97,96,16,17,18,19],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":41,"tags":164,"downloadCount":165,"rating":82,"publishedAt":166,"updatedAt":167},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,19,16,17],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":173,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":177,"tags":178,"downloadCount":179,"rating":82,"publishedAt":180,"updatedAt":181},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,16,17,19],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":183,"slug":184,"name":185,"shortDescription":186,"author":173,"workshopUrl":187,"imageKey":10,"thumbnailUrl":188,"packageId":189,"category":41,"tags":190,"downloadCount":191,"rating":82,"publishedAt":192,"updatedAt":193},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,19,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]