[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-survival-tools-reborn-testing-branch":3,"mods-more-author-survival-tools-reborn-testing-branch":26,"mods-more-category-survival-tools-reborn-testing-branch":82,"mods-similar-survival-tools-reborn-testing-branch":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"fc8619a1-6300-47c7-94ad-179eefa549c1","survival-tools-reborn-testing-branch","Survival Tools Reborn (testing branch)","Current version: v2.026 (April 2026) For the Debug version of the mod Click here Download Survival Tools Reborn (testing branch)_1.6-Debug.zip and unzip it in your mods folder. Disable or Unsubscribe the old branch, I put this almost dead last in my mod order. Transforms RimWorld","Jellypowered","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3663736701","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17666432279822175498\u002F89CDE5A3D6815B8CE36DBA575A75AE6234BAD808\u002F","jellypowered.survivaltools.testing","management",[15,16],"mod","1.6",181,5,"2026-02-10T15:13:36.0000000Z","2026-07-11T01:30:46.0000000Z","\u003Cp>Current version: v2.026 (April 2026)\r\u003Cbr>\u003Ch2> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FJellypowered\u002FSurvivalTools\u002Ftree\u002FRefactor\" target=\"_blank\" rel=\"noopener noreferrer\">For the Debug version of the mod Click here\u003C\u002Fa> \u003C\u002Fh2>\r\u003Cbr>Download Survival Tools Reborn (testing branch)_1.6-Debug.zip and unzip it in your mods folder. \r\u003Cbr>\r\u003Cbr>\u003Ch2>\r\u003Cbr>Disable or Unsubscribe the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3554664966\" target=\"_blank\" rel=\"noopener noreferrer\">old branch\u003C\u002Fa>, I put this almost dead last in my mod order. \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Transforms RimWorld into a challenging tool-dependent survival experience where proper equipment becomes essential for colony success.\r\u003Cbr>\r\u003Cbr>⚠️ REFACTOR BRANCH - TESTING BUILD ⚠️\r\u003Cbr>This is a complete rewrite with major improvements but may contain bugs. Please report issues you encounter.\r\u003Cbr>\r\u003Cbr>KEY FEATURES:\r\u003Cbr>• Stone Flake Bootstrap: Knap a crude flake from any stone chunk — no research, no workbench. Fragile and slow, but it lifts the tool gate long enough to craft something real. Also drops when stone chunks are destroyed.\r\u003Cbr>• Smart Tool Assignment: Automated system finds and equips optimal tools before work begins\r\u003Cbr>• Right-Click Rescue: Prioritize actions by acquiring needed tools with a single click\r\u003Cbr>• Hardcore Mode: Tools become essential - most work impossible without proper equipment\r\u003Cbr>• Nightmare Mode: Ultimate challenge with carry limit 1 and strict tool requirements\r\u003Cbr>• Tool Effectiveness Slider: In Hardcore\u002FNightmare, tune how much tool quality and condition affect work speed — compress or exaggerate the gap between an awful and a legendary tool\r\u003Cbr>• Granular Controls: Choose exactly which tasks require tools (cleaning, butchery, medical)\r\u003Cbr>• Anti-Thrashing Logic: Prevents excessive tool swapping for minor stat gains\r\u003Cbr>• Realistic Degradation: Tools wear down with use and must be maintained or replaced\r\u003Cbr>• Early Game Survival: Find tools in ancient ruins or craft them to establish your colony\r\u003Cbr>\r\u003Cbr>DIFFICULTY MODES:\r\u003Cbr>• Normal: Tools improve efficiency but work remains possible without them\r\u003Cbr>• Hardcore: Most tasks require proper tools, penalties for working without them\r\u003Cbr>• Nightmare: Strict carry limits and mandatory tool requirements\r\u003Cbr>\r\u003Cbr>WHAT'S NEW (April 2026):\r\u003Cbr>• Stone Flake: New zero-tier tool knapped from any stone chunk. Provides 25% work speed on gated jobs — just enough to survive until real tools are made\r\u003Cbr>• HC\u002FNM Tool Effectiveness Slider: A new slider (0.5×–1.5×) controls how much tool quality and condition scale work speed in Hardcore and Nightmare modes, independent of the Normal mode penalty setting\r\u003Cbr>• Medieval Overhaul compatibility: Fixed a softlock where MO's wood chain system required refined planks (behind research) to craft any basic tools. Raw logs now accepted; MO's Anvil added as a crafting station\r\u003Cbr>• Right-click freeze fixed: Eliminated 1–10 second UI freezes when right-clicking rubble tiles and other objects\r\u003Cbr>• Colonists respect work assignments: Pawns no longer attempt jobs (e.g. tree cutting) that they aren't actually assigned to\r\u003Cbr>• Tool \"in use\" visibility: Tools now show when they are actively being used in item tooltips\r\u003Cbr>• Complete architecture rewrite with deterministic tool decisions\r\u003Cbr>• Fixed crashes and infinite tool-swap loops from earlier versions\r\u003Cbr>• Research jobs now respect critical needs (food, rest, mood) preventing interruptions\r\u003Cbr>• Alert system only shows for work actually assigned to pawns\r\u003Cbr>• Virtual tool support (cloth\u002Fwool for cleaning, medical work)\r\u003Cbr>\r\u003Cbr>COMPATIBILITY:\r\u003Cbr>• Medieval Overhaul: raw log tool crafting + Anvil bench support (fixes day-1 softlock)\r\u003Cbr>• Separate Tree Chopping: full integration, ST's internal tree system auto-disables when STC is active\r\u003Cbr>• Combat Extended: inventory capacity fully respected\r\u003Cbr>• Nice Inventory Tab: gear tab display fixed\r\u003Cbr>• YAYO's Animation (Continued): tool equip animations work correctly\r\u003Cbr>• Automatic tool detection for modded items\r\u003Cbr>\r\u003Cbr>Originally by XeoNovaDan. Completely rebuilt for RimWorld 1.6 with modern architecture, intelligent automation, and focus on stability. This test branch represents a systematic ground-up refactor.\r\u003Cbr>\r\u003Cbr>Report bugs with your log file and reproduction steps!\r\u003Cbr>I've created a \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FCYJjE9nxA9\" target=\"_blank\" rel=\"noopener noreferrer\">Jelly's Mods\u003C\u002Fa> Discord server as well.\u003C\u002Fp>",6,[],[],null,[27,43,58,70],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"0a1783d0-377a-412a-aaa2-4d9c6ca95337","bonds-dont-matter","Bonds Dont Matter","A simple xpath mod to fix your woes!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2074121405","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F999179942326360894\u002F4F67D295B6860CA8B8A9E4509B2F0FA7C3FE2C05\u002F","jelly.bondsdontmatter",[15,36,37,38],"1.1","1.2","1.3",997,4.6,"2020-04-25T21:21:24.0000000Z","2021-07-23T02:00:39.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"bb2142cc-1a0e-4ec7-b407-6f435e406521","craftsmanship","Craftsmanship","Pawns who share a passion for a particular skill will occasionally chat about it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2010945849","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F769491189052758673\u002FABC9052EE466748A84DEEA2A9A9A0BAE204E7B70\u002F","jelly.craftsmanship",[15,16,52,53,38,37,36],"1.5","1.4",71548,4.9,"2020-03-01T04:40:17.0000000Z","2025-07-13T08:56:28.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":18,"publishedAt":68,"updatedAt":69},"6fdda31e-0c59-4f58-9403-74555503b204","directly-abandon-settlement","Directly Abandon Settlement","Have you found yourself with tons of “abandoned settlement” tiles?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2010863958","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F769491189052226086\u002FA675B7CFDE655E81A6C505F0401078EB48C0A324\u002F","jelly.directabandonsettlement",[15,16,52,53,38],24072,"2020-03-01T02:19:06.0000000Z","2026-04-27T00:00:20.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":55,"publishedAt":80,"updatedAt":81},"e589de11-4417-472e-bbfc-0bd4cc1bc88b","pawn-target-fix","Pawn Target Fix","Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2014789938","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F770617500632341635\u002FE5D41EF24982D42A23F835592B45C60AA6319F5E\u002F","fed1splay.pawntargetfix",[15,16,52,53,38,37,36],532303,"2020-03-06T02:04:00.0000000Z","2026-02-11T06:47:42.0000000Z",[83,97,111,124],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":94,"rating":55,"publishedAt":95,"updatedAt":96},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,52,53,38,37,36,93],"1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":108,"rating":55,"publishedAt":109,"updatedAt":110},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,52,53,38,37,36,93,107],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":55,"publishedAt":122,"updatedAt":123},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,52,53,38,37,36,93],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":55,"publishedAt":135,"updatedAt":136},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,52,53,38,37,36,93],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[138,152,165,177],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":55,"publishedAt":150,"updatedAt":151},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,52,53],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":18,"publishedAt":163,"updatedAt":164},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,36,37,52,53,38],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":143,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":13,"tags":173,"downloadCount":174,"rating":55,"publishedAt":175,"updatedAt":176},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,52,53],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":182,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":55,"publishedAt":188,"updatedAt":189},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,52,53,38,37,36,93],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]