[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-the-birds-and-the-bees":3,"mods-more-author-the-birds-and-the-bees":28,"mods-more-category-the-birds-and-the-bees":80,"mods-similar-the-birds-and-the-bees":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"9d0e319d-5363-4388-bc91-9d38e155e165","the-birds-and-the-bees","The Birds and the Bees","Adds reproductive organs to the animals, and then you, raiders and time can take them away again.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=751049133","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F450745254171416572\u002F333EC4B0B4EFA3887D2FB3B730D06E91E91943E3\u002F","fluffy.thebirdsandthebees","management",[15,16,17,18],"mod","1.0","1.1","1.2",268045,4.8,"2016-08-24T17:23:19.0000000Z","2020-12-22T18:49:39.0000000Z","\u003Cp>Adds reproductive organs to the animals, and then you, raiders and time can take them away again.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Does NOT require a new save game\u003C\u002Fstrong>\u003Cbr> Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the mod from a game.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FFeatures.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Animals (including humanoids) require reproductive organs to mate & and do lovin’.\u003C\u002Fp>\r\n\u003Cp>- Adds reproductive organs to fleshy pawns (e.g., animals and colonists). - Since reproductive organs are now a body part, they can be affected by external violence - including, but not limited to; gunfire, berserking colonists, frostbite, castration (neutering) and old age. - Reworks mating & lovin’ to take account of fertility stat. - Adds old age diseases related to fertility (menopause, infertility) that can affect both fertility and mood.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FKnown%20issues.png\" alt=\"\" loading=\"lazy\">\u003Cbr> - Neutering always requires medicine. This is a vanilla thing (the same thing happens with euthanasia), and I’ve not had the time to trace it down and fix it. Pull requests welcome!\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FPowered%20by%20Harmony.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fcamo.githubusercontent.com\u002F074bf079275fa90809f51b74e9dd0deccc70328f\u002F68747470733a2f2f7332342e706f7374696d672e6f72672f3538626c31727a33392f6c6f676f2e706e67\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FDoes%20this%20mod%20add%20the%20ability%20for%20colonists%20to%20have%20babies%3F.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cem>No. Nor will I ever add this, so don’t ask.\u003C\u002Fem> There’s a myriad of problems with adding colonist babies. There’s moral\u002Fethical issues, but I don’t particularly care about those, I don’t see why making baby leather hats is worse than prisoner leather hats.\u003C\u002Fp>\r\n\u003Cp>What I do care about is gameplay. For me, two things are required to make babies actually fun.\u003C\u002Fp>\r\n\u003Cp>First, there needs to be systems around babies. If they’re just colonists or animals in behaviour, I don’t see the point. You’d have to have various interactions from parents with their children, amongst children, children with the environment, etc. etc. to really bring children alive. Then you’d also want to build in things like schools or at least some sort of internships\u002Fapprenticeships, the list goes on and on. The problem with all of this is that it takes a huge amount of work - including a number of new gameplay mechanics. It’s something better suited for Tynan himself to add to the game.\u003C\u002Fp>\r\n\u003Cp>Second, the timescale just doesn’t work. The average colony will last a couple of years, 10 if you’re in it for the long haul. Only rarely do colonies last longer than that. That would mean that there’s not really any room for progression, and I don’t see the fun in that. Adding cloning vats, time chambers, gro-quick drugs or whatever are weak solutions for a fundamental problem, and I don’t want to go that way. Changing the games timescale is pretty much impossible for mods to do.\u003C\u002Fp>\r\n\u003Cp>\u003Cem>TLDR; if you want babies, go ask Tynan.\u003C\u002Fem>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FContributors.png\" alt=\"\" loading=\"lazy\">\u003Cbr> - kouyou: Japanese translation - Duduluu: Chinese translations - Jdalt40: remove obsolete abstract defs - rw-chaos: German translation - shiuanyue: Chinese translations - Han Yaodong: Simplified Chinese translation\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FThink%20you%20found%20a%20bug%3F.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Please read \u003Ca href=\"http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=725234314\" target=\"_blank\" rel=\"noopener noreferrer\">this guide\u003C\u002Fa> before creating a bug report, and then create a bug report \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Ffluffy-mods\u002FBirdsAndBees\u002Fissues\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FOlder%20versions.png\" alt=\"\" loading=\"lazy\">\u003Cbr>All current and past versions of this mod can be downloaded from \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Ffluffy-mods\u002FBirdsAndBees\u002Freleases\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa>.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FLicense.png\" alt=\"\" loading=\"lazy\">\u003Cbr>All original code in this mod is licensed under the \u003Ca href=\"https:\u002F\u002Fopensource.org\u002Flicenses\u002FMIT\" target=\"_blank\" rel=\"noopener noreferrer\">MIT license\u003C\u002Fa>. Do what you want, but give me credit. All original content (e.g. text, imagery, sounds) in this mod is licensed under the \u003Ca href=\"http:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-sa\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">CC-BY-SA 4.0 license\u003C\u002Fa>.\u003C\u002Fp>\r\n\u003Cp>Parts of the code in this mod, and some content may be licensed by their original authors. If this is the case, the original author & license will either be given in the source code, or be in a LICENSE file next to the content. Please do not decompile my mods, but use the original source code available on \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Ffluffy-mods\u002FBirdsAndBees\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa>, so license information in the source code is preserved.\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Ffluffymods\" target=\"_blank\" rel=\"noopener noreferrer\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Fdonations.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FAre%20you%20enjoying%20my%20mods%3F.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Become a supporter and show your appreciation by buying me a coffee (or contribute towards a nice single malt).\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Ffluffymods\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"http:\u002F\u002Fi.imgur.com\u002F6P7Ap79.gif\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=XiCrniLQGYc\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002Fss59Rwy\u002FNew-Project-2.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Ftitle\u002FVersion.png\" alt=\"\" loading=\"lazy\">\u003Cbr>This is version 3.8.62, for RimWorld 1.2.2753.\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Ftwitch.tv\u002FFluffierThanThou\" target=\"_blank\" rel=\"noopener noreferrer\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fbanners.karel-kroeze.nl\u002Fpreview.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",1798,[],[],null,[29,43,55,68],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"0af8b3ac-fa73-4f4c-8ec8-7ce195236055","pharmacist","Pharmacist","Not all injuries are equal; pharmacist prescribes the right medicine for the job.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1365242717","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1843665539784731974\u002F01041568B69FAD72F109302B11CCC5162964EC6C\u002F","fluffy.pharmacist",[15,16,17,18,38],"1.3",608026,4.7,"2018-04-19T17:04:41.0000000Z","2022-02-28T09:48:51.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":20,"publishedAt":53,"updatedAt":54},"ef4115da-43a1-427b-84ec-9df95a7165d4","research-tree","Research Tree","A better research tree.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1266570759","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F939431644135541627\u002F9903C41B0E5E7BDD313BEC4A62B130C1CA2B3B7F\u002F","fluffy.researchtree",[15,16,17],381094,"2018-01-12T14:27:01.0000000Z","2020-12-22T18:51:23.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":65,"rating":40,"publishedAt":66,"updatedAt":67},"7430efe7-1a0d-4377-afdd-75ea1dc9d3ae","mod-manager","Mod Manager","Juggle your mods like a pro!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1507748539","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1843665539784730391\u002F50D445BF64E76AF59797EDED3AE3215A320709CD\u002F","fluffy.modmanager",[15,16,17,18,64,38],"1.4",920792,"2018-09-09T13:06:21.0000000Z","2022-10-14T22:35:14.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":40,"publishedAt":78,"updatedAt":79},"e2b12e22-76e5-4495-877f-00660ca2948a","work-tab","Work Tab","Provides a vastly more customizable work tab.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=725219116","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1843665539784735875\u002F08053040B4C79463DC7F6E33C6DEDB6ED050B5DC\u002F","fluffy.worktab",[15,16,17,18,64,38],841034,"2016-07-15T21:12:14.0000000Z","2022-10-25T20:27:58.0000000Z",[81,97,110,123],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,91,64,38,92],"1.5","1.6",1796489,4.9,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":94,"publishedAt":108,"updatedAt":109},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,92,91,64],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":94,"publishedAt":121,"updatedAt":122},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,92,91,64,38,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":134,"rating":94,"publishedAt":135,"updatedAt":136},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,92,91,64,38,18,17,16,133],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[138,151,164,178],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":94,"publishedAt":149,"updatedAt":150},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,16,17,18,91,64,38,92],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":94,"publishedAt":162,"updatedAt":163},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,92,91,64,38,18,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":94,"publishedAt":176,"updatedAt":177},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,17,18,91,64,38,92],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":102,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":186,"tags":187,"downloadCount":188,"rating":94,"publishedAt":189,"updatedAt":190},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,92,91,64],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]