[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-anomaly-expanded-insanity":3,"mods-more-author-vanilla-anomaly-expanded-insanity":30,"mods-more-category-vanilla-anomaly-expanded-insanity":83,"mods-similar-vanilla-anomaly-expanded-insanity":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":28,"kofiUrl":29,"patreonUrl":29},"9a059c6a-cc64-46b2-8dec-18ea72dd7065","vanilla-anomaly-expanded-insanity","Vanilla Anomaly Expanded - Insanity","See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a \"Sanity\" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3342412435","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9989122467921769401\u002F48EC9CA98C8B4FE26DB06B9068EA2E5BD611AE80\u002F","vanillaexpanded.vanomalyeinsanity","management",[15,16,17],"mod","1.6","1.5",250406,4.7,"2024-10-03T18:28:32.0000000Z","2026-02-13T16:06:15.0000000Z","\u003Cp>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Foskarpotocki\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fm7knAau.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHZuMq78.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>See change notes.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMI8U1s3.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a \"Sanity\" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to manage the sanity levels of your colonists, as low sanity leads to detachment from human priorities, and may eventually lead to inhumanization.\r\u003Cbr>\r\u003Cbr>Your gameplay loop will be enriched with the sanity system, as over time you will start to notice the effects of your actions - and at some point, it may become difficult to revert the changes these effects cause. Whether you decide whether to fight evil entities, which restores sanity, or study them, which drains it, you will notice first-hand what the horrors can unleash.\r\u003Cbr>\r\u003Cbr>Various events, social interactions, and mental states will trigger as sanity changes, providing you with deeper role-playing options. Characters with low sanity may descend into madness, leading to harmful behaviors, but they might also become inhumanized - which is not necessarily all bad. Worst case scenario, you can work towards rehumanizing them!\r\u003Cbr>\r\u003Cbr>Sanity added by this mod has nothing to do with mood or emotional state of your colonists. It’s not related to losing family members, eating nutrient paste meals, being on mental breaks etc. Sanity represents the influence of the void, and is only lost if you stare at the horror for too long. It’s meant to be a strategic resource that takes years to deplete and even longer to replenish - but keep an eye on it, and act accordingly if you see Sanity dropping rapidly.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWBOcQBv.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FhfeZGoy.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>If you’re struggling and need someone to talk to, please use this website to find a crisis helpline for your country: https:\u002F\u002Ffindahelpline.com\u002F\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgCLbahD.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F2vn3dZ2.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkP0ztRQ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FTVrSqYC.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FUQfn91P.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHGz6xp3.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F998XlR1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FiIyCUHV.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FiRgscj1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F50gdRfu.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FpF9je8f.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0Ol1dqp.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FklWXMPN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fi9MJLEa.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FoT1Tby0.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrdMvpsa.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrRDBNzN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FqC3yjXi.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSMM4KJa.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F3SvtYSf.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FRrR8f6Y.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSLXsXL7.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FDqbUr2x.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6q04LAS.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FOjV8nMj.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMnnVf11.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWpQgufr.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FccPX9gm.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F77XOaWx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMEKakxu.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fd4bqlS0.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZfQHZax.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fs8uwOBr.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fforms.gle\u002FDBajNu5eBHebLAGR9\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FVYHZSdW.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fbz2vsPR.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Q: Will this mod work without Anomaly DLC?\r\u003Cbr>A: No. It requires Anomaly DLC to work.\r\u003Cbr>\r\u003Cbr>Q: Why don’t you make Sanity actually be affected by stuff such as eating without a table?\r\u003Cbr>A: Early in design I have decided to separate mood-related psychological trauma from unimaginable horror-related trauma. I’m no psychologist, and I don’t want to tackle complex psychology. I wanted to add a Lovecraftian-style sanity resource that leads to Inhumanization if you tinker with Anomaly entities too much.\r\u003Cbr>\r\u003Cbr>Q: What happens if I have the Inhumanization: Required precept?\r\u003Cbr>A: No changes - upon your first mental break, you will become Inhumanized. You will, however, be able to be rehumanized if you’re not careful.\r\u003Cbr>\r\u003Cbr>Q: Can I tweak some values?\r\u003Cbr>A: Yes. We have added extensive mod options and you can tailor any value to your liking. You can even make it so there is no way to regain Sanity, for extra challenge.\r\u003Cbr>\r\u003Cbr>Q: Is it save game compatible?\r\u003Cbr>A: Should be!\r\u003Cbr>\r\u003Cbr>Q: Will cultists spawn with 0 Sanity?\r\u003Cbr>A: Yes they will! And if you capture them, you can even try to rehumanize them!\r\u003Cbr>\r\u003Cbr>Q: I disagree with your implementation of XYZ.\r\u003Cbr>A: That’s okay, you’re welcome to disagree.\r\u003Cbr>\r\u003Cbr>Q: CE compatible?\r\u003Cbr>A: No idea. Probably?\r\u003Cbr>\r\u003Cbr>Q: Is self-harm content disabled by default?\r\u003Cbr>A: Yes. Similar to how child-raiders are disabled in the base game, I have decided it’s better for everyone if the more severe self-harm content is disabled by default. You can, of course, enable it.\r\u003Cbr>\r\u003Cbr>Q: Do some traits affect Sanity gain and loss?\r\u003Cbr>A: Yes, we have added Sanity multipliers to numerous base game and VE traits.\r\u003Cbr>\r\u003Cbr>Q: Do Androids have Sanity?\r\u003Cbr>A: Only when awakened.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FeYrAw6H.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Graphics are created by Oskar Potocki.\r\u003Cbr>\r\u003Cbr>Code work by Taranchuk\r\u003Cbr>\r\u003Cbr>Reel - thanks for screenshots!\r\u003Cbr>\r\u003Cbr>Storyteller artwork by vitalii.\r\u003Cbr>\r\u003Cbr>Rimworld is owned by Tynan Sylvester.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-ND 4.0)\u003C\u002Fa>\u003C\u002Fp>",1295,[25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2478759223875712670\u002F384CF1DEBED4D34E494E96079DFB34396D12D4E3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2478759223875714888\u002F617E546580DD52EDA3DD6459419CA64CE9D1079D\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2478759223875716309\u002FAF41E82F1407B9639A55ECC2172E1AEF8CDA43DD\u002F",[],null,[31,46,58,71],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":39,"tags":40,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"6afd8d85-583f-4481-84e7-880d10e3e013","vanilla-weapons-expanded-heavy-weapons","Vanilla Weapons Expanded - Heavy Weapons","This mod is CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2329126791","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13596805317478980625\u002FE2C17A06D839338520FD0806DB4D9FEBAB0F8BCC\u002F","vanillaexpanded.vwehw","weapons",[15,16,17,41],"1.4",1085633,4.9,"2020-12-21T20:19:12.0000000Z","2026-01-18T14:44:37.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":43,"publishedAt":56,"updatedAt":57},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,41],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":66,"tags":67,"downloadCount":68,"rating":43,"publishedAt":69,"updatedAt":70},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,17,41],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":39,"tags":79,"downloadCount":80,"rating":43,"publishedAt":81,"updatedAt":82},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe",[15,16,17,41],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",[84,100,114,127],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":97,"rating":43,"publishedAt":98,"updatedAt":99},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,41,94,95,96],"1.3","1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":111,"rating":43,"publishedAt":112,"updatedAt":113},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,110,96,95,17,41,94,16],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":43,"publishedAt":125,"updatedAt":126},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,41,94,95,96],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":8,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":43,"publishedAt":137,"updatedAt":138},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,41,94,95,96,110],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[140,154,167,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":151,"publishedAt":152,"updatedAt":153},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,110,96,95,17,41,94],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":39,"tags":163,"downloadCount":164,"rating":43,"publishedAt":165,"updatedAt":166},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,110,96,95,17,41,94],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":13,"tags":176,"downloadCount":177,"rating":43,"publishedAt":178,"updatedAt":179},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,110,96,95,17,41,94,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":8,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":66,"tags":188,"downloadCount":189,"rating":43,"publishedAt":190,"updatedAt":191},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,17,41,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z"]