[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-races-expanded-hussar":3,"mods-more-author-vanilla-races-expanded-hussar":31,"mods-more-category-vanilla-races-expanded-hussar":82,"mods-similar-vanilla-races-expanded-hussar":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":29,"kofiUrl":30,"patreonUrl":30},"a0f1194c-8dac-4e2d-9cce-73659f937631","vanilla-races-expanded-hussar","Vanilla Races Expanded - Hussar","See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2893586390","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14050048295744040652\u002F286CE0722FE6DF3DAF031DBDE38F27755C9E7230\u002F","vanillaracesexpanded.hussar","management",[15,16,17,18],"mod","1.5","1.4","1.6",500378,4.8,"2022-11-26T13:05:26.0000000Z","2025-07-08T15:21:50.0000000Z","\u003Cp>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Foskarpotocki\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fm7knAau.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSvE2qsD.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>See change notes\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FObkfbyN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.\r\u003Cbr>\r\u003Cbr>This mod expands on a xenotype of Hussars with brand new genes that are aimed at making this xenotype feel more fleshed out, rather than just 'good combat pawns'. It also adds a brand new xenotype of Uhlans, rare and strong soldiers fueled with luciferium.\r\u003Cbr>\r\u003Cbr>Uhlans are a side-development from captured hussars, turned by certain elements to become a counter to the military-developed supersoldier programs. Their genetic dependence on luciferium is both a deterrent against capturing and an improvement to long-term usefulness.\r\u003Cbr>\r\u003Cbr>Appropriately named demons for their permanently flushed skin and intense bloodthirst, uhlans are incredibly resilient and specialized in certain styles of combat. Quite often they are decked out in heavy armor, in which they can charge full tilt at their intended target.\r\u003Cbr>\r\u003Cbr>Extremely specialized and on a permanent hair-trigger, there has been much speculation that their development was sponsored by megacorporations as part of the latest arms race. No substantial evidence has been presented to support these claims.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FR60Wx6C.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Vanilla Races Expanded - Hussars adds following mechanics to the base game:\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FWJ5BCEP.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FLLGo7Ov.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSznJocE.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FvDnbfWn.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FCTLSzDI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZnbwVv9.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHWcXogg.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F1DkA8KW.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0lWMl73.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FveqK3EL.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FCfrsIW4.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMXwNbxy.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fforms.gle\u002FDBajNu5eBHebLAGR9\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FVYHZSdW.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FhjmMIZj.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Q: Will this mod work without Biotech DLC?\r\u003Cbr>A: No. It uses the new gene system to work with Biotech.\r\u003Cbr>\r\u003Cbr>Q: Will you make a HAR version of this race?\r\u003Cbr>A: No, this is exclusively for the Biotech DLC.\r\u003Cbr>\r\u003Cbr>Q: Do these genes appear in genepacks in the game?\r\u003Cbr>A: They do! You can find the individual genes and apply them to any pawn! Except for the weapon aptitude genes - since they are autogenerated, and there is so many of them, they will not populate the genepacks.\r\u003Cbr>\r\u003Cbr>Q: Can I find this race in the game?\r\u003Cbr>A: We made sure that each of our newly added races appears either in their own new faction, patched into an existing faction, or both! Simply add this mod and sooner or later you will see the xenotype pop up!\r\u003Cbr>\r\u003Cbr>Q: Can I add it to an ongoing save?\r\u003Cbr>A: Yes, but I don’t think you can safely remove xenotype mods, so don’t come crying when your game breaks if you remove mods!\r\u003Cbr>\r\u003Cbr>Q: Will this mod affect existing hussars?\r\u003Cbr>A: No, it will only affect newly generated hussars.\r\u003Cbr>\r\u003Cbr>Q: I have a suggestion!\r\u003Cbr>A: Excellent! Pop it in the comments section.\r\u003Cbr>\r\u003Cbr>Q: CE compatible?\r\u003Cbr>A: No idea. If it is, I’d appreciate if someone from CE let me know.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FFbE9JaH.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Graphics are created by Oskar Potocki.\r\u003Cbr>\r\u003Cbr>Code work by Taranchuk and Sarg.\r\u003Cbr>\r\u003Cbr>Xenotype description by Reann Shepard.\r\u003Cbr>\r\u003Cbr>XML by xrushha.\r\u003Cbr>\r\u003Cbr>Storyteller artwork by vitalii, with tweaks by Visandar.\r\u003Cbr>\r\u003Cbr>Rimworld is owned by Tynan Sylvester.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-ND 4.0)\u003C\u002Fa>\u003C\u002Fp>",2100,[26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1968665151354491708\u002F7A3D665FFD0FC7AFF21C2C63A8609CAB804A5E9F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1968665151354491919\u002F5659F1DA2006BF054FA81CBE95964100338EE779\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1968665151354492145\u002F3BA3EB029BAA5E19D2C1B432CDF13AF3301C3B0F\u002F",[],null,[32,45,57,70],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,18],1278977,4.9,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":42,"publishedAt":55,"updatedAt":56},"aa89054b-f75a-41e3-b2ab-c9af38fde9a3","vanilla-books-expanded","Vanilla Books Expanded","10\u002F08\u002F2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2193152410","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16618369022022680569\u002F3CF382DB470644A86D4513E8432F95851BA76B73\u002F","vanillaexpanded.vbookse",[15,18,16,17],1082008,"2020-08-10T11:17:32.0000000Z","2026-03-20T19:20:26.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":65,"tags":66,"downloadCount":67,"rating":42,"publishedAt":68,"updatedAt":69},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,18,16,17],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":65,"tags":78,"downloadCount":79,"rating":42,"publishedAt":80,"updatedAt":81},"2c7c17c1-67bf-4233-89e5-75dc6801444f","vanilla-weapons-expanded-laser","Vanilla Weapons Expanded - Laser","This mod is currently CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1989352844","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14598829261682526641\u002F0F40E5000DED394A2C7FB1A058C7DB61EAF17017\u002F","vanillaexpanded.vwel",[15,18,16,17],1181659,"2020-02-05T16:38:15.0000000Z","2025-06-29T16:47:45.0000000Z",[83,98,114,127],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":95,"rating":42,"publishedAt":96,"updatedAt":97},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,18,16,17,93,94],"1.3","1.2",3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":111,"rating":42,"publishedAt":112,"updatedAt":113},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,18,16,17,93,94,108,109,110],"1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":42,"publishedAt":125,"updatedAt":126},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,18,16,17],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":8,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":42,"publishedAt":137,"updatedAt":138},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,18,16,17,93,94,108,109],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[140,154,167,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":151,"publishedAt":152,"updatedAt":153},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,108,94,16,17,93,18],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":8,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":162,"tags":163,"downloadCount":164,"rating":42,"publishedAt":165,"updatedAt":166},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,18,16,17],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":65,"tags":176,"downloadCount":177,"rating":42,"publishedAt":178,"updatedAt":179},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,18,16,17,93,94,108,109],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":8,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":162,"tags":188,"downloadCount":189,"rating":42,"publishedAt":190,"updatedAt":191},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,16,17,18],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]