[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-world-tech-level":3,"mods-more-author-world-tech-level":27,"mods-more-category-world-tech-level":79,"mods-similar-world-tech-level":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"4c7b9450-bb9c-4b50-ae24-d05a359fa4cb","world-tech-level","World Tech Level","Control the level of technology available in the world.","m00nl1ght","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3414187030","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F8544979951939497\u002F7F575B66067E13336BB2EB34CCF0302450716871\u002F","m00nl1ght.worldtechlevel","management",[15,16,17],"mod","1.5","1.6",302610,5,"2025-01-25T12:58:41.0000000Z","2025-07-15T20:08:05.0000000Z","\u003Cp>Control the level of technology available in the world. This mod filters out all game content above the desired tech level, which you can select on the world creation page.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Direct downloads for non-Steam users are available here:\u003C\u002Fstrong> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fm00nl1ght-dev\u002FWorldTechLevel\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub Releases\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>The following tech levels can be selected:\r\u003Cbr>\r\u003Cbr>\u003Ch4>Neolithic\u003C\u002Fh4>\r\u003Cbr>Clubs and knives, bows, basic clothing, wood structures, simple farming, herbal medicine\r\u003Cbr>\r\u003Cbr>\u003Ch4>Medieval\u003C\u002Fh4>\r\u003Cbr>Swords and plate armor, smithing, advanced farming, complex ovens, simple chemistry\r\u003Cbr>\r\u003Cbr>\u003Ch4>Industrial\u003C\u002Fh4>\r\u003Cbr>Electricity, guns, IED traps, fossil fuels, chemical drugs, prosthetics, transport pods\r\u003Cbr>\r\u003Cbr>\u003Ch4>Spacer\u003C\u002Fh4>\r\u003Cbr>Power armor, pulse-charged projectile weapons, complex body implants, cryptosleep\r\u003Cbr>\r\u003Cbr>\u003Ch4>Ultra\u003C\u002Fh4>\r\u003Cbr>Mechanoids, nanotechnology, glitterworld medicine, advanced energy weapons, brain implants\r\u003Cbr>\r\u003Cbr>\u003Ch4>Archotech\u003C\u002Fh4>\r\u003Cbr>Advanced AI personas, psychic effectors, vanometric energy, acausal and atemporal devices\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>See \u003Ca href=\"https:\u002F\u002Frimworldwiki.com\u002Fwiki\u002FLore#Tech_levels\" target=\"_blank\" rel=\"noopener noreferrer\">RimWorld Wiki\u003C\u002Fa> for more information about tech levels in RimWorld.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Recommendations \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>The base game contains very little content for the Medieval tech level. So if you want to choose this tech level, I recommend adding some mods that add medieval content.\r\u003Cbr>\r\u003Cbr>The most popular option is \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3219596926\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval Overhaul\u003C\u002Fa>, which also provides a well-designed medieval research progression. Additionally, there are also some great mods that convert various vanilla content into medieval variants.\r\u003Cbr>\r\u003Cbr>If you are looking for a curated list of mods for a pure medieval world:\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3045497390\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> FAQ \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>Can I safely add this mod to an existing save?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>Yes.\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>Can I safely remove this mod from an existing save?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>Yes.\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>What is the difference between this mod and other tech-limit mods?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>World Tech Level does not modify or remove any defs. This means it is fully save-compatible, less likely to conflict with other mods, and allows for more flexibility because the tech level can be changed at any time.\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>Is there a way for me to only limit the technology in the world, but not my own?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>Yes, you can disable the \"Research\" filter in the mod settings. That way all research will be available to you, and you can progress beyond the rest of the world.\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>Does this mod mess with the pawn generation algorithm?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>No, this mod leaves the vanilla algorithm untouched, filters run only after it has completed. No action is taken unless any of the generated weapons\u002Fapparel exceed the world's tech level.\r\u003Cbr>\r\u003Cbr>> \u003Cstrong>\u003Cem>Can I change the tech level for an existing world?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>Yes, it can be changed in the \"Planet\" tab on the world map: https:\u002F\u002Fimgur.com\u002Fa\u002FidW6ldK \r\u003Cbr>Only things generated after that point will be affected by the new setting.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Filters \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>All filters are optional and can be toggled on\u002Foff in the mod settings.\r\u003Cbr>If all filters are turned off, the mod does nothing.\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Research\u003C\u002Fli>\u003Cli>Items\u003C\u002Fli>\u003Cli>Quests\u003C\u002Fli>\u003Cli>Incidents\u003C\u002Fli>\u003Cli>Factions\u003C\u002Fli>\u003Cli>Creatures\u003C\u002Fli>\u003Cli>Apparel\u003C\u002Fli>\u003Cli>Weapons\u003C\u002Fli>\u003Cli>Possessions\u003C\u002Fli>\u003Cli>Prosthetics\u003C\u002Fli>\u003Cli>Backstories\u003C\u002Fli>\u003Cli>Traits\u003C\u002Fli>\u003Cli>Diseases\u003C\u002Fli>\u003Cli>Addictions\u003C\u002Fli>\u003Cli>Damage types\u003C\u002Fli>\u003Cli>Ideoligions\u003C\u002Fli>\u003Cli>Xenotypes\u003C\u002Fli>\u003Cli>Building materials\u003C\u002Fli>\u003Cli>Mineable resources\u003C\u002Fli>\u003Cli>Ancient debris\u003C\u002Fli>\u003Cli>Asphalt roads\u003C\u002Fli>\u003Cli>User interface\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>You can find a description of each filter and how it works on \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3414187030\u002F591761374510644677\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">this\u003C\u002Fa> page.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Customization \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>The tech level of individual things in the game can be customized in the \"Overrides\" tab of the mod settings. List of def types that can be customized:\r\u003Cbr>\u003Cul>\u003Cli>Resources, items, food\u003C\u002Fli>\u003Cli>Research projects\u003C\u002Fli>\u003Cli>Weapons, apparel\u003C\u002Fli>\u003Cli>Buildings, floors\u003C\u002Fli>\u003Cli>Backstories, traits\u003C\u002Fli>\u003Cli>Incidents, quests\u003C\u002Fli>\u003Cli>Map generation steps\u003C\u002Fli>\u003Cli>World generation steps\u003C\u002Fli>\u003Cli>Ideology memes, precepts\u003C\u002Fli>\u003Cli>Biotech xenotypes\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Compatibility \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Incompatible mods:\r\u003Cbr>\u003Cul>\u003Cli>\"Medieval - Vanilla\"\u003C\u002Fli>\u003Cli>\"Rimedieval\"\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Multiplayer compatibility:\r\u003Cbr>There have been mixed reports, so it probably depends on your specific setup. Please note that I can't provide any support for multiplayer-related issues.\r\u003Cbr>\r\u003Cbr>If you find any other incompatibilities, please let me know.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Please report bugs or mod conflicts in the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3414187030\u002F591761374510645064\" target=\"_blank\" rel=\"noopener noreferrer\">Bug Reports\u003C\u002Fa> section. Always upload your log file via HugsLib (press Ctrl + F12 directly after the problem happened) and include the link in your message. Without a log file there is no way for me to figure out what exactly is wrong or how to fix it.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Credit \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>World Tech Level extensively uses \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fpardeike\u002FHarmony\" target=\"_blank\" rel=\"noopener noreferrer\">Harmony\u003C\u002Fa>\r\u003Cbr>Thanks to Andreas Pardeike for creating this awesome patching library.\r\u003Cbr>\r\u003Cbr>The preview image contains graphics from \u003Ca href=\"https:\u002F\u002Fvecteezy.com\" target=\"_blank\" rel=\"noopener noreferrer\">vecteezy.com\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2> Links \u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FVxxhqZ27xD\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FnL2kmdD.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fm00nl1ght-dev\u002FWorldTechLevel\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkIF8aNB.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",1994,[],[],null,[28,42,54,67],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":39,"rating":19,"publishedAt":40,"updatedAt":41},"cf253993-88b8-4a7b-befc-c01ac05ba499","biome-transitions","Biome Transitions","Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the \"Mixed Biome\" feature from the DLC is disabled, and transitions from this mod will appear instead.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2814391846","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1861688441630325216\u002F4D374B7AF647DA451849C6C8EC2B92EBC81F51F8\u002F","m00nl1ght.geologicallandforms.biometransitions",[15,16,37,38,17],"1.4","1.3",454416,"2022-05-29T17:23:20.0000000Z","2025-07-15T18:38:43.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":19,"publishedAt":52,"updatedAt":53},"c7cc031d-9ab6-42c7-a1de-f51449bd5ab2","map-preview","Map Preview","Adds a map preview to the world map.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2800857642","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1862811590723826896\u002F7241B6D0882036C990045E6DA611D780318E5A0C\u002F","m00nl1ght.mappreview",[15,17,16,37,38],1253104,"2022-04-28T16:26:24.0000000Z","2026-08-01T14:45:51.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"e4719d48-7ae8-4b01-8903-8cd0a481c96d","prepare-landing-continued","Prepare Landing (Continued)","Unofficial 1.5 and 1.6 update of the Prepare Landing mod by neitsa. The dependency on HugsLib has also been removed. To open the main window, press Ctrl + P on the world map screen. (The hotkey can be changed in the settings) Disclaimer I am not the original author, and this is a","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3221125358","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2522653637804191124\u002F487DCA1725092B6B6462DCC1C1BDCB463C31E3AF\u002F","m00nl1ght.unofficialupdates.preparelanding",[15,16,17],58722,4.9,"2024-04-13T12:37:49.0000000Z","2025-07-21T15:25:08.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":19,"publishedAt":77,"updatedAt":78},"6c325724-e355-4578-b0fe-423f47ee25c9","geological-landforms","Geological Landforms","Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2773943594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1866184367599807160\u002F56DBE96DC941086F843E6A47C2B5C172265F7ED6\u002F","m00nl1ght.geologicallandforms",[15,16,37,38,17],1021362,"2022-03-05T22:10:21.0000000Z","2026-08-01T20:11:33.0000000Z",[80,96,109,122],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":93,"rating":64,"publishedAt":94,"updatedAt":95},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,90,91,92,16,37,38,17],"1.0","1.1","1.2",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":64,"publishedAt":107,"updatedAt":108},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,17,16,37,38,92,91,90],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":19,"publishedAt":120,"updatedAt":121},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,91,92,16,37,38],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":133,"rating":64,"publishedAt":134,"updatedAt":135},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,17,16,37,38,92,91,90,132],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[137,150,152,166],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":64,"publishedAt":148,"updatedAt":149},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,90,91,92,16,37,38],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":151,"downloadCount":133,"rating":64,"publishedAt":134,"updatedAt":135},[15,17,16,37,38,92,91,90,132],{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":161,"tags":162,"downloadCount":163,"rating":64,"publishedAt":164,"updatedAt":165},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,17,16,37],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":157,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":64,"publishedAt":177,"updatedAt":178},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,17,16,37],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z"]