[{"data":1,"prerenderedAt":-1},{"mod-xnd-adrenaline-continued":2,"mods-more-author-xnd-adrenaline-continued":31,"mods-more-category-xnd-adrenaline-continued":81,"mods-similar-xnd-adrenaline-continued":134},{"id":3,"slug":4,"name":5,"shortDescription":6,"author":7,"workshopUrl":8,"imageKey":9,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":9,"gameVersion":9,"images":28,"videos":29,"kofiUrl":30,"patreonUrl":30},"217c1f58-95a6-43a3-93ae-40f35b1c87dc","xnd-adrenaline-continued","[XND] Adrenaline! (Continued)","Update of XeoNovaDans mod - Added support for Trait Value This simple mod aims to make combat more interesting and more immersive by making biological pawns produce adrenaline whenever they are put into fight-or-flight situations.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2037728879","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16286990872065601210\u002FC464A3F54BDA2AC51793FD442B1498C226118C86\u002F","mlie.xndadrenaline","management",[14,15,16,17,18,19,20,21],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",27893,5,"2020-03-27T22:01:02.0000000Z","2026-07-24T21:58:41.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of XeoNovaDans mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1823138604\u003C\u002Fp>\r\n\u003Cp>- Added support for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2451324814\" target=\"_blank\" rel=\"noopener noreferrer\"> Trait Value\u003C\u002Fa>\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>\t\t\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FXNDAdrenaline\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F5XDUXYi.png\" alt=\"\" loading=\"lazy\">\u003Cbr>This simple mod aims to make combat more interesting and more immersive by making biological pawns produce adrenaline whenever they are put into fight-or-flight situations. Yes, all biological pawns, from Joe Colonist, to that manhunting squirrel on day 5, and everybody else in between!\u003C\u002Fp>\r\n\u003Cp>Adrenaline primarily boosts a pawn's consciousness, movement and melee damage while also reducing the amount of pain that they can feel - so they're really giving the fight 110%! However, after a prolonged adrenaline rush, pawns may then experience the opposite: adrenaline crashes that make them feel lethargic for a short period of time.\u003C\u002Fp>\r\n\u003Cp>Some pawns may also be adrenaline junkies who get mood boosts from simply being in the heat of the action! However, other pawns may instead be cool-headed and never get worked up from the intense situations that adrenaline junkies practically live for.\u003C\u002Fp>\r\n\u003Cp>Adrenaline also has another cool effect: If a pawn is downed and was carrying an adrenaline syringe in their inventory, you can make them inject that syringe and they can potentially get back into the fight! Beware though, because raiders can also do this!\u003C\u002Fp>\r\n\u003Cp>Adrenaline can be synthesised at drug labs once you research penoxycyline production.\u003C\u002Fp>\r\n\u003Cp>Any aspects of this mod that you don't like? You can disable natural adrenaline gains, animal adrenaline gains, adrenaline crashes and raiders using adrenaline when downed, entirely in this mod's settings.\u003C\u002Fp>\r\n\u003Cp>I recommend using \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1309994319\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>Smart Medicine\u003C\u002Fstrong>\u003C\u002Fa> with this so that you can make your pawns stock up on adrenaline syringes without the limitations of vanilla drug policies. This also works well with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=960196012\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>Combat Extended\u003C\u002Fstrong>\u003C\u002Fa>!\u003C\u002Fp>\r\n\u003Cp>Powered by the Harmony Patch Library.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FCwkjKT1.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cstrong>Mods:\u003C\u002Fstrong>\u003Cbr>Should work fine with alien races and modded animals. There are currently no known mod conflicts.\u003C\u002Fp>\r\n\u003Cp>If you are a modder and wish to make animals or alien races have different adrenaline characteristics, you might be interested in checking out this mod's GitHub wiki: https:\u002F\u002Fgithub.com\u002FXeoNovaDan\u002FAdrenaline\u002Fwiki\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Saves:\u003C\u002Fstrong>\u003Cbr>Can safely be added to ongoing saves. There may be errors when removing this from an ongoing save, but they should be harmless.\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Fan44PjV.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Brrainz for his fantastic work with the Harmony Patch Library.\u003Cbr>Ryflamer for kindly providing the adrenaline syringe sprite.\u003Cbr>Trunken for kindly providing the fancier headings on this page and proofreading the GitHub wiki.\u003Cbr>Mehni for rubberducking :rubberduck:\u003Cbr>Various members of the discord and forums for playtesting and contributing their ideas!\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2037728879\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FXNDAdrenaline?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: drug, enhancements\u003C\u002Fp>",207,[],[],null,[32,45,57,69],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":7,"workshopUrl":37,"imageKey":9,"thumbnailUrl":38,"packageId":39,"category":12,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"676ecf6f-4499-4668-821a-d40cf894dd0d","just-put-it-over-there","Just Put It Over There","When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2856471776","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17660367730929679265\u002F0A203936B7BA4B70D2050A0F75B5621DC5ECD1CD\u002F","mlie.justputitoverthere",[14,20,19,18,21],304558,4.9,"2022-08-30T19:40:59.0000000Z","2025-06-23T19:12:51.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":7,"workshopUrl":50,"imageKey":9,"thumbnailUrl":51,"packageId":52,"category":12,"tags":53,"downloadCount":54,"rating":42,"publishedAt":55,"updatedAt":56},"0f10f0a9-0b4a-4a23-bca5-c7a3e186ba02","prisoners-dont-have-keys","Prisoners Dont Have Keys","I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12116371673811930758\u002FB484E3D017753F662482A6E4CDCABD1B35BCE843\u002F","mlie.prisonersdonthavekeys",[14,16,17,18,19,20,21],210069,"2021-09-06T19:49:55.0000000Z","2026-04-04T20:10:45.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":7,"workshopUrl":62,"imageKey":9,"thumbnailUrl":63,"packageId":64,"category":12,"tags":65,"downloadCount":66,"rating":42,"publishedAt":67,"updatedAt":68},"2a9993c3-3823-471e-876f-ad8d585f0b5d","no-version-warning","No Version Warning","I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2599504692","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10074407771015961826\u002FB06D89B9E6AEFB4475B8E80E353C2D988B73180A\u002F","mlie.noversionwarning",[14,18,19,20,21],298817,"2021-09-11T20:39:52.0000000Z","2026-08-05T19:58:20.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":7,"workshopUrl":74,"imageKey":9,"thumbnailUrl":75,"packageId":76,"category":12,"tags":77,"downloadCount":78,"rating":23,"publishedAt":79,"updatedAt":80},"5204cd2a-c949-48b1-97e7-5b7b287208f1","recipe-icons-continued","Recipe icons (Continued)","Update of AUTOMATICs mod 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2904906618","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10917179806913825029\u002F0008742C19352191A7BDF8BD5145FC4D9CA2759D\u002F","mlie.recipeicons",[14,15,16,17,20,19,18,21],189566,"2022-12-21T22:55:34.0000000Z","2025-06-27T09:14:04.0000000Z",[82,95,108,121],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":9,"thumbnailUrl":89,"packageId":90,"category":12,"tags":91,"downloadCount":92,"rating":42,"publishedAt":93,"updatedAt":94},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[14,21,20,19,18,17,16,15],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":9,"thumbnailUrl":102,"packageId":103,"category":12,"tags":104,"downloadCount":105,"rating":42,"publishedAt":106,"updatedAt":107},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[14,21,20,19],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":9,"thumbnailUrl":115,"packageId":116,"category":12,"tags":117,"downloadCount":118,"rating":42,"publishedAt":119,"updatedAt":120},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[14,15,16,17,20,19,18,21],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":9,"thumbnailUrl":128,"packageId":129,"category":12,"tags":130,"downloadCount":131,"rating":42,"publishedAt":132,"updatedAt":133},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[14,21,20,19,18,17,16,15],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[135,147,160,173],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":100,"workshopUrl":140,"imageKey":9,"thumbnailUrl":141,"packageId":142,"category":12,"tags":143,"downloadCount":144,"rating":42,"publishedAt":145,"updatedAt":146},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[14,21,20,19,18,17,16,15],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":100,"workshopUrl":152,"imageKey":9,"thumbnailUrl":153,"packageId":154,"category":155,"tags":156,"downloadCount":157,"rating":42,"publishedAt":158,"updatedAt":159},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[14,21,20,19],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":100,"workshopUrl":165,"imageKey":9,"thumbnailUrl":166,"packageId":167,"category":168,"tags":169,"downloadCount":170,"rating":42,"publishedAt":171,"updatedAt":172},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[14,20,19,21],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":178,"workshopUrl":179,"imageKey":9,"thumbnailUrl":180,"packageId":181,"category":12,"tags":182,"downloadCount":183,"rating":184,"publishedAt":185,"updatedAt":186},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[14,15,16,17,20,19,18],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]