[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xnd-simple-plastic":3,"mods-more-author-xnd-simple-plastic":26,"mods-more-category-xnd-simple-plastic":76,"mods-similar-xnd-simple-plastic":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"de03faef-36fd-47c2-a1c4-d20b94e94b6b","xnd-simple-plastic","[XND] Simple Plastic","Direct download from GitHub (source) Multilingual Support サポート日本語 (by Namsan) Compatibility This mod can safely be added to existing savegames, but issues may arise if you remove this from an existing savegame if there are any plastic items, plastic, or plastic flooring present.","XeoNovaDan","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1102480398","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948464026879296562\u002F01F791509F2ABD0D20DAB712C721479AB56FE2EC\u002F","workshop.1102480398","management",[15,16],"mod","1.0",6641,4.8,"2017-08-06T16:14:31.0000000Z","2018-10-17T17:38:50.0000000Z","\u003Cp>Direct download from \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FXeoNovaDan\u002FSimplePlastic\u002Freleases\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa> (\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FXeoNovaDan\u002FSimplePlastic\" target=\"_blank\" rel=\"noopener noreferrer\">source\u003C\u002Fa>)\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Multilingual Support\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>サポート日本語 (by Namsan)\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Compatibility\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>This mod can safely be added to existing savegames, but issues may arise if you remove this from an existing savegame if there are any plastic items, plastic, or plastic flooring present.\r\u003Cbr>\r\u003Cbr>Will conflict with Titanium+. If you prefer this mod's version of plastic, place this below Titanium+ in the load order.\r\u003Cbr>\r\u003Cbr>I'm not aware of any other mods that this may conflict with.\r\u003Cbr>\r\u003Cbr>If you find any bugs, please link me to a full output log and give some basic information on how you triggered the bug; this is vital information for me to be able to fix said bugs.\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Overview\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>Simple Plastic is a mod that adds plastic to RimWorld as a standalone item, along with the ability to produce synthread.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=Bx2KzKKRfTY\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>Barky's Showcase!\u003C\u002Fstrong>\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Plastic can acquired through the following ways:\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Production:\u003C\u002Fstrong> Using a refinery to directly convert 70 logs\u002Ffood items to 63 plastic. Somewhat quicker than converting said organics to chemfuel, then chemfuel to plastic.\u003C\u002Fli>\u003Cli>\u003Cstrong>Production:\u003C\u002Fstrong> Using a refinery to convert 35 chemfuel to 70 plastic.\u003C\u002Fli>\u003Cli>\u003Cstrong>Trade:\u003C\u002Fstrong> Purchased from bulk goods traders.\u003C\u002Fli>\u003Cli>\u003Cstrong>Scavenging:\u003C\u002Fstrong> Found in cargo pods.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>Both production methods require 'plastic' - a 900 point, industrial level research project - to be researched.\r\u003Cbr>\r\u003Cbr>In terms of how good plastic is as a material, it serves as an intermediary between wood and steel. It fulfills the niche of being an easily producible material in the industrial era of the game which is also fairly lightweight and therefore good for building temporary structures or the first iteration of an outpost. Plastic counts as a 'metallic' material, meaning that it can be used in the production of helmets, turrets and so on, but it's naturally going to be worse in these roles than steel.\r\u003Cbr>\r\u003Cbr>Plastic can also be used along with cloth to produce synthread at a tailoring bench. This in turn requires a spacer-level research project to be completed, along with at least a level 8 crafter. Much like component production from steel; synthread production from cloth and plastic isn't economically ideal. 40 cloth and 20 plastic makes 16 synthread.\r\u003Cbr>\r\u003Cbr>Finally, there's plastic flooring which requires 2 pieces of plastic and is quicker to lay than concrete, but is also ugly like concrete and slightly flammable.\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Credits\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>\u003Cstrong>Mehni\u003C\u002Fstrong> - for saving me from a massive headache over getting synthread production working\r\u003Cbr>\u003Cstrong>Marnador\u003C\u002Fstrong> - for their amazing RimWorld style font\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>License\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>As is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so through Ludeon Forums (preferably) or the Steam Comments Section, and give credit where credit's due.\u003C\u002Fp>",85,[],[],null,[27,41,53,64],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"c8495ba4-3fb1-4f8a-baa8-20421143112e","xnd-nocturnal-animals","[XND] Nocturnal Animals","Overview Adds an extra layer of immersion to RimWorld by implementing different types of body clocks for animals - foxes for instance will actually sleep through the day and roam during the night just like real life!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2004368312","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780749631104257598\u002FE15CA6B7020C22437E6F5DF433075FDBB17EC514\u002F","xeonovadan.nocturnalanimals",[15,36],"1.1",14966,4.9,"2020-02-22T15:17:06.0000000Z","2020-03-02T18:05:03.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":38,"publishedAt":51,"updatedAt":52},"c6dc3b06-0ee1-43d9-8ddc-83c624ce9bd1","xnd-survival-tools","[XND] Survival Tools","Direct download from GitHub (source) Multilingual Support 中文 - fatestartnight Compatibility Should be safely addable to existing savegames, though do note that you will need to make tools for all of your colonists if this is the case since they won't work at full speed otherwise.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1566269698","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F949592555973853818\u002FD6E59395A844FA35D32256758FC1CE50EAD80A36\u002F","workshop.1566269698",[15,16],30663,"2018-11-16T16:16:42.0000000Z","2019-08-07T10:09:07.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":38,"publishedAt":63,"updatedAt":63},"db0a6691-90d6-4d84-b799-43c3d1af605c","xnd-use-that-snipers-scope","[XND] Use That Sniper's Scope!","Direct download from GitHub (source) Compatibility Not recommended to use this with Combat Extended.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541521411","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948464026880124565\u002F334B367D7ADCCEEDC7BFFF6082E5F9AE29EECEE5\u002F","workshop.1541521411",[15,16],10012,"2018-10-17T22:03:45.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":18,"publishedAt":74,"updatedAt":75},"396a7b08-c8a9-44c3-a510-e4fa2fb01d3b","xnd-ranged-stagger-rebalanced","[XND] Ranged Stagger Rebalanced","Direct download from GitHub (source) Compatibility Naturally won't work with Beta 18.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1496097305","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948464026879295557\u002F7E2E34AC300BBE0F1C0D6AEF61853DA49BEEB8EE\u002F","workshop.1496097305",[15,16],4610,"2018-08-28T15:29:08.0000000Z","2018-10-17T17:38:30.0000000Z",[77,95,107,120],{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":92,"rating":38,"publishedAt":93,"updatedAt":94},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,87,88,89,90,91,36],"1.6","1.5","1.4","1.3","1.2",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":82,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":38,"publishedAt":105,"updatedAt":106},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,88,89,90,87],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":38,"publishedAt":118,"updatedAt":119},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,36,91,88,89,90],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":38,"publishedAt":131,"updatedAt":132},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,87,88,89,90,91,36],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[134,136,150,163],{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":135,"downloadCount":117,"rating":38,"publishedAt":118,"updatedAt":119},[15,36,91,88,89,90],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":145,"tags":146,"downloadCount":147,"rating":38,"publishedAt":148,"updatedAt":149},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,88,89,87],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":38,"publishedAt":161,"updatedAt":162},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,36,91,88,89,90,87],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":82,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":164,"downloadCount":104,"rating":38,"publishedAt":105,"updatedAt":106},[15,88,89,90,87]]