[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xnd-targeting-modes-continued":3,"mods-more-author-xnd-targeting-modes-continued":33,"mods-more-category-xnd-targeting-modes-continued":83,"mods-similar-xnd-targeting-modes-continued":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":30,"kofiUrl":32,"patreonUrl":32},"c36a31a2-b5db-4ff3-8399-68f64dca10ea","xnd-targeting-modes-continued","[XND] Targeting Modes (Continued)","Update of XeoNovaDans mod Based on the update by Odyssey Scorpio - Added option to reset on undrafting Overview Targeting Modes sort of brings V.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3565359455","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14320154627798807396\u002F491C93D87099A88CD277721589A92D80163C32F1\u002F","mlie.xndtargetingmodes","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",16694,4.9,"2025-09-09T20:41:54.0000000Z","2026-01-19T20:26:54.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of XeoNovaDans mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508165821\u003Cbr>Based on the update by Odyssey Scorpio https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2026720565\u003C\u002Fp>\r\n\u003Cp>- Added option to reset on undrafting\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FXNDTargetingModes\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Ch2>\u003Cstrong>Overview\u003C\u002Fstrong>\u003C\u002Fh2>\u003Cbr>Targeting Modes sort of brings V.A.T.S from the Fallout universe to RimWorld, so you can now have your colonists and obedience-trained animals lay waste to those who dare oppose you by having them prioritize which body part groups they target, whether it be in ranged or melee combat. If you're using \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1505914869\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>What The Hack\u003C\u002Fstrong>\u003C\u002Fa> by Roolo, you can even have your mechanoids join in on the head-slicing\u002Fblasting fun when they're being controlled!\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>There are five possible targeting modes:\u003C\u002Fstrong>\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>General -\u003C\u002Fstrong> This is the same as vanilla, and the default targeting mode for all pawns. There are no accuracy penalties.\u003C\u002Fli>\u003Cli>\u003Cstrong>Head -\u003C\u002Fstrong> Pawns will prioritize getting hits off on the target's head, with head hits being ~4x more likely (~8x against humans since their base chance is so low). There's a significant accuracy penalty of 30% though.\u003C\u002Fli>\u003Cli>\u003Cstrong>Body -\u003C\u002Fstrong> Pawns will prioritize outright mangling their target's body, with body hits being ~2x more likely. There's a minor accuracy penalty of 10%.\u003C\u002Fli>\u003Cli>\u003Cstrong>Arms -\u003C\u002Fstrong> Pawns will prioritize hindering their target's manipulation, with arm hits and so on being ~3x more likely. There's a moderate accuracy penalty of 20%.\u003C\u002Fli>\u003Cli>\u003Cstrong>Legs -\u003C\u002Fstrong> Pawns will prioritize inhibiting their target's movement, with leg hits and so on being ~3x more likely. There's a moderate accuracy penalty of 20%.\u003C\u002Fli>\u003C\u002Ful>\u003Cbr>With the differing characteristics of each mode, an extra layer of strategy has been added to the game. To change a pawn's targeting mode, click the 'Targeting' button at the bottom of the screen, and then select which targeting mode you want your pawn to use:\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FjXsWAzn.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>This is also doable with multiple pawns via the same process. After a certain amount of time out of combat, targeting modes will automatically reset to the general mode to cover you if you forgot to reset everybody's modes.\u003C\u002Fp>\r\n\u003Cp>Beware though, because raiders can also use targeting modes! With smart raids, any raider with a skill level of 8 or above with the weapon they have equipped could also target certain body parts. Some mechanoid raiders have also been programmed to favour a body part group over others, and some animals in manhunter packs may have an appetite for different body parts.\u003C\u002Fp>\r\n\u003Cp>Don't like some of the above? Fret not for you can configure this mod through mod settings! Changeable aspects of this mod include whether certain targeting modes even affect accuracy, how often the game will try to reset targeting modes (or if it even tries to), whether hostiles can use targeting modes and how likely they are to use targeting modes.\u003C\u002Fp>\r\n\u003Cp>I'd also recommend using this with something like \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1464742390\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>Custom Death Randomness\u003C\u002Fstrong>\u003C\u002Fa> to be able to eliminate the random death-on-downed chance when even incapacitating your foes.\u003C\u002Fp>\r\n\u003Cp>Powered by the Harmony Patch Library.\u003C\u002Fp>\r\n\u003Ch2>\u003Cstrong>Compatibility\u003C\u002Fstrong>\u003C\u002Fh2>\n\u003Cstrong>Mods:\u003C\u002Fstrong>\nIntegrates with The Birds and The Bees by Fluffy. Works with What The Hack by Roolo. Should also work with all alien race and animal mods.\r\n\u003Cp>Incompatible with Combat Extended and I no longer plan on attempting a patch since it isn't really feasible.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Saves:\u003C\u002Fstrong>\u003Cbr>Can safely be added to ongoing saves. There may be some errors when removing this from a save, though they should be harmless.\u003C\u002Fp>\r\n\u003Ch2>\u003Cstrong>Links\u003C\u002Fstrong>\u003C\u002Fh2>\nShowcase by BaRKy: https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=qpGxbPat__E - thanks!\r\n\u003Cp>GitHub releases: https:\u002F\u002Fgithub.com\u002FXeoNovaDan\u002FTargetingModes\u002Freleases\u003Cbr>Source code: https:\u002F\u002Fgithub.com\u002FXeoNovaDan\u002FTargetingModes\u003C\u002Fp>\r\n\u003Ch2>\u003Cstrong>Credits\u003C\u002Fstrong>\u003C\u002Fh2>\n\u003Cstrong>Shotgunfrenzy -\u003C\u002Fstrong> for his fantastic work with the preview image and the UI icons for each targeting mode!\n\u003Cstrong>Brrainz -\u003C\u002Fstrong> for his fantastic work with the Harmony Patch Library. This wouldn't have been possible without it!\n\u003Cstrong>Why_is_that -\u003C\u002Fstrong> for their Settings Helper which allowed for labeled sliders.\n\u003Cstrong>AUTOMATIC -\u003C\u002Fstrong> for helping get the raider target mode functionality working\n\u003Cstrong>Fluffy -\u003C\u002Fstrong> for letting me use part of TBATB's logo\n\u003Cstrong>Marnador -\u003C\u002Fstrong> for their RimWorld-style font\n\u003Cstrong>Sentient_Worm -\u003C\u002Fstrong> for their countless bug reports\r\n\u003Ch2>\u003Cstrong>License\u003C\u002Fstrong>\u003C\u002Fh2>\nAs is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so through Ludeon Forums (preferably) or the Steam Comments Section, and give credit where credit's due.\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3565359455\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FXNDTargetingModes?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: strategy, targeting\u003C\u002Fp>",137,[],[31],"qpGxbPat__E",null,[34,46,58,71],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":43,"rating":24,"publishedAt":44,"updatedAt":45},"1d55455a-f38e-4254-89ed-01cf314b8e86","food-poisoning-stack-fix-continued","Food Poisoning Stack Fix (Continued)","Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2843483188","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12078995941868589484\u002F40074B4B36A8A65E5963FECCE919AE6FFD2A4058\u002F","mlie.foodpoisoningstackfix",[15,19,20,21,22],384529,"2022-08-01T21:02:33.0000000Z","2026-02-06T13:34:45.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":24,"publishedAt":56,"updatedAt":57},"2a9993c3-3823-471e-876f-ad8d585f0b5d","no-version-warning","No Version Warning","I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2599504692","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10074407771015961826\u002FB06D89B9E6AEFB4475B8E80E353C2D988B73180A\u002F","mlie.noversionwarning",[15,19,20,21,22],298817,"2021-09-11T20:39:52.0000000Z","2026-08-05T19:58:20.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"5204cd2a-c949-48b1-97e7-5b7b287208f1","recipe-icons-continued","Recipe icons (Continued)","Update of AUTOMATICs mod 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2904906618","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10917179806913825029\u002F0008742C19352191A7BDF8BD5145FC4D9CA2759D\u002F","mlie.recipeicons",[15,16,17,18,21,20,19,22],189566,5,"2022-12-21T22:55:34.0000000Z","2025-06-27T09:14:04.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":68,"publishedAt":81,"updatedAt":82},"5d1eb50b-07eb-48d7-9069-48c386d0f6dd","relevant-stats-in-description","Relevant Stats In Description","Depending on the type of building, selected stats are shown in the description-window in the architect-menu.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2692669482","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9570057793672056357\u002FF8003A26A5AC51AF5B089A455DB056F43D1F30F1\u002F","mlie.relevantstatsindescription",[15,18,19,20,21,22],285537,"2021-12-24T22:01:21.0000000Z","2026-01-11T18:17:24.0000000Z",[84,98,111,124],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":95,"rating":24,"publishedAt":96,"updatedAt":97},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,22,21,20,19,18,17,16,94],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":68,"publishedAt":109,"updatedAt":110},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,21,20,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":24,"publishedAt":122,"updatedAt":123},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,22,21,20,19,18,17,16],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":24,"publishedAt":135,"updatedAt":136},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,22,21,20,19,18,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[138,140,153,166],{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":139,"downloadCount":121,"rating":24,"publishedAt":122,"updatedAt":123},[15,22,21,20,19,18,17,16],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":24,"publishedAt":151,"updatedAt":152},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,16,17,18,21,20,19,22],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":24,"publishedAt":164,"updatedAt":165},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,22,21,20,19,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":167,"downloadCount":95,"rating":24,"publishedAt":96,"updatedAt":97},[15,22,21,20,19,18,17,16,94]]