// Management · RimWorld Mod

Carry More (Continued)

by Zaljerem

1.61.51.4
Steam ↗
Carry More (Continued) mod preview for RimWorld

Original mod by SinaKpaa If the original author requests it, I will remove this update.

Original mod by SinaKpaa
https://steamcommunity.com/sharedfiles/filedetails/?id=2547072101
If the original author requests it, I will remove this update.

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This mod basically adds items to the list for what is normally the Medicine inventory slot.

Converted a def overwrite to a patch for better compatibility.

Yes, I'm sure everyone would like it to work for modded items or be able to select items from a menu, etc. That would require coding that's beyond my current skillset.

I can, laboriously, add items to the list. Please leave the mod name in the comments, and if you really want to speed things up, the specific defNames of the items. I reserve the right to decline to add items I don't feel fit, or if I just plain don't want to.

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Original mod notes (1.3):

Adds the option to assign your pawns to carry other things besides medicine. You can also manually force colonists to pick up items that that can be carried. The carriable items selection is quite limited; it only offers the vanilla handguns/small melee weapons and all of the special weapons and artifacts.