// Weapons · RimWorld Mod

Doomsday's Weapons (Continued)

by Zaljerem

1.61.51.41.3
Steam ↗
Doomsday's Weapons (Continued) mod preview for RimWorld

Original mods by Doomsday If the original author requests it, I will remove this update.

Original mods by Doomsday
https://steamcommunity.com/sharedfiles/filedetails/?id=2050237878
https://steamcommunity.com/sharedfiles/filedetails/?id=2007549535
If the original author requests it, I will remove this update.

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Combined for ease of use in your meme-heavy playthroughs.

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Original mod notes (1.2):

Guns:

This mod started as a joke for me and a couple of friends and I decided to upload it for ease of access and because why not.

The mod is comprised of 4 guns:
1. The Liberator
-A heavy AMR with high damage. Perfect for long range harassment.
2. Tristan's HMG
-A HMG made in honor of one of my favorite colonists. Perfect for suppressive fire.
3. Mark's D-lux shotgun
-The chain shotgun's big brother. Good for infestations and raiders alike.
4."The Girth Master revolver"
-This gun was a complete meme I made for no good reason. Horrible accuracy and 100 damage.

"Balance" was not even a concept during the making of these guns so for a vanilla play through it would be OP, but in a heavily modded play through with factions and other guns that are OP they will fit right in.

Each gun requires "carpet making" (because why not) to build but most of their necessary materials are only acquirable through trade and/or after precision rifling.

Melee:

A simple mod adding a few vanilla-ish weapons some of which have special abilities like some of the blade link weapons.

Katana: Classic Japanese sword
Fast, medium damage

Golden Katana: Classic Japanese sword but better and in gold
Fast, higher damage, high armor penetration

Naginata: A long pole topped with a curved blade at the end
Fast, high DPS

Claymore: Holds the fury of Scotland within. Hits like a truck but slow.
Slow, high damage, high armor penetration
Special: Increased chance of stunning on hit

Biohazard Hammer: Makes the Geneva conventions look like the Geneva suggestions.
Medium speed, medium damage
Special: Inflicts toxic buildup on hit