Description: Expanded Floors is a big cosmetic mod with some new little features.
Description:
Expanded Floors is a big cosmetic mod with some new little features.
It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors.
Balance Note: the mod is mostly cosmetic and copies the base game balance, so it's pretty safe for both Vanilla and hard-modded game.
State: Completed. No changes planned. Maybe some new content someday.
Features:
1. Adds 32 new floors.
- 5 wooden floors.
- 11 metal floors.
- 7 stone floors.
- 2 carpet floor.
- 1 dirt floor.
- 5 jade floors.
- 1 hay floor.
2. Doesn't change stats of the base game floors.
3. Improves textures of the floors from Royalty.
4. Adds 10 new colors for Base game/Royalty/Ideology carpets. (1.3 only!)
Known Issues:
-None
Saved games compatibility:
Installation: no known problems.
Remove: no known problems.
Other mods compatibility:
- For correct work should be install after other floor mods.
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatibility: Installation: no
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.