// Management · RimWorld Mod

Fallen World (Continued)

by Zaljerem

1.61.51.41.3
Steam ↗
Fallen World (Continued) mod preview for RimWorld

Original mod by DimonSever000 If the original author requests it, I will remove this update.

Original mod by DimonSever000
https://steamcommunity.com/sharedfiles/filedetails/?id=2224054676
If the original author requests it, I will remove this update.

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Sets all weapons and apparel on all Core/Royalty non-tribal pawnkinds to Neolithic/Medieval. Also disables sieges for Pirate, Outlander, and Empire factions.

Royalty and Biotech DLC is supported but not required.

I have updated all the patches to behave in a more compatible manner, but due to the nature of the patching (some removals and replacements), there could be incompatibilities with other mods.

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Original mod notes (1.2):

Replaces the equipment of all game factions with medieval equipment. Keep in mind that if you have mods that add new factions, this will not apply to them.