Friendly Hostile Factions (C# Edition)
This mod is a complete re-work of "Friendly Hostile Factions".
This mod is a complete re-work of "Friendly Hostile Factions". It will programmatically detect any non-hidden permanentEnemy factions, and change them to naturalEnemy if they are selected in the mod options. Traders and Peaceful pawnkind groups are also created if needed.
All factions are normal by default on first run; you must select those you want to affect and restart to apply the changes.
Notes:
- Traders generated are simply outlander or tribal trader pawns, depending on faction techlevel
- Combat suppliers and slavers are the only trader types available for these factions
- Trader guards and Peaceful groups are generated from the pawn kinds in the other pawnkindgroups
- Mod options exist to cap the "natural goodwill" penalty (as well as a value slider, and option to affect all natural enemies or just modified factions)
This is a pretty straight-forward concept that has been heavily tested with many factions in the XML version, but anything's possible; please report any factions not behaving correctly.
The continued version of the original mod is now end-of-life, but can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2812503053