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Intimacy - Friends n' Lovers

Intimacy - Friends n' Lovers mod preview for RimWorld

Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld.





Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld. My goal is to make colonists behave in a far more 'human' manner - to engage in mutual activities and to appropriately react to events happening around them.

With that, I present to you, Intimacy!

An overview of the content added by this mod




This need can be tweaked or entirely disabled in the mod's settings.









Mod compatibility




Most mods should work perfectly fine with most mods out of the box. Compatibility patches for many mods, from Way Better Romance to ReSplice: Charmweavers and Nals' Facial Animation, are built into the mod!

Developers that want to patch their mods to work with mine should be delighted to know that this mod was developed with exactly that in mind. All significant checks use common helper functions and modders can easily Harmony patch onto those functions. Modders can even easily override things like how often seduction attemps happen and how likely other pawns are to accept seduction attempts.

Please see the discussions page for a full list of mods that are patched to work with Intimacy. There's too many to list here!

Official Expansions


If you like Intimacy, you might also be interested in its official submods!







Changelogs


Keep in mind that only major additions and changes get their own infographic here. For an extensive list of all changes, see the changelogs page.


Reworked the ideology precepts around physical love:
  • Free/Free and approved - The same as vanilla.
  • Partner only if commited - Pawns will engage in casual lovin' if they don't have a spouse/fiance/lover. If they are in a relationship, they will only do lovin' with their spouse/fiance/lover.
  • Polycules only - Similar to spouse only, but pawns that share lovers are allowed to do lovin' as well. This allows for 'play' between members of a harem.
  • Partner only - Pawns will only do lovin' with their spouse/fiance/lover.
  • Spouse only - Pawns will only do lovin' with their spouse.



This is dynamic, too! You won't see the option to set a pregnancy policy for couplings that would never do lovin'.


A long-requested feature, you can now manually order a colonist to try to seduce another!
For those who like things to naturally play out, this option can be disabled in the mod's settings.


You can make these at the drug lab for 2 chemfuel each after researching Fertility Procedures.

Q&A


What's different, compared to similar mods?


This mod...
  • Is a lot more tasteful.
  • Is not explicit.
  • Is relatively lightweight.


I like the behavior changes but don't like the idea of the intimacy need. Can I disable it?


The Intimacy need can be freely tweaked, or even completely disabled, in the mod's settings!

I found an issue, what should I do?


Report them in my Discord server.

Any reports in the comments, especially really vague ones, will be deleted with no response.

Is this mod compatible with ?


Intimacy is considered compatible with all mods until an incompatibility is reported, in which case the incompatibility will be logged in the Compatibility Matters thread.
Questions of this sort will be deleted with no response. Don't ask, go test it yourself.

Credits


My OC in the thumbnail, Euterpe, was illustrated by Kiansy.