// Combat · RimWorld Mod
Layers: Capes and Armor
C.H.C.H.C...BDSM Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, Masks Features Capes wearable atop most apparel Hoods wearable over most apparel Crowns wearable on most apparel Hats wearable above most apparel Collar wearable with most apparel Bandoliers... y
C.H.C.H.C...BDSM
Capes, Hoods, Crowns, Hats, Collars... Bandoliers, Dusters, Sashes, MasksFeatures
- Capes wearable atop most apparel
- Hoods wearable over most apparel
- Crowns wearable on most apparel
- Hats wearable above most apparel
- Collar wearable with most apparel
- Bandoliers... you
- Dusters... know
- Sashes.. the
- Masks... rest
Fitted Capes
- Large Cape fitted for cataphract, grenadier and prestige marine armor
- Prestige Cape fitted for prestige cataphract
- Locust Cape fitted for locust armor (toggleable)
- Phoenix Cape fitted for phoenix armor (toggleable)
Supported Mods
- Dusk Armory
- Dead Mans Switch
- Gravship Captain Set
- Survivalist Gear Pack
- Brotherhood Compendium
- Helldivers: Super Apparel
- GrimWorld 40k - Hammer of the Imperium
- Outland - Core
- Medieval Overhaul
- Medieval Coastal Outfits
- Tastier Armory - Medieval European Armors
- Wolf Cape
- Animal Hoods
- Mud's Tribal Apparel
- ↁ House Sanguin
- SW: Force Psycast
- Crunch’s Armor Tweaks
- VE - Armor
- VE - Apparel
- VE - Psycasts
- VE - Christmas
- VE - Accessories
- VIE - Hats and Rags
- VFE - Empire
- VFE - Settlers
- VFE - Classical
- VFE - Deserters
- VFE - Medieval 2
Where to load?
Near the BOTTOM, under mods that add armorNote
You require either royalty to see the new capes, all other features work regardless Hey , what do you think make hood wearable with helmets ? like capes wearable above power armorOptional Settings REQUIRE XML Extensions
Capes cannot be turned off, if that is an issue for many, I may reconsider that decision
by default or without XML extensions installed, everything is enabled
My other mods
- Hoods and Helmets (integrated)
- Friendly Skip