// Management · RimWorld Mod

Moonjelly Race (Continued)

by Zaljerem

1.61.51.4
Steam ↗
Moonjelly Race (Continued) mod preview for RimWorld

*** NOTICE *** I don't currently have a lot of interest in updating race mods I don't personally use or have an vested interest in.

*** NOTICE ***

I don't currently have a lot of interest in updating race mods I don't personally use or have an vested interest in. It is likely a great many of these mods will not see a further update. Anyone is welcome to take what I have posted and continue it further. Please credit the original author (crediting me is not necessary but a mention of my custodianship is always appreciated).

Thank you for your understanding.

*** END NOTICE ***


Original mod by Benji aka Cute Twink
https://steamcommunity.com/sharedfiles/filedetails/?id=2534483347
If the original author requests it, I will remove this update.

Moonjelly Xenotype by Seanggag
https://steamcommunity.com/sharedfiles/filedetails/?id=3030254580

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For the Moonjellies' regeneration abilities, you will need the Community Framework mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2585162118

Supports Vanilla Expanded Achievements:
https://steamcommunity.com/sharedfiles/filedetails/?id=2288125657

Korean translation now included. (Thank you Seanggag!)

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Original mod notes (1.3):

Adds the Moonjellies: A diminutive race of jellyfish-like beings.

Lore:

The Moonjellies are small, friendly, and gelatinous. Widely revered throughout the universe for their astounding medical capabilities, many people make pilgrimages to the lush moonjelly homeworlds as a last resort from life-threatening illnesses.

Unfortunately the moonjelly's kindly nature is often exploited. Many moonjellies end up captured and forced to do medical labour, or worse, hunted for their valuable healing mucus. Will your colony be a safehaven for any wandering moonjellies? Or will they be on a never ending priority 1 medical and butchered when they have a mental break? Time to find out!

Attributes:

Advantages:
+ Moonjellies are super speedy! They zip around the map much faster than a human.
+ Greatly increased medical speed and tend quality!
+ Toxic immunity, and increased immune speed!
+ Anaesthesia-Inducing basic melee attacks

+ Moonjellies can use their inherent healing proteins to regenerate lost parts and recover from permanent wounds. This can happen once every 1-5 days and will knock the jelly out for a while as their body recovers. Be careful this doesn't happen at the wrong moment!

Drawbacks:
- Small carrying capacity
- Extremely fragile in combat
- More sensitive to temperatures

Other details:

Moonjellies are carnivores and will only eat meat
Able to wear any apparel
Drops unique medicine items on butchering
Unique race name generation
Spawns in starting colonists, as an NPC tribe, and as wanderers and slaves