// Management · RimWorld Mod
[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
Required Mod: Facial Animation - WIP
https://steamcommunity.com/sharedfiles/filedetails/?id=1635901197The best body textures for this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done in "Facial Animation - WIP". However, Changes that affect compatibility, such as adding textures and animations, will be done in "Facial Animation - Experimentals".Features:
- Repainted Eyeballs.
- Drawing Sclera
- Mood-dependent changes in complexion.
Release Note
2025/07/06 - Added provisional support for version 1.6. 2025/02/24 - Added highlight textures to all head blank face types. Now, by adding highlights, we have ensured that the depth and contours remain visible when a pawn is standing in the dark or has a darker skin tone. 2024/11/04 - Added new LidType for Male, LidSharp. 2024/10/06 - Repainted all mouth images to include white-colored teeth. - Added a new skin option: SkinFreckledCheek. 2024/09/29 - Added some new headShapeDefs, hot and cold. - Added Haul animation defs. 2024/09/16 - Repainted some textures. - Added some new mouthShapeDefs, sad, tight, puzzle, surprise. - Modified a some faceAnimationDefs. - Added some new faceAnimationDef, Flee, Reading. 2024/09/14 - Fixed an issue where the eyes of Pawns with a specific color became invisible. 2023/12/09 - The male pawn's parts were almost completely redrawn. Jaw height and face size are now about the same for males and females. Improved hairstyle compatibility. - A new mouthShape, "smile", has been added to the mouth. When Mood is 80% or higher, the "smile" mouthShape has been shown. 2023/11/03 - Added an new LidType. 2022/07/05 - Processed all images to make the edges less noticeable. 2022/05/08 - Added an new def file. It changes each eyes when pawns have ArchotechEye or BionicEye. - Repainted female head textures. 2022/04/24 - Fixed the probability of fang mouths being generated. 2022/04/23 - Added a mouth part which it has fang! 2022/04/17 - Added a lid part. 2022/04/12 - Added a freckle part. 2022/04/03 - Added a thick brow part. 2022/01/16 Large updates! ... for me. - Changed the structure of the eye! The movable range of the eyes has been greatly expanded. - Changed all eye graphics due to suitable above new method. - Changed some male graphics, eye , mouth and heads. 2022/01/15 - Changed texture paths in Experimentals . Therefore, Experimentals and WIP now refer to different textures. 2022/01/02 - Added a new Def definition "half", a new special implementation that can partially hide the eyeball. - Added two animation defs, for Blink and WaitCombat using half LidShapeDef. 2021/12/19 - Implemented Teary eyes. Teary eyes are now displayed when the pain becomes too strong. - Pale face due to low mood and embarrassed face are shown at the same time. - Removed unnecessary transparent images rendering to reduce the load.
2021/11/07 - When the pawn's mood is high, their cheeks become slightly colored red. - When the pawn's mood is moderate, their cheeks lose color. - When the pawn's mood is low, their face turn pale. 2021/10/31 I tried to use Render Texture for creating facial part textures in this release version. Please let me know if you find any problems that happen again and again. - Repainted all eye textures (female) to match the new shaders. - Added mask image paths to the eye defs. 2021/10/19 - Added new eye type.
ユーザーの皆様へ Facial Animationをいつもご利用いただきありがとうございます。 Facial Animationはこれまで様々なModderの方々によってパッチが作成されてきました。ありがとうございます。 しかしながら、同時に最近は互換性を考えると新機能の追加が難しいと感じてきています。 そこで、私は表情Modを2つに分離することにしました。 新機能を試してみたい方は本Modを有効化してください。ご不便をおかけしますが宜しくお願い致します。 Modderの方々へ FacialAnimationの新機能を高速にリリースするため、本ModはFaicalAnimationから分離しました。 したがって、本Modに組み込まれた新機能は互換性を重要視していません。 互換パッチを作成する場合、本Modの今後の更新によっては正常に動作しなくなる可能性があります。