// Weapons · RimWorld Mod

Rim Guns Extended

by N7Huntsman

1.51.41.31.21.11.0
Steam ↗

A lot of weapons find their way out into the Rim--ranging from cutting-edge charge rifles manufactured on a distant Glitterworld, to reliable standbys designed centuries ago.


A lot of weapons find their way out into the Rim--ranging from cutting-edge charge rifles manufactured on a distant Glitterworld, to reliable standbys designed centuries ago. This mod adds an array of new guns and launchers from the Combat Extended: Guns mod to vanilla Rimworld, with a variety of roles and tech levels. Feel free to leave suggestions for content or balancing in the comments below.

This mod is also available from Github




Gun
Dmg
Range
Burst
Accuracy Touch
Accuracy Short
Accuracy Medium
Accuracy Long


Taurus
Judge
11.8
26
n/a
85%
78%
42%
33%


P7
10
25.9
n/a
83%
73%
43%
33%


SKS
12.5
33.9
2
63%
76%
78%
68%


AK-47
12.5
28.9
3
63%
71%
60%
48%


AK-12
11
30.9
3
60%
70%
65%
55%


FN FAL
12.5
32.3
3
56%
60%
66%
63%


RPD
12.5
25.9
6
43%
50%
38%
24%


PKM
12
28.9
7
44%
51%
39%
26%


M60
12
28.9
7
49%
53%
35%
24%


Charge
LMG
15
31
5
53%
57%
40%
27%


SVD
25
44.9
n/a
45%
75%
85%
85%


Tac-50
29
49
n/a
30%
70%
86%
88%


PTRS-41
29
28.5
n/a
35%
45%
50%
45%


KRISS
Vector
12
23.5
4
85%
65%
35%
20%


Uzi
12
19.4
3
93%
66%
34%
14%


USAS-12
12.7
18
3
59%
65%
53%
43%




This mod has no known conflicts, and should be safe to add to existing save games. Exercise caution when removing this mod from saves.

The Combat Extended version is available here.


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