// Management · RimWorld Mod

Selective Bioregeneration

Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar?

Github repository link

Overview

Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the Rim deserve better? Or that a machine that uses mechanites to heal people at the cellular level should have an options menu? Well fear no longer! With this mod software update, you will be able to tell your biosculpter pod which one of the user's conditions it should heal!

Features

  • When choosing the medic or bioregeneration cycle for a pawn in a biosculpter pod, you will be asked to choose one of the health conditions it would normally heal one of at random. Said condition will then be healed when the cycle concludes, along with the ones it would heal unconditionally.
  • The choice menu now also shows the conditions which will be healed by the cycle no matter what.

Compatibity

Now compatible with Biosculpter Pod and Neural Supercharger Variations. Should be fully compatible with Faster Biosculpter Pod, Death Rattle - Biosculpter Patch, and Animal Biosculpter. Please report any errors or incompatibilities you might encounter.

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