// Management · RimWorld Mod
Semi Random Research:P-Fork Continued
Disclaimer / History This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, forked by Arodoid in collaboration with Ferny, and finally placed under the care of Ferny.
Disclaimer / History
This is a mod originally beautifully designed by Captain Muscles, lovingly maintained and added to by GrobmotoriGER, forked by Arodoid in collaboration with Ferny, and finally placed under the care of Ferny. This mod would never have been possible without these excellent developers, and this is merely an addition to their work. If the original author(s) return, the code is theirs to use. I want to thank Ferny for allowing me to continue his great work.What does this do?
This is a fork/overhaul of Semi Random Research that adds lots of new features, designed for use in a tech progression modded environment. This fork builds upon the original with many new features to assist users in a larger modded environment.The Functions
- Avoid choice paralysis when choosing research projects, pick from a choice of multiple (Configurable)
- Rerolling research selection (Configurable)
- Option to restrict to faction tech level
- Option to tie amount of projects to the amount of colonists you have
- Full support for Anomaly DLC's dark research
- Vanilla Gravship Expanded supported
- Time estimates! See how long research projects will take to complete.
- New progress menu! View speed chart, estimates, and averages.
- Tech level bar: See how much technology you have completed from each tech level.
- Observe the amount of tech needed to advance tech level! (Progression: Core)
- What are you researching for? New buttons for each thing unlocked with the research project.
- Grouped tech levels! See what projects belong to which tech! (Optional!)
- View your faction's tech level!
- View your planet's tech level! (World Tech Level)
- Remove era grouping and colors
- Shortcut to settings on the main window
- Option to hide the research rate graph
- Option to turn off the research-complete letter
- Option to not auto-open on research complete
- Auto-pick next research
FAQ
Is this save compatible? Yes! Should this replace any older Semi Random Research mods? Yes, this is a new option for you to choose. If you use it, please remove the other versions from your modlist.Compatibility
- Yet Another Research Tree
- Sleek Research Tab
- Node Research
Credits
- Captain Muscles - Original C#
- GrobmotoriGER - More C#
- Arodoid - New C#
- Sandwish - Initial 1.6 recompilation
- Ferny - Management and workshop stuff