// Management · RimWorld Mod

Sin's Softer Hair Colors

FOR NO LONGER SHALL WE YIELD TO THE TYRANNY OF VANILLA'S NINE NATURAL HAIRS.

FOR NO LONGER SHALL WE YIELD TO THE TYRANNY OF VANILLA'S NINE NATURAL HAIRS.


So what does this actually do?

Stop me if you've heard this one before. You get your grubby hands on a dozen or so medieval-themed mods to turn Rimworld into your perfect little Dark Ages Simulator. You design pawns meticulously, you stop those pesky immersion-breaking vivid pinks and red and neon blues from being chosen for pawn generation with Cherry Picker or something, and you sit back and watch your little ant farm of a kingdom grow... And then every time you get a new pawn, you end up spending 5 minutes handpicking a hair color with the Facial Animations menu, because you want VARIATIONS, dammit! It's not your fault Tynan doesn't believe gingers exist!! Anyways, this happened to me yesterday. And then I got tired of manually fiddling this crap and I went to look on the workshop for any mod that adds natural hair color genes, and I was completely puzzled to find that, apparently, no one had done something quite exactly like what I was looking for before. This shall not stand. In the name of my going back to being a lazy chud who loves watching my stupid medieval ant farm like some weird screensaver, I made the thing I wanted. And now you can have it too if you want. Also: while this was done just to add stuff I want in the game (as basically all my mods are), these are really easy to do lol so if you have a request for a natural-ish hair color you'd like added, boot up the Facial Animations widget and give me the RGB and I'll see about adding it!

Permissions and the likes

I don't really know why you'd do anything with or for this, owing to the fact that this is literally a handful of JSON files and one C#, but... As usual; Feel free to use, change, or include my work in your own projects, add-ons, or anything else. Please don't ask for permission or contact me about it beforehand!