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Tom's Retexture - RimSiege

Tom's Retexture - RimSiege mod preview for RimWorld

I've decided to make these textures for RimSiege since Ferny said this mod needs human-made textures.



I've decided to make these textures for RimSiege since Ferny said this mod needs
human-made textures. So begone AI art.
As per the suggestion in Ferny's discord I've made it match the battering ram and siege tower ruins/ wreckage from Medieval Overhaul.
I've made three directional textures for both of them and slightly changed C# to make it use them instead of single texture rotation.
I'm open to all feedback!


If you have any suggestions for mods that need a retexture let me know in the suggestions discussion or in the comments!
Do note I'm mainly interested in tribal/medieval/fantasy/magitech/steampunk/biopunk/etc stuff, not really into spacer tech.


Leave a positive review if you like it, it makes my day seeing people enjoy this c:
or a negative one if you don't and let me know what I could have done better!









- BenFD - for creating RimSiege

- SirVan - for his steam page designs from which I've drawn a lot of inspiration.

- SirLalaPyon, EvilEyes, ViralReaction, pphhyy - for creating/ working on Medieval
Overhaul on which these textures are based on.

- Oskar Potocki - for being a fellow pole who inspired me to get started on making
Rimworld textures.


...and all of them for being an inspiration while making this!




This mod is distributed under Creative Commons Attribution 4.0 International, which means that you can use and modify this mod as long as you credit me and others who've worked on it.
As long as it's not fed into any AI that is.

(CC BY-NC-ND 4.0)