// mod author
76561197974772219
// works All mods
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- mod
- 1.1
- 1.2
Subsurface Conduit (OBSOLETE)
This mod has been discontinued.
- mod
- 1.0
- 1.1
Infestations Spawn in Darkness
Infestations will no longer pop up on tiles that are considered Lit (30% light).
- mod
- 1.1
- 1.2
Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
- mod
- 1.1
- 1.2
Temperature Control Unit
A combination cooler/heater that goes over a wall.
- mod
- 1.2
- 1.5
Enemy Self Preservation
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
- mod
- 1.1
- 1.2
Out of Combat Move Speed Boost
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance?
- mod
- 1.1
- 1.2
Thick Roof Miner
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove.
- mod
- 1.1
- 1.2
Bodyparts Rot
Any natural bodyparts/organs left lying around will rot unless frozen, like meat.
- mod
- 1.1
- 1.2
Plant Growing Wall Light (LEGACY)
THIS MOD IS OBSOLETE Wall Light now contains these lights, with an option to disable the regular wall lights if you only want the plant growing ones.
- mod
- 1.0
- 1.1
Faction Raid Cooldown
When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again.
- mod
- 1.2
- 1.5
Faction Resources
Unlisted due to bugs that popped up with the last couple Rimworld updates.
- mod
- 1.1
- 1.2
Threat Point Cap
This mod allows you to set a cap to your colony's threat points that are used to determine how strong of a raid you get.
- mod
- 1.2
- 1.5
Incident Disabler
Adds the ability to disable any incidents during a game in progress.
- mod
- 1.2
- 1.5
Alternate Vents and Coolers
This purely graphical mod will do the following: If In-wall coolers and vents or Simple Utilities: Wall is active, this changes the graphic of the vanilla vent and cooler.
- mod
- 1.5
- 1.4
Faster Projectiles
This relatively simple mod allows you to set a separate speed multiplier for bullets and arrows.
- mod
- 1.5
- 1.4
Wall Light (LEGACY)
Legacy version of Wall Light, as it was before the performance rewrite.
- mod
- 1.0
- 1.1
Wall Light Classic
For those of you that do not like the vanilla wall lamps and asked for the old wall lights back, here you go.
- mod
- 1.5