// mod author

Syrchalis

20 mods1.5M total downloads 4.9 avg rating

// works All mods

[SYR] Doormats
No 1.6
management

[SYR] Doormats

Doormats - with a twist Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings.

[SYR] Harvest Yield
No 1.6
management

[SYR] Harvest Yield

Reworks plant harvest yield and animal gather yield Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield.

[SYR] More Slaves
No 1.6
management

[SYR] More Slaves

Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.

[SYR] Universal Fermenter
No 1.6
management

[SYR] Universal Fermenter

Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version?

[SYR] Prosthetic Table
No 1.6
medical

[SYR] Prosthetic Table

Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench.

[SYR] Coffee and Tea
No 1.6
management

[SYR] Coffee and Tea

Adds coffee and tea (and hot chocolate) Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike.

[SYR] Individuality
No 1.6
management

[SYR] Individuality

Adds new traits, rebalances vanilla traits and shifts boring traits.

[SYR] Glowing Healroot
No 1.6
management

[SYR] Glowing Healroot

Gives harvestable healroot a different texture and makes healroot glow Changes texture of harvestable healroot and adds a glow to all healroot.

[SYR] Naga
No 1.6
management

[SYR] Naga

Adds a playable naga race Naga are a technologically advanced race of snake-like individuals.

[SYR] Blueberries
No 1.6
management

[SYR] Blueberries

Adds blueberries, blueberry wine and bluciferum Blueberry bushes are slow growing, sensitive to fertility and have a ramp up period.

[SYR] Light Radius
No 1.6
management

[SYR] Light Radius

Adds dynamic light radii to light sources When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "Lit".

[SYR] Trait Value
No 1.6
management

[SYR] Trait Value

Colors traits based on their value Gives traits a numerical value that represents roughly how beneficial they are.

[SYR] Harpy
No 1.6
management

[SYR] Harpy

Adds bird people Might want to read the tips section at the bottom The Harpies are a neolithic race that are limited in their technological advancements by their constant fighting among themselves and tendency to pick fights with anyone, even stronger foes.

[SYR] AK-47
No 1.6
management

[SYR] AK-47

Adds AK-47 assault rifle The AK-47 has been added because I had the texture lying around and I really wanted the communist counterpiece to the M16-style assault rifle we have in game.

[SYR] Crossover
No 1.6
management

[SYR] Crossover

Adds two scenarios and two factions for mixed colonies and tribes Adds new factions for mixed colonies and tribes.

[SYR] Colored Log
No 1.6
management

[SYR] Colored Log

Guess what it does Useful mod for: - Less depressing logs - Confusing your favorite modders when showing them your logs (as screenshot, preferably made with a phone) - Falsely accusing someone of causing an error that was just a warning or message colored red Has color picker opt