Elemental Boomalopes (Continued)
Update of Mehni, Harry Dicks, and Aliass mod based on Timmotus updated version - v1.

Update of Mehni, Harry Dicks, and Aliass mod https://steamcommunity.com/sharedfiles/filedetails/?id=938052209
based on Timmotus updated version
https://steamcommunity.com/sharedfiles/filedetails/?id=2234381087
- v1.1, v1.2, v1.3 and Elemental Boomrats (1.1 and up) update by Timmotus
- Added a toxic version if Biotech is active, changed the smoke-version to gray


Boomalopes that do more than go boom.
These special boomalopes all mastered one of the Elements of RimWorld: Smoke, Firefoam, Stun and EMP. Some of them go boom, some of them go zap. Others go poof!
Want to use boomalopes to your tactical advantage against mechanoids? You can. If you want, you can even use them to protect your base against fire! Let the boomies do the fighting for you--- but beware manhunter packs.
This 1.0 version has been made possible by Alias.

- See if the the error persists if you just have this mod and its requirements active.
- If not, try adding your other mods until it happens again.
- Always post your log using the Log Uploader
- For best support, please use the Discord-channel for error-reporting.
- Do not report errors by making a discussion-thread, I get no notification of that.
- If you have the solution for a problem, please post it to the GitHub repository.
- Use RimSort to sort your mods



