// Combat · RimWorld Mod

Fortified Features Framework

by AOBA

1.61.5
Steam ↗
Fortified Features Framework mod preview for RimWorld

A mod library for integrated set of commonly used features.

A mod library for integrated set of commonly used features.

Included Features


  • Heavy Equippable Weapons


    a system to manage and add weapons that require a large body size or auxiliary equipment to use.
  • Modification


    an UseEffect-based implant system that can apply / remove modification on pawn.
  • Multi Turrets


    A pawn-based system for multiple sub-turrets control.
  • Mechanitor Command


    Various comp and patch to make command-relay, xml-based custom bandNode etc...
  • Weapon Usable


    Customized mech class that can wear apparel, equip weapons with customizable restrictions.
  • Deployable Item


    A system that added support of fast-deployable building from pawn's inventory. also supports gun to turret deploy.
  • Bunker Facility


    A simple turret building that hold operator inside.
  • Container


    A simple building class for loot box making.
  • Reusable Trap


    A simple building class for trap that consume hitpoints after triggered.
  • Force Targetable


    A simple modExtension that can make auto turret able to set force target.
  • Ingredient Value Getter


    Expand Ingredient Value Getter for Mass & Market values.
  • Active Protection System


    A simple ability to Intercept projectiles.
  • Comp Fueled Spawner


    An Expand Comp Spawner that require fuel to work.
  • Turret-like Weapon Rendering


    An Expand Comp for pawn to draw turret-like weapon.




If you find any problems or have any ideas while playing, you can give feedback to the Discord group