// Combat · RimWorld Mod
Fortified Features Framework
A mod library for integrated set of commonly used features.
A mod library for integrated set of commonly used features.
Included Features
Heavy Equippable Weapons
a system to manage and add weapons that require a large body size or auxiliary equipment to use.Modification
an UseEffect-based implant system that can apply / remove modification on pawn.Multi Turrets
A pawn-based system for multiple sub-turrets control.Mechanitor Command
Various comp and patch to make command-relay, xml-based custom bandNode etc...Weapon Usable
Customized mech class that can wear apparel, equip weapons with customizable restrictions.Deployable Item
A system that added support of fast-deployable building from pawn's inventory. also supports gun to turret deploy.Bunker Facility
A simple turret building that hold operator inside.Container
A simple building class for loot box making.Reusable Trap
A simple building class for trap that consume hitpoints after triggered.Force Targetable
A simple modExtension that can make auto turret able to set force target.Ingredient Value Getter
Expand Ingredient Value Getter for Mass & Market values.Active Protection System
A simple ability to Intercept projectiles.Comp Fueled Spawner
An Expand Comp Spawner that require fuel to work.Turret-like Weapon Rendering
An Expand Comp for pawn to draw turret-like weapon.
If you find any problems or have any ideas while playing, you can give feedback to the Discord group