Guns For All Tech Levels After Industrial
Fills the weaponry gaps across tech levels.
Fills the weaponry gaps across tech levels.
Vanilla RimWorld has conventional (ballistic) weapons at industrial level and charge weapons at ultra/spacer level, leaving spacer-tier conventional weapons and industrial/spacer-tier charge weapons entirely absent.
This mod adds:
- Industrial Charge: crude charge weapons built with industrial-era components (crude charge pistol, rifle, bullpup, DMR, shotgun, LMG, sniper)
- Spacer Charge: refined charge weapons using spacer-grade steel components (spacer charge pistol, rifle, bullpup, DMR, shotgun, LMG, sniper)
- Spacer Ballistic: advanced conventional weapons precision-machined from plasteel (advanced pistol, rifle, bullpup, DMR, shotgun, LMG, sniper rifle)
- Ultra Ballistic: the pinnacle of conventional ballistic technology (precision pistol, rifle, bullpup, DMR, shotgun, LMG, sniper rifle)
With Combat Extended:
- Industrial charge weapons don't exist and instead the vanilla charge-level is extended with the pistol, battle rifl, rifle, DMR, shotgun, LMG and sniper rifle.
- Expandable launchers with tiers and damage types (e.g. industrial HE, spacer EMP)
With Beyond Our Reach:
- Solar and Quasar level charge weapons (solar pistol, rifle, bullpup, DMR, shotgun, LMG, sniper)
With BOR and CE:
- Solar and Quasar level multi-fire expandable launchers
Each tier introduces two new weapon types not found in vanilla:
- Bullpup: compact assault rifle with a four-shot burst
- DMR (Designated Marksman Rifle): lighter and faster-aiming than a sniper rifle, at the cost of some damage and range
All weapons have custom research and crafting recipes, and are balanced to fit their respective tech levels.
Credits:
- Textures by Haderoth
- Initial design by Bambaryła
- CE balancing by Bambaryła and Samael Gray
Inspirations:
- Spacer and Ultra Conventional weapons: Mass Effect weapon designs
- Industrial Charge weapons: real-life firearm designs
- Spacer Charge weapons: Xenonauts laser weapon designs
- Solar Charge weapons: Xenonauts plasma weapon designs
- Quasar Charge weapons: Helldivers 2 weapon designs
- Launchers: Star Wars, Helldivers 2, Killzone and real life designs.
Part of the AllBamba series:
Melee: https://steamcommunity.com/sharedfiles/filedetails/?id=3726524693
Armors: https://steamcommunity.com/sharedfiles/filedetails/?id=3787547731