// Management · RimWorld Mod
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
Does not require a new colony to add, tune, or remove.
Preview image by Shinzy.
Available tweaks:
- Decay multiplier: value to multiply default skill XP decay potency by. 0% for none, 50% for half, 200% for double, etc.
- Tiered: prevents skills from going down a level; XP to next level decays as per multiplier setting.
- Alternative "great memory": changes behavior of "great memory" trait: instead of halving skill decay rate it will now increase learning rate by 25%.
- Daily XP limit: after this amount of XP is earned in a skill, all subsequent learning of it is multiplied by value below, until midnight.
- Over-limit multiplier: multiplies XP gained in a skill which has already advanced the above amount that day. Set to 100% to disable daily XP limit altogether.
Contributing new translations: create a translation mod.
Old versions - scroll down, manual install
Forum thread
Source code
License (GPLv3)
Buy me a coffee!