// Management · RimWorld Mod

Mad Skills

by Ratysz

1.61.51.41.31.21.11.0
Steam ↗
Mad Skills mod preview for RimWorld

A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

Does not require a new colony to add, tune, or remove.

Preview image by Shinzy.

Available tweaks:

  • Decay multiplier: value to multiply default skill XP decay potency by. 0% for none, 50% for half, 200% for double, etc.

  • Tiered: prevents skills from going down a level; XP to next level decays as per multiplier setting.

  • Alternative "great memory": changes behavior of "great memory" trait: instead of halving skill decay rate it will now increase learning rate by 25%.

  • Daily XP limit: after this amount of XP is earned in a skill, all subsequent learning of it is multiplied by value below, until midnight.

  • Over-limit multiplier: multiplies XP gained in a skill which has already advanced the above amount that day. Set to 100% to disable daily XP limit altogether.


Contributing new translations: create a translation mod.

Old versions - scroll down, manual install
Forum thread
Source code
License (GPLv3)
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