// Management · RimWorld Mod

Refactored Work Priorities (Continued)

by Mlie

1.61.51.41.31.21.1
Steam ↗
Refactored Work Priorities (Continued) mod preview for RimWorld

Update of Dingos mod Original mod by Dingo Ludeon Unofficial update for B18 ________________________________________________________________________________ Forums thread with source code and direct downloads Grants you additional control over colonists, including some tweaks to


Update of Dingos mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1230074511






Original mod by Dingo Ludeon

Unofficial update for B18


________________________________________________________________________________

Forums thread with source code and direct downloads

Grants you additional control over colonists, including some tweaks to their work priorities and schedules.

The mod includes an options menu (Options Mod Settings).

  • Injured animals will be fed by handlers instead of doctors.
  • Removing roofs prioritised above building roofs.
  • Custom repair threshold - you decide when repairs should be made.
  • Repair designator - force repairs on buildings above the repair threshold.
  • Prioritise rottables - haul corn, meals etc. as a high priority.
  • Prioritise deterioratables - haul items as a high priority.
  • Set an item HP threshold to avoid prioritising items with low HP.





  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods

| tags: control, work priorities