Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
Description:
Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
Pawns can be made to switch to ranged weapons regardless of their preferred setting or forced to use melee or unarmed fighting via four simple buttons.
This works for multiple selected pawns at once with a single click, no longer requiring you to select and switch the weapon for each pawn one by one.
Requires Simple Sidearms!
---
Compatibility:
No known incompatibilities.
Please report any issues and include the HugsLib log (CTRL+F12) when reporting bugs,
it helps immensely tracking down what went wrong, thank you!
---
Simple Sidearms: https://steamcommunity.com/sharedfiles/filedetails/?id=927155256
GitHub: https://github.com/XT-0xFF/SimpleSidearms_SwitchWeapons
If anyone feels like implementing this into Simple Sidearms, feel free to do so, please tell me though, as I will then remove this mod.
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates.
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.