// Management · RimWorld Mod

Who's Next? (Continued)

by Mlie

1.61.51.41.31.2
Steam ↗
Who's Next? (Continued) mod preview for RimWorld

Update of Captain Muscles (Nathan Harbour)s mod From the brilliant mind who complained until I made Drop All Inventory and the glorious muscles that would do anything to make that complaining stop comes: Who's Next?


Update of Captain Muscles (Nathan Harbour)s mod https://steamcommunity.com/sharedfiles/filedetails/?id=2366255005






From the brilliant mind who complained until I made Drop All Inventory and the glorious muscles that would do anything to make that complaining stop comes:

Who's Next?

Who's Next? allows the next colonist and previous colonist keys to switch between pawns other than colonists on the current map.

Instructions


1. Select a pawn. 2. Press '' or '' to select and center the camera on the previous or next pawn of that type. - Prisoners - Animals (wild) - Animals (belonging to the same faction) - Human pawns of another faction - (Switching between colonists works as normal)

Update 1.0.1: This function will now also include corpses of the appropriate type when cycling between pawns.
Update 1.0.2: Added settings menu with an option to allow/forbid cycling between living pawns and corpses. (Currently 1.3 only)

Mods by Captain Muscles




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort to sort your mods

| tags: pawn switching